Player Matchup

Arachne
Arachne
Headdy_GB
Arachne
Level 66
God Stats
6W - 9L
1,612 SR
Queue Stats
167W - 167L
1,460 Elo+
Party 1
Gilgamesh
Gilgamesh
LustigeTomate-_
Gilgamesh
Level 103
God Stats
15W - 6L
1,660 SR
Queue Stats
125W - 103L
1,576 Elo+
Party 1
Tiamat
Tiamat
jrktjrkt
Tiamat
Level 104
God Stats
19W - 23L
1,538 SR
Queue Stats
202W - 189L
1,486 Elo+
Party 1
Team Averages
Level 91
1,603 SR
1,507 Elo+

VS

Team Averages
Level 54
1,419 SR
1,395 Elo+
Rama
Rama
Mandigor_86
Rama
Level 118
God Stats
10W - 24L
1,382 SR
Queue Stats
410W - 536L
1,485 Elo+
Solo
Xbalanque
Xbalanque
agent6412
Xbalanque
Level 29
God Stats
47W - 45L
1,436 SR
Queue Stats
89W - 132L
1,316 Elo+
Solo
Ra
Ra
killthefoxes
Ra
Level 15
God Stats
2W - 4L
1,439 SR
Queue Stats
18W - 26L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Headdy_GB
Arachne
12
6 / 2 / 4
8,767
797
6,737
10,003
3,446
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
LustigeTomate-_
Gilgamesh
12
10 / 3 / 5
9,347
850
10,037
9,471
8,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
jrktjrkt
Tiamat
14
3 / 1 / 13
9,006
819
8,563
5,993
3,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 5
7,436
676
4,035
9,894
3,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xbalanque
agent6412
Xbalanque
10
3 / 8 / 0
8,013
728
6,250
10,935
3,376
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 5 / 1
7,694
699
4,254
8,176
2,804
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
19
Kills
5
6
Deaths
19
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
Headdy_GB
Arachne
6
2
4
4
W
Gilgamesh
LustigeTomate-_
Gilgamesh
10
3
5
4.17
L
0
6
5
0.42
L
Xbalanque
agent6412
Xbalanque
3
8
0
0.38
W
Tiamat
jrktjrkt
Tiamat
3
1
13
9.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,337
Damage
14,539
25,467
Taken
29,005
15,339
Mitigated
9,465
9,918
Healing
6,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Headdy_GB
Arachne
6,737
5,113
464
4,986
10,003
3,446
532
1,073
8,930
0
41,515
W
Gilgamesh
LustigeTomate-_
Gilgamesh
10,037
2,477
797
1,303
9,471
8,082
0
2,967
6,504
0
19,998
L
4,035
3,755
430
2,333
9,894
3,285
603
1,984
7,628
0
25,644
L
Xbalanque
agent6412
Xbalanque
6,250
2,836
0
1,189
10,935
3,376
53
2,593
8,016
0
22,092
W
Tiamat
jrktjrkt
Tiamat
8,563
558
0
2,368
5,993
3,811
236
346
5,647
29,755
0
L
4,254
408
805
2,067
8,176
2,804
94
3,168
4,742
25,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,120
Gold Earned
23,143
112
Minions Killed
144
0
Camps Cleared
0
609,648
Distance Traveled
531,602
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,767
797
49
4
0
203,628
1
W
Gilgamesh
9,347
850
11
1
0
206,824
3
L
Rama
7,436
676
48
4
0
180,053
0
L
Xbalanque
8,013
728
38
3
0
174,122
0
W
Tiamat
9,006
819
52
5
0
199,196
2
L
Ra
7,694
699
58
5
0
177,427
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role