Player Matchup

Nox
Nox
DerpySquidMan_
Nox
Level 75
God Stats
4W - 6L
1,318 SR
Queue Stats
1,082W - 1,003L
1,487 Elo+
Solo
Tyr
Tyr
DexthStar
Tyr
Level 66
God Stats
4W - 3L
1,493 SR
Queue Stats
126W - 116L
1,441 Elo+
Party 1
Pele
Pele
GrimiXon
Pele
Level 93
God Stats
5W - 4L
1,482 SR
Queue Stats
471W - 439L
1,453 Elo+
Party 1
Skadi
Skadi
Njordi
Skadi
Level 109
God Stats
15W - 10L
1,575 SR
Queue Stats
481W - 521L
1,461 Elo+
Solo
Ares
Ares
THEBESTDOG1457
Ares
Level 64
God Stats
13W - 33L
1,195 SR
Queue Stats
208W - 265L
1,380 Elo+
Solo
Team Averages
Level 81
1,412 SR
1,444 Elo+

VS

Team Averages
Level 109
1,444 SR
1,469 Elo+
Kukulkan
Kukulkan
CONNOR2695
Kukulkan
Level 55
God Stats
1W - 6L
1,245 SR
Queue Stats
377W - 370L
1,459 Elo+
Solo
Set
Set
DethBySnuSnuz
Set
Level 112
God Stats
23W - 31L
1,540 SR
Queue Stats
645W - 701L
1,444 Elo+
Party 2
Khepri
Khepri
NotoriousDave
Khepri
Level 160
God Stats
4W - 4L
1,524 SR
Queue Stats
214W - 230L
1,431 Elo+
Solo
Apollo
Apollo
RonaldoAnisio
Apollo
Level 135
God Stats
4W - 7L
1,409 SR
Queue Stats
413W - 419L
1,511 Elo+
Solo
Gilgamesh
Gilgamesh
THEEC0LT
Gilgamesh
Level 81
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 52L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
5,918
538
3,701
4,549
1,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 0 / 3
5,873
534
1,917
5,107
2,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
12
3 / 2 / 2
6,721
611
5,982
6,536
2,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Skadi
Njordi
Skadi
10
1 / 1 / 3
5,661
515
5,124
5,956
1,926
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 1 / 2
5,797
527
3,231
6,457
4,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CONNOR2695
Kukulkan
8
0 / 1 / 2
5,158
469
2,823
4,186
1,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 3 / 2
5,656
514
2,837
8,354
2,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 0 / 1
5,109
464
2,541
4,186
2,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
3 / 3 / 0
5,884
535
4,625
7,776
2,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
THEEC0LT
Gilgamesh
10
1 / 4 / 0
5,458
496
4,463
8,176
3,218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
10
Kills
6
6
Deaths
11
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CONNOR2695
Kukulkan
0
1
2
1
W
2
2
1
1.25
L
2
3
2
1
W
2
0
3
3.5
W
Pele
3
2
2
2
W
Skadi
Njordi
Skadi
1
1
3
2.5
L
0
0
1
0.5
L
3
3
0
1
W
2
1
2
3
L
Gilgamesh
THEEC0LT
Gilgamesh
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,955
Damage
17,289
28,605
Taken
32,678
12,215
Mitigated
11,759
9,947
Healing
9,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CONNOR2695
Kukulkan
2,823
454
0
1,060
4,186
1,267
0
2,156
1,902
24,333
0
W
3,701
447
0
1,195
4,549
1,464
0
1,445
3,104
26,296
0
L
2,837
1,249
0
2,980
8,354
2,777
20
749
7,575
0
23,983
W
1,917
336
0
1,013
5,107
2,068
0
1,437
3,670
0
24,651
W
Pele
5,982
1,577
0
3,311
6,536
2,702
0
0
6,536
0
35,890
W
Skadi
Njordi
Skadi
5,124
2,891
0
2,110
5,956
1,926
0
1,431
4,525
0
33,261
L
2,541
328
0
1,455
4,186
2,131
0
1,378
2,768
8,561
0
L
4,625
1,918
0
2,333
7,776
2,366
0
2,382
5,325
0
34,298
W
3,231
496
794
1,524
6,457
4,055
0
1,051
5,406
15,102
0
L
Gilgamesh
THEEC0LT
Gilgamesh
4,463
996
0
1,363
8,176
3,218
0
0
8,176
0
22,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,970
Gold Earned
27,265
267
Minions Killed
233
0
Camps Cleared
0
1,086,511
Distance Traveled
954,160
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,158
469
50
5
0
199,899
2
W
Nox
5,918
538
62
6
0
205,242
1
L
Set
5,656
514
60
5
0
212,727
0
W
Tyr
5,873
534
51
5
0
247,740
1
W
Pele
6,721
611
72
7
0
235,557
5
W
Skadi
5,661
515
64
6
0
180,271
0
L
Khepri
5,109
464
8
1
0
173,625
0
L
Apollo
5,884
535
71
6
0
181,325
0
W
Ares
5,797
527
18
2
0
217,701
2
L
Gilgamesh
5,458
496
44
4
0
186,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role