Player Matchup

Cabrakan
Cabrakan
Silver IV
DIRK x BIRD
Cabrakan
Silver IV
Level 67
God Stats
43W - 46L
1,483 SR
Queue Stats
239W - 245L
678 MMR
Solo
Sylvanus
Sylvanus
Silver V
Frank_1650
Sylvanus
Silver V
Level 62
God Stats
46W - 41L
1,118 SR
Queue Stats
219W - 242L
659 MMR
Solo
Sol
Sol
Silver III
SnoopTooRaw_
Sol
Silver III
Level 64
God Stats
16W - 14L
1,551 SR
Queue Stats
42W - 59L
777 MMR
Solo
Olorun
Olorun
Silver V
The Red King PF
Olorun
Silver V
Level 142
God Stats
3W - 3L
1,500 SR
Queue Stats
555W - 578L
544 MMR
Solo
Thanatos
Thanatos
Silver V
jcgambitos
Thanatos
Silver V
Level 53
God Stats
2W - 5L
1,536 SR
Queue Stats
180W - 214L
545 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 78
1,438 SR
641 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,456 SR
818 MMR
Pele
Pele
Silver IV
 
Pele
Silver IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver V
SevSecsOrLess
Ymir
Silver V
Level 127
God Stats
26W - 15L
1,681 SR
Queue Stats
198W - 214L
517 MMR
Solo
Vulcan
Vulcan
Silver IV
Thehenrys
Vulcan
Silver IV
Level 87
God Stats
35W - 33L
1,423 SR
Queue Stats
644W - 657L
766 MMR
Solo
Neith
Neith
Silver III
augur1
Neith
Silver III
Level 108
God Stats
44W - 33L
1,573 SR
Queue Stats
243W - 239L
776 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
dav3215
Sun Wukong
Silver IV
Level 86
God Stats
1W - 4L
1,105 SR
Queue Stats
41W - 60L
530 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DIRK x BIRD
Cabrakan
13
2 / 6 / 4
8,120
451
6,365
15,755
14,752
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sylvanus
Frank_1650
Sylvanus
10
0 / 8 / 9
7,447
414
6,728
16,538
14,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
8 / 5 / 2
9,923
551
12,912
16,123
5,318
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 4 / 4
7,796
433
7,160
12,722
4,282
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
jcgambitos
Thanatos
11
3 / 8 / 1
7,308
406
4,285
13,587
4,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
SetAthenaDanzaburouGuan Yu

VS

Bans
King ArthurTsukuyomiHeimdallrCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
9 / 1 / 10
10,562
587
15,066
15,232
5,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
3 / 6 / 11
8,087
449
5,400
14,471
10,591
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
Thehenrys
Vulcan
15
6 / 3 / 7
9,591
533
13,311
7,304
2,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Neith
augur1
Neith
15
2 / 2 / 7
10,089
561
8,733
9,527
3,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
dav3215
Sun Wukong
16
11 / 2 / 11
10,490
583
18,251
17,562
14,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
77
14
Kills
31
31
Deaths
14
20
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
9
1
10
14
L
Cabrakan
DIRK x BIRD
Cabrakan
2
6
4
0.67
L
Sylvanus
Frank_1650
Sylvanus
0
8
9
0.56
W
3
6
11
1.42
L
8
5
2
1.8
L
1
4
4
0.75
W
Vulcan
Thehenrys
Vulcan
6
3
7
3.17
W
Neith
augur1
Neith
2
2
7
2.75
W
Sun Wukong
dav3215
Sun Wukong
11
2
11
8.25
L
Thanatos
jcgambitos
Thanatos
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,450
Damage
60,761
74,725
Taken
64,096
43,385
Mitigated
37,525
27,467
Healing
13,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
15,066
3,379
0
3,777
15,232
5,899
0
6,874
8,358
0
75,758
L
Cabrakan
DIRK x BIRD
Cabrakan
6,365
1,238
0
5,343
15,755
14,752
0
2,416
13,238
41,159
0
L
Sylvanus
Frank_1650
Sylvanus
6,728
1,894
1,187
3,616
16,538
14,035
104
6,499
9,747
22,095
0
W
5,400
2,411
0
415
14,471
10,591
228
7,784
6,687
17,530
0
L
12,912
2,651
79
5,813
16,123
5,318
966
3,325
12,699
51,827
0
L
7,160
3,467
473
4,765
12,722
4,282
1,380
3,805
8,577
37,638
0
W
Vulcan
Thehenrys
Vulcan
13,311
3,786
0
1,292
7,304
2,651
531
5,353
1,951
39,887
0
W
Neith
augur1
Neith
8,733
3,190
0
4,810
9,527
3,527
3,842
4,036
5,491
0
64,847
W
Sun Wukong
dav3215
Sun Wukong
18,251
4,066
0
3,694
17,562
14,857
973
9,118
8,444
0
63,457
L
Thanatos
jcgambitos
Thanatos
4,285
960
0
6,191
13,587
4,998
0
1,770
11,753
0
30,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,594
Gold Earned
48,819
325
Minions Killed
411
0
Camps Cleared
0
1,341,655
Distance Traveled
1,694,004
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,562
587
107
6
0
370,742
4
L
Cabrakan
8,120
451
95
5
0
237,991
0
L
Sylvanus
7,447
414
26
1
0
271,801
4
W
Ymir
8,087
449
26
1
0
311,560
1
L
Sol
9,923
551
78
4
0
270,480
0
L
Olorun
7,796
433
67
4
0
262,746
6
W
Vulcan
9,591
533
60
3
0
359,673
4
W
Neith
10,089
561
114
6
0
289,847
3
W
Sun Wukong
10,490
583
104
6
0
362,182
8
L
Thanatos
7,308
406
59
3
0
298,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role