Player Matchup

Tiamat
Tiamat
SirJeiz
Tiamat
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 33L
1,446 Elo+
Party 2
Sobek
Sobek
enigma955
Sobek
Level 42
God Stats
6W - 10L
1,552 SR
Queue Stats
67W - 94L
1,349 Elo+
Solo
Susano
Susano
franknet
Susano
Level 67
God Stats
2W - 4L
1,273 SR
Queue Stats
374W - 373L
1,465 Elo+
Party 2
Cernunnos
Cernunnos
lnchu
Cernunnos
Level 77
God Stats
1W - 2L
1,343 SR
Queue Stats
81W - 84L
1,472 Elo+
Party 2
Ne Zha
Ne Zha
trapperito22
Ne Zha
Level 29
God Stats
12W - 10L
1,485 SR
Queue Stats
102W - 109L
1,377 Elo+
Party 2
Team Averages
Level 52
1,431 SR
1,422 Elo+

VS

Team Averages
Level 38
1,470 SR
1,481 Elo+
Pele
Pele
BeTReZeN92
Pele
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 129L
1,426 Elo+
Party 3
Ymir
Ymir
Brike159753
Ymir
Level 37
God Stats
28W - 31L
1,528 SR
Queue Stats
39W - 52L
1,500 Elo+
Party 1
Skadi
Skadi
SiberiaBears
Skadi
Level 29
God Stats
5W - 9L
1,300 SR
Queue Stats
76W - 107L
1,305 Elo+
Party 3
Janus
Janus
aicheer
Janus
Level 49
God Stats
12W - 12L
1,458 SR
Queue Stats
59W - 72L
1,506 Elo+
Party 1
Tyr
Tyr
urosaki3
Tyr
Level 36
God Stats
9W - 6L
1,566 SR
Queue Stats
74W - 56L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
SirJeiz
Tiamat
12
1 / 4 / 0
7,106
508
3,669
8,212
4,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
enigma955
Sobek
10
1 / 4 / 1
6,395
457
3,303
9,200
7,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
franknet
Susano
11
1 / 3 / 0
6,688
478
2,622
10,566
3,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
lnchu
Cernunnos
10
1 / 5 / 0
6,299
450
4,034
7,457
3,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
12
0 / 1 / 1
6,306
450
2,307
10,865
5,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 6
7,774
555
5,795
10,934
3,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 1 / 6
6,814
487
3,540
6,525
4,207
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
3 / 1 / 7
7,111
508
6,771
5,865
1,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
aicheer
Janus
15
6 / 0 / 4
8,808
629
5,834
3,187
1,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 1 / 2
8,164
583
10,376
10,086
7,524
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
4
Kills
17
17
Deaths
4
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
W
4
1
6
7
W
3
1
7
6.5
L
Tiamat
SirJeiz
Tiamat
1
4
0
0.25
W
Janus
aicheer
Janus
6
0
4
8
L
Sobek
enigma955
Sobek
1
4
1
0.38
L
Susano
franknet
Susano
1
3
0
0.33
L
Cernunnos
lnchu
Cernunnos
1
5
0
0.2
L
Ne Zha
0
1
1
0.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,935
Damage
32,316
46,300
Taken
36,597
23,845
Mitigated
18,026
14,049
Healing
9,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,795
1,552
0
1,136
10,934
3,437
0
1,785
9,124
0
54,357
W
3,540
478
0
856
6,525
4,207
456
1,890
4,635
15,126
0
W
6,771
3,645
0
2,007
5,865
1,785
1,695
1,281
4,584
0
31,970
L
Tiamat
SirJeiz
Tiamat
3,669
231
0
2,442
8,212
4,771
314
2,775
5,290
42,213
0
W
Janus
aicheer
Janus
5,834
307
104
1,084
3,187
1,073
658
1,734
1,453
48,711
0
L
Sobek
enigma955
Sobek
3,303
295
171
2,339
9,200
7,041
0
2,644
6,486
11,969
0
L
Susano
franknet
Susano
2,622
330
0
4,574
10,566
3,375
0
1,325
9,091
0
34,762
L
Cernunnos
lnchu
Cernunnos
4,034
1,434
0
695
7,457
3,005
0
1,278
6,165
0
37,071
L
Ne Zha
2,307
457
0
3,828
10,865
5,653
0
887
9,894
0
25,871
W
10,376
1,913
0
4,066
10,086
7,524
802
282
9,479
0
54,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,794
Gold Earned
38,671
302
Minions Killed
388
0
Camps Cleared
0
1,332,020
Distance Traveled
1,402,090
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,774
555
96
7
0
301,911
0
W
Ymir
6,814
487
25
2
0
271,291
4
W
Skadi
7,111
508
48
3
0
239,200
0
L
Tiamat
7,106
508
93
7
0
251,824
2
W
Janus
8,808
629
126
9
0
287,976
1
L
Sobek
6,395
457
16
1
0
266,686
0
L
Susano
6,688
478
74
5
0
294,236
4
L
Cernunnos
6,299
450
73
5
0
229,970
0
L
Ne Zha
6,306
450
46
3
0
289,304
3
W
Tyr
8,164
583
93
7
0
301,712
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role