Player Matchup

Anhur
Anhur
JoacoEv16
Anhur
Level 14
God Stats
0W - 4L
1,192 SR
Queue Stats
7W - 10L
1,408 Elo+
Party 2
Hera
Hera
SoyUnenderman
Hera
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 24L
1,624 Elo+
Party 2
Fenrir
Fenrir
Thiagus055
Fenrir
Level 83
God Stats
2W - 7L
1,715 SR
Queue Stats
92W - 95L
1,613 Elo+
Party 2
Team Averages
Level 61
1,469 SR
1,548 Elo+

VS

Team Averages
Level 133
1,496 SR
1,499 Elo+
Ullr
Ullr
CostaOscura
Ullr
Level 107
God Stats
37W - 41L
1,487 SR
Queue Stats
295W - 297L
1,498 Elo+
Party 1
Tyr
Tyr
josiasfpk
Tyr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
sairos054
Hel
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JoacoEv16
Anhur
12
1 / 4 / 1
9,471
592
3,418
9,920
3,234
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 5 / 3
9,548
597
6,663
10,203
3,729
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Thiagus055
Fenrir
13
4 / 5 / 1
10,434
652
13,441
20,162
18,442
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 8
10,879
680
14,335
16,430
6,976
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
9 / 2 / 4
12,135
758
12,937
17,185
15,692
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 1 / 10
10,288
643
5,725
8,640
3,517
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
5
Kills
14
14
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
L
Anhur
JoacoEv16
Anhur
1
4
1
0.38
L
0
5
3
0.3
L
Fenrir
Thiagus055
Fenrir
4
5
1
0.9
W
9
2
4
5.5
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,522
Damage
32,997
40,285
Taken
42,255
25,405
Mitigated
26,185
2,667
Healing
20,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,335
4,650
0
261
16,430
6,976
2,482
1,895
14,535
0
50,978
L
Anhur
JoacoEv16
Anhur
3,418
1,183
0
575
9,920
3,234
0
875
9,045
0
22,470
L
6,663
876
0
440
10,203
3,729
23
1,759
8,444
56,469
0
L
Fenrir
Thiagus055
Fenrir
13,441
3,117
0
1,652
20,162
18,442
0
3,139
17,023
0
29,719
W
12,937
2,605
0
3,932
17,185
15,692
628
2,247
14,938
0
64,299
W
5,725
428
9,302
6,970
8,640
3,517
371
2,799
5,841
31,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,453
Gold Earned
33,302
168
Minions Killed
190
0
Camps Cleared
0
845,028
Distance Traveled
957,749
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,879
680
60
4
0
291,261
7
L
Anhur
9,471
592
36
2
0
271,328
0
L
Hera
9,548
597
97
6
0
260,460
3
L
Fenrir
10,434
652
35
2
0
313,240
4
W
Tyr
12,135
758
76
5
0
350,141
4
W
Hel
10,288
643
54
3
0
316,347
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role