Player Matchup

Arachne
Arachne
Langneck6805
Arachne
Level 13
God Stats
3W - 4L
1,851 SR
Queue Stats
43W - 43L
1,584 Elo+
Solo
Mulan
Mulan
Muryokusho_MJ
Mulan
Level 26
God Stats
12W - 17L
1,473 SR
Queue Stats
116W - 96L
1,477 Elo+
Solo
Vulcan
Vulcan
Riqusa8382
Vulcan
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 3L
1,685 Elo+
Solo
Ra
Ra
alescan04
Ra
Level 10
God Stats
3W - 3L
1,494 SR
Queue Stats
66W - 73L
1,528 Elo+
Solo
Artemis
Artemis
hellboy57
Artemis
Level 8
God Stats
0W - 1L
1,254 SR
Queue Stats
2W - 3L
1,434 Elo+
Solo
Team Averages
Level 12
1,514 SR
1,542 Elo+

VS

Team Averages
Level 18
1,605 SR
1,553 Elo+
Heimdallr
Heimdallr
DjHuguiXx
Heimdallr
Level 28
God Stats
12W - 18L
1,395 SR
Queue Stats
82W - 76L
1,476 Elo+
Solo
Sobek
Sobek
ExcaliburVrx
Sobek
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,776 Elo+
Solo
Ao Kuang
Ao Kuang
Ross6028
Ao Kuang
Level 28
God Stats
40W - 36L
1,625 SR
Queue Stats
175W - 168L
1,545 Elo+
Solo
Tiamat
Tiamat
WatchedMussel79
Tiamat
Level 29
God Stats
10W - 5L
1,711 SR
Queue Stats
25W - 27L
1,496 Elo+
Solo
Chaac
Chaac
eeleanorbate671
Chaac
Level 3
God Stats
3W - 0L
1,794 SR
Queue Stats
8W - 5L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Langneck6805
Arachne
20
12 / 9 / 7
15,744
525
25,364
31,926
15,948
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
10 / 7 / 6
14,342
478
18,649
30,411
23,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Vulcan
Riqusa8382
Vulcan
12
1 / 5 / 1
9,664
322
9,199
9,291
3,638
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

18
3 / 18 / 9
12,382
413
16,402
32,947
16,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
hellboy57
Artemis
17
1 / 15 / 5
11,849
395
11,131
20,586
9,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DjHuguiXx
Heimdallr
20
14 / 8 / 11
16,274
542
29,373
25,677
13,258
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
7 / 7 / 27
15,433
514
18,299
42,291
63,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
Ross6028
Ao Kuang
20
21 / 2 / 10
19,037
635
26,640
35,933
22,079
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
11 / 10 / 12
14,743
491
27,470
28,775
22,694
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

4
0 / 0 / 0
8,565
286
0
227
50

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
113
27
Kills
53
54
Deaths
27
28
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DjHuguiXx
Heimdallr
14
8
11
2.44
W
7
7
27
2.93
L
Arachne
Langneck6805
Arachne
12
9
7
1.72
L
10
7
6
1.86
L
Vulcan
Riqusa8382
Vulcan
1
5
1
0.3
W
Ao Kuang
Ross6028
Ao Kuang
21
2
10
13
W
11
10
12
1.7
L
3
18
9
0.42
W
0
0
0
0
L
Artemis
hellboy57
Artemis
1
15
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,745
Damage
101,782
125,161
Taken
132,903
68,630
Mitigated
122,054
22,576
Healing
59,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DjHuguiXx
Heimdallr
29,373
15,944
0
9,226
25,677
13,258
3,290
7,168
18,509
0
117,395
W
18,299
2,202
312
13,979
42,291
63,973
615
9,759
32,532
48,098
0
L
Arachne
Langneck6805
Arachne
25,364
13,650
0
7,934
31,926
15,948
72
21,438
10,388
0
110,280
L
18,649
3,632
0
3,700
30,411
23,331
44
16,069
14,317
0
81,471
L
Vulcan
Riqusa8382
Vulcan
9,199
1,693
0
2,507
9,291
3,638
0
5,322
3,969
39,365
0
W
Ao Kuang
Ross6028
Ao Kuang
26,640
6,665
0
25,085
35,933
22,079
4,623
5,006
30,927
182,767
0
W
27,470
4,644
1,522
9,552
28,775
22,694
5,276
3,668
25,107
92,158
0
L
16,402
2,548
1,082
7,353
32,947
16,537
328
17,275
15,596
55,516
0
W
0
0
0
0
227
50
0
0
227
0
869
L
Artemis
hellboy57
Artemis
11,131
4,947
0
0
20,586
9,176
468
12,080
8,481
0
53,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,981
Gold Earned
74,052
552
Minions Killed
598
0
Camps Cleared
0
2,256,688
Distance Traveled
2,100,790
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
16,274
542
161
5
0
477,996
0
W
Sobek
15,433
514
56
2
0
515,054
0
L
Arachne
15,744
525
152
5
0
598,913
2
L
Mulan
14,342
478
144
5
0
584,458
2
L
Vulcan
9,664
322
52
2
0
272,456
0
W
Ao Kuang
19,037
635
239
8
0
610,283
0
W
Tiamat
14,743
491
140
5
0
482,837
1
L
Ra
12,382
413
114
4
0
470,208
8
W
Chaac
8,565
286
2
0
0
14,620
0
L
Artemis
11,849
395
90
3
0
330,653
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role