Player Matchup

Nemesis
Nemesis
JAKE092
Nemesis
Level 5
God Stats
1W - 1L
1,812 SR
Queue Stats
2W - 1L
1,700 Elo+
Solo
Gilgamesh
Gilgamesh
KingMikeyAU
Gilgamesh
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
156W - 146L
1,496 Elo+
Party 1
Cerberus
Cerberus
SalmonOverLord
Cerberus
Level 12
God Stats
7W - 6L
1,590 SR
Queue Stats
129W - 119L
1,496 Elo+
Party 1
Tiamat
Tiamat
SpatialPhoenix
Tiamat
Level 29
God Stats
0W - 3L
1,239 SR
Queue Stats
60W - 51L
1,449 Elo+
Solo
Izanami
Izanami
seamyers
Izanami
Level 17
God Stats
14W - 14L
1,525 SR
Queue Stats
38W - 33L
1,491 Elo+
Solo
Team Averages
Level 15
1,533 SR
1,526 Elo+

VS

Team Averages
Level 24
1,601 SR
1,478 Elo+
Ymir
Ymir
FumbDounded
Ymir
Level 26
God Stats
14W - 13L
1,683 SR
Queue Stats
94W - 119L
1,437 Elo+
Solo
Fenrir
Fenrir
Malzarel
Fenrir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bellona
Bellona
WolfLifeTail
Bellona
Level 24
God Stats
5W - 1L
1,443 SR
Queue Stats
19W - 19L
1,376 Elo+
Solo
Artemis
Artemis
hentaimoe
Artemis
Level 15
God Stats
5W - 3L
1,644 SR
Queue Stats
84W - 60L
1,561 Elo+
Solo
Merlin
Merlin
kev2dog
Merlin
Level 27
God Stats
24W - 15L
1,733 SR
Queue Stats
229W - 212L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JAKE092
Nemesis
16
1 / 11 / 7
9,552
955
6,206
18,503
7,676
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
KingMikeyAU
Gilgamesh
15
4 / 9 / 3
9,870
987
9,281
20,812
14,643
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
16
4 / 8 / 6
10,438
1,044
14,481
22,994
19,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
3 / 8 / 6
10,117
1,012
8,283
15,065
6,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
seamyers
Izanami
16
1 / 6 / 8
10,046
1,005
10,179
14,704
5,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

71

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 28
11,105
1,111
10,905
9,023
5,503
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Malzarel
Fenrir
18
13 / 1 / 18
12,667
1,267
18,403
14,023
8,080
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
WolfLifeTail
Bellona
18
6 / 3 / 29
11,218
1,122
15,694
14,470
8,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
hentaimoe
Artemis
19
11 / 1 / 23
12,863
1,286
24,403
7,533
2,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
kev2dog
Merlin
17
7 / 6 / 24
11,334
1,133
17,073
8,971
3,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
164
13
Kills
42
42
Deaths
13
30
Assists
122
Player
Kills
Deaths
Assists
KDA
W
5
2
28
9.5
L
Nemesis
JAKE092
Nemesis
1
11
7
0.41
L
Gilgamesh
KingMikeyAU
Gilgamesh
4
9
3
0.61
W
Fenrir
Malzarel
Fenrir
13
1
18
22
L
Cerberus
4
8
6
0.88
L
3
8
6
0.75
W
Bellona
WolfLifeTail
Bellona
6
3
29
6.83
W
Artemis
hentaimoe
Artemis
11
1
23
22.5
W
Merlin
kev2dog
Merlin
7
6
24
3.17
L
Izanami
seamyers
Izanami
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,430
Damage
86,478
92,078
Taken
54,020
54,154
Mitigated
28,150
7,250
Healing
5,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,905
1,144
0
652
9,023
5,503
0
4,160
4,863
16,134
0
L
Nemesis
JAKE092
Nemesis
6,206
1,485
0
897
18,503
7,676
0
6,237
12,266
0
12,850
L
Gilgamesh
KingMikeyAU
Gilgamesh
9,281
2,954
0
437
20,812
14,643
0
6,035
14,777
0
22,105
W
Fenrir
Malzarel
Fenrir
18,403
6,431
0
1,818
14,023
8,080
0
4,348
9,675
0
28,200
L
Cerberus
14,481
473
219
2,307
22,994
19,590
0
7,373
15,621
28,058
0
L
8,283
1,191
0
1,990
15,065
6,623
0
5,177
9,888
31,728
0
W
Bellona
WolfLifeTail
Bellona
15,694
4,699
0
2,710
14,470
8,823
0
5,617
8,853
0
33,001
W
Artemis
hentaimoe
Artemis
24,403
12,180
0
365
7,533
2,600
0
4,265
3,268
0
57,017
W
Merlin
kev2dog
Merlin
17,073
1,413
0
0
8,971
3,144
0
4,374
4,597
29,167
0
L
Izanami
seamyers
Izanami
10,179
6,391
0
1,400
14,704
5,622
0
3,156
11,548
0
40,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,023
Gold Earned
59,187
166
Minions Killed
185
4
Camps Cleared
8
817,559
Distance Traveled
911,345
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,105
1,111
13
1
0
169,504
1
L
Nemesis
9,552
955
12
1
0
160,859
1
L
Gilgamesh
9,870
987
21
2
1
159,937
0
W
Fenrir
12,667
1,267
22
2
2
234,649
0
L
Cerberus
10,438
1,044
23
2
1
178,863
1
L
Tiamat
10,117
1,012
51
5
1
171,450
0
W
Bellona
11,218
1,122
43
4
0
193,063
0
W
Artemis
12,863
1,286
75
8
5
177,117
1
W
Merlin
11,334
1,133
32
3
1
137,012
1
L
Izanami
10,046
1,005
59
6
1
146,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role