Player Matchup

Nike
Nike
Silver II
A N x M A L I E
Nike
Silver II
Level 69
God Stats
2W - 0L
1,712 SR
Queue Stats
22W - 28L
1,384 MMR
Solo
Sobek
Sobek
Gold V
COLLOSO_
Sobek
Gold V
Level 107
God Stats
2W - 1L
1,519 SR
Queue Stats
62W - 63L
1,395 MMR
Party 1
Izanami
Izanami
Silver IV
S-Sohrab-S
Izanami
Silver IV
Level 51
God Stats
3W - 0L
1,769 SR
Queue Stats
8W - 9L
1,401 MMR
Solo
Ne Zha
Ne Zha
Gold III
SSouryuu
Ne Zha
Gold III
Level 107
God Stats
20W - 23L
1,543 SR
Queue Stats
294W - 297L
1,411 MMR
Party 1
Scylla
Scylla
Gold IV
Tomayes99
Scylla
Gold IV
Level 126
God Stats
8W - 6L
1,549 SR
Queue Stats
166W - 177L
1,428 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 92
1,618 SR
1,404 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 101
1,553 SR
1,404 MMR
Neith
Neith
Silver IV
ATX-Galaxiz_Foxe
Neith
Silver IV
Level 107
God Stats
15W - 14L
1,524 SR
Queue Stats
203W - 174L
1,403 MMR
Solo
Ymir
Ymir
Gold V
CranberryRhyme
Ymir
Gold V
Level 96
God Stats
2W - 4L
1,486 SR
Queue Stats
46W - 51L
1,412 MMR
Solo
Chaac
Chaac
Gold V
SirVjoker
Chaac
Gold V
Level 69
God Stats
8W - 4L
1,913 SR
Queue Stats
175W - 198L
1,378 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
TheTallGuyy
Baron Samedi
Gold V
Level 106
God Stats
12W - 21L
1,524 SR
Queue Stats
253W - 252L
1,414 MMR
Solo
Chronos
Chronos
Gold III
balgehakt__
Chronos
Gold III
Level 128
God Stats
1W - 7L
1,318 SR
Queue Stats
540W - 508L
1,414 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 2 / 3
16,216
601
15,786
24,656
20,881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sobek
COLLOSO_
Sobek
20
1 / 0 / 15
14,542
539
12,087
21,759
33,677
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
S-Sohrab-S
Izanami
20
9 / 2 / 5
17,237
638
21,093
17,102
11,582
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
SSouryuu
Ne Zha
20
2 / 5 / 7
14,280
529
11,111
25,263
11,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Tomayes99
Scylla
20
15 / 1 / 4
16,195
600
27,628
12,483
6,429
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
SetAthenaTiamatTsukuyomiApollo

VS

Bans
AnhurGuan YuDanzaburouCu ChulainnThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 2
12,002
445
13,429
19,806
6,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 8 / 2
10,634
394
6,208
23,686
21,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chaac
SirVjoker
Chaac
16
2 / 5 / 2
10,274
381
6,852
18,515
11,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
TheTallGuyy
Baron Samedi
20
1 / 3 / 2
12,625
468
19,418
23,774
24,828
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos
balgehakt__
Chronos
20
3 / 7 / 4
12,991
481
19,332
24,283
8,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
22
28
Kills
10
10
Deaths
28
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
L
2
5
2
0.6
W
Sobek
COLLOSO_
Sobek
1
0
15
8.5
L
2
8
2
0.38
W
Izanami
S-Sohrab-S
Izanami
9
2
5
5.75
W
Ne Zha
SSouryuu
Ne Zha
2
5
7
1.1
L
Chaac
SirVjoker
Chaac
2
5
2
0.6
L
Baron Samedi
TheTallGuyy
Baron Samedi
1
3
2
0.67
W
Scylla
Tomayes99
Scylla
15
1
4
17
L
Chronos
balgehakt__
Chronos
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,705
Damage
65,239
101,263
Taken
110,064
84,271
Mitigated
72,767
32,804
Healing
34,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,786
546
0
8,551
24,656
20,881
691
15,380
9,176
14,122
101,542
L
13,429
5,219
0
6,922
19,806
6,960
405
3,929
15,793
0
90,148
W
Sobek
COLLOSO_
Sobek
12,087
728
0
7,373
21,759
33,677
478
10,695
10,782
41,282
0
L
6,208
24
0
2,056
23,686
21,044
0
10,941
12,364
28,189
0
W
Izanami
S-Sohrab-S
Izanami
21,093
14,092
0
2,743
17,102
11,582
10,416
5,760
11,294
0
177,578
W
Ne Zha
SSouryuu
Ne Zha
11,111
2,230
0
12,708
25,263
11,702
0
9,018
15,959
0
121,865
L
Chaac
SirVjoker
Chaac
6,852
862
0
6,721
18,515
11,186
0
8,754
9,530
0
60,254
L
Baron Samedi
TheTallGuyy
Baron Samedi
19,418
2,177
762
12,504
23,774
24,828
0
5,520
18,168
109,645
0
W
Scylla
Tomayes99
Scylla
27,628
1,215
0
1,429
12,483
6,429
1,884
5,200
7,129
125,965
0
L
Chronos
balgehakt__
Chronos
19,332
5,776
0
5,548
24,283
8,749
0
11,340
12,459
119,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,470
Gold Earned
58,526
881
Minions Killed
695
0
Camps Cleared
0
2,627,182
Distance Traveled
2,355,758
34
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
16,216
601
218
8
0
491,324
5
L
Neith
12,002
445
137
5
0
445,608
4
W
Sobek
14,542
539
38
1
0
565,265
9
L
Ymir
10,634
394
44
2
0
449,278
7
W
Izanami
17,237
638
259
10
0
494,046
6
W
Ne Zha
14,280
529
160
6
0
527,844
11
L
Chaac
10,274
381
97
4
0
514,786
4
L
Baron Samedi
12,625
468
215
8
0
444,174
10
W
Scylla
16,195
600
206
8
0
548,703
3
L
Chronos
12,991
481
202
7
0
501,912
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role