Player Matchup

Ymir
Ymir
KarltheGreat
Ymir
Level 5
God Stats
1W - 2L
1,695 SR
Queue Stats
2W - 5L
1,150 Elo+
Solo
Ares
Ares
Polsta1143
Ares
Level 4
God Stats
5W - 8L
1,710 SR
Queue Stats
20W - 28L
1,204 Elo+
Solo
Hun Batz
Hun Batz
PropheticMonk254
Hun Batz
Level 28
God Stats
12W - 14L
1,374 SR
Queue Stats
287W - 335L
1,330 Elo+
Solo
Ullr
Ullr
VibeKingGoob
Ullr
Level 29
God Stats
1W - 3L
1,368 SR
Queue Stats
111W - 120L
1,395 Elo+
Solo
Chiron
Chiron
fadevil
Chiron
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 57L
1,351 Elo+
Solo
Team Averages
Level 19
1,529 SR
1,286 Elo+

VS

Team Averages
Level 26
1,381 SR
1,215 Elo+
Bastet
Bastet
DanJbl
Bastet
Level 28
God Stats
8W - 8L
1,254 SR
Queue Stats
32W - 54L
1,141 Elo+
Party 1
Bellona
Bellona
LemonPopp
Bellona
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 76L
1,231 Elo+
Party 2
Nemesis
Nemesis
Tempest160
Nemesis
Level 24
God Stats
11W - 14L
1,493 SR
Queue Stats
118W - 175L
1,296 Elo+
Party 2
Kukulkan
Kukulkan
Varessober
Kukulkan
Level 23
God Stats
11W - 23L
1,217 SR
Queue Stats
23W - 42L
1,071 Elo+
Party 1
Neith
Neith
zyncify
Neith
Level 27
God Stats
16W - 14L
1,439 SR
Queue Stats
72W - 80L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 3
9,225
486
3,710
12,282
10,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
1 / 10 / 9
7,888
415
5,871
16,031
13,327
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 6 / 3
9,056
477
6,599
15,497
6,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 2 / 2
7,761
408
3,946
5,648
1,669
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
fadevil
Chiron
13
4 / 6 / 0
8,214
432
7,432
13,523
6,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DanJbl
Bastet
12
0 / 2 / 3
7,956
419
3,181
7,251
2,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
LemonPopp
Bellona
13
4 / 4 / 5
8,869
467
5,709
9,950
7,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Tempest160
Nemesis
18
18 / 7 / 4
12,257
645
17,228
16,900
7,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Varessober
Kukulkan
15
3 / 1 / 4
9,551
503
13,943
6,953
2,593
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
zyncify
Neith
17
2 / 2 / 2
10,264
540
7,728
10,219
3,757
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
45
14
Kills
27
27
Deaths
16
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bastet
DanJbl
Bastet
0
2
3
0.75
L
3
3
3
1.5
W
Bellona
LemonPopp
Bellona
4
4
5
1.63
L
1
10
9
0.55
L
4
6
3
0.92
W
Nemesis
Tempest160
Nemesis
18
7
4
2.86
W
Kukulkan
Varessober
Kukulkan
3
1
4
5
L
2
2
2
1.5
L
Chiron
fadevil
Chiron
4
6
0
0.67
W
Neith
zyncify
Neith
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,558
Damage
47,789
62,981
Taken
51,273
38,288
Mitigated
23,892
7,710
Healing
14,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
DanJbl
Bastet
3,181
557
735
1,765
7,251
2,228
538
1,090
6,161
0
33,334
L
3,710
346
0
1,230
12,282
10,223
95
3,213
9,069
26,061
0
W
Bellona
LemonPopp
Bellona
5,709
2,218
0
480
9,950
7,709
1,183
2,718
7,232
0
22,115
L
5,871
699
0
0
16,031
13,327
79
4,525
11,506
16,511
0
L
6,599
1,976
0
3,206
15,497
6,969
717
0
15,497
0
49,601
W
Nemesis
Tempest160
Nemesis
17,228
11,124
0
6,746
16,900
7,605
1,293
3,234
13,666
0
67,834
W
Kukulkan
Varessober
Kukulkan
13,943
310
660
1,860
6,953
2,593
1,659
1,452
5,501
58,265
0
L
3,946
1,968
0
1,570
5,648
1,669
583
812
4,836
0
37,470
L
Chiron
fadevil
Chiron
7,432
3,496
319
1,385
13,523
6,100
0
5,393
8,130
0
31,939
W
Neith
zyncify
Neith
7,728
2,897
0
2,283
10,219
3,757
1,879
1,087
9,132
0
79,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,144
Gold Earned
48,897
306
Minions Killed
445
0
Camps Cleared
0
1,476,042
Distance Traveled
1,761,141
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,956
419
65
3
0
384,793
2
L
Ymir
9,225
486
48
3
0
323,229
3
W
Bellona
8,869
467
46
2
0
285,430
8
L
Ares
7,888
415
31
2
0
309,810
0
L
Hun Batz
9,056
477
92
5
0
321,779
1
W
Nemesis
12,257
645
93
5
0
355,194
0
W
Kukulkan
9,551
503
96
5
0
385,514
0
L
Ullr
7,761
408
67
4
0
208,599
0
L
Chiron
8,214
432
68
4
0
312,625
0
W
Neith
10,264
540
145
8
0
350,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role