Player Matchup

Loki
Loki
Easter1999
Loki
Level 101
God Stats
3W - 2L
1,811 SR
Queue Stats
196W - 204L
1,467 Elo+
Solo
Jormungandr
Jormungandr
Kevinthekida
Jormungandr
Level 129
God Stats
4W - 8L
1,275 SR
Queue Stats
360W - 343L
1,459 Elo+
Solo
He Bo
He Bo
MF_QuEeN_420_
He Bo
Level 106
God Stats
16W - 26L
1,461 SR
Queue Stats
458W - 463L
1,394 Elo+
Solo
Neith
Neith
R3allybr0
Neith
Level 43
God Stats
179W - 162L
1,480 SR
Queue Stats
232W - 241L
1,425 Elo+
Solo
Baron Samedi
Baron Samedi
Silent_Ninja12
Baron Samedi
Level 46
God Stats
13W - 7L
1,536 SR
Queue Stats
33W - 38L
1,404 Elo+
Solo
Team Averages
Level 85
1,513 SR
1,430 Elo+

VS

Team Averages
Level 59
1,463 SR
1,461 Elo+
Achilles
Achilles
Devoureer
Achilles
Level 55
God Stats
8W - 6L
1,380 SR
Queue Stats
45W - 47L
1,483 Elo+
Solo
Olorun
Olorun
Luvstosmooch69
Olorun
Level 43
God Stats
7W - 11L
1,460 SR
Queue Stats
90W - 97L
1,494 Elo+
Solo
Anubis
Anubis
MEA CRIMIN4L
Anubis
Level 44
God Stats
17W - 11L
1,495 SR
Queue Stats
82W - 82L
1,487 Elo+
Solo
Gilgamesh
Gilgamesh
WarlockSix
Gilgamesh
Level 103
God Stats
4W - 6L
1,454 SR
Queue Stats
177W - 181L
1,414 Elo+
Solo
Izanami
Izanami
aSplinteredCell
Izanami
Level 49
God Stats
46W - 50L
1,526 SR
Queue Stats
535W - 565L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 14
11,248
1,125
14,161
11,037
4,220
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Kevinthekida
Jormungandr
18
2 / 3 / 19
10,779
1,078
12,928
13,475
12,752
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
2 / 2 / 14
9,968
997
10,933
6,053
2,108
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
R3allybr0
Neith
17
12 / 2 / 3
12,301
1,230
19,648
12,979
4,368
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Silent_Ninja12
Baron Samedi
17
3 / 2 / 12
10,307
1,031
10,643
7,857
3,486
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

211

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Devoureer
Achilles
15
5 / 7 / 4
9,886
989
8,820
22,138
16,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 6 / 5
9,951
995
12,914
13,674
6,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
16
2 / 3 / 6
9,853
985
9,813
10,386
6,229
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
WarlockSix
Gilgamesh
16
3 / 5 / 7
10,312
1,031
8,115
15,292
8,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 5 / 5
9,533
953
6,514
11,963
5,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
39
26
Kills
12
12
Deaths
26
62
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Achilles
Devoureer
Achilles
5
7
4
1
W
7
3
14
4.67
W
Jormungandr
Kevinthekida
Jormungandr
2
3
19
3.83
L
2
6
5
0.75
L
Anubis
2
3
6
1.67
W
2
2
14
4.5
W
Neith
R3allybr0
Neith
12
2
3
6.75
W
Baron Samedi
Silent_Ninja12
Baron Samedi
3
2
12
4.5
L
Gilgamesh
WarlockSix
Gilgamesh
3
5
7
1.3
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,313
Damage
46,176
51,401
Taken
73,453
26,934
Mitigated
42,943
8,847
Healing
15,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Devoureer
Achilles
8,820
1,922
246
4,231
22,138
16,281
0
12,344
9,794
0
15,896
W
14,161
4,988
0
896
11,037
4,220
0
2,288
8,461
0
24,140
W
Jormungandr
Kevinthekida
Jormungandr
12,928
1,289
0
418
13,475
12,752
0
4,394
8,735
31,522
0
L
12,914
6,727
1,285
2,780
13,674
6,456
0
5,047
8,627
24,793
0
L
Anubis
9,813
518
0
3,817
10,386
6,229
0
3,250
7,136
29,371
0
W
10,933
565
0
0
6,053
2,108
0
2,749
3,184
34,341
0
W
Neith
R3allybr0
Neith
19,648
14,355
420
3,016
12,979
4,368
0
7,747
5,010
0
38,781
W
Baron Samedi
Silent_Ninja12
Baron Samedi
10,643
1,084
1,693
2,404
7,857
3,486
0
5,079
2,540
28,115
0
L
Gilgamesh
WarlockSix
Gilgamesh
8,115
2,370
0
537
15,292
8,065
0
9,881
5,411
295
21,346
L
6,514
4,822
1,144
1,294
11,963
5,912
0
3,982
7,981
0
36,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,603
Gold Earned
49,535
200
Minions Killed
201
10
Camps Cleared
4
904,602
Distance Traveled
912,376
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,886
989
18
2
1
207,748
0
W
Loki
11,248
1,125
15
2
5
200,697
0
W
Jormungandr
10,779
1,078
48
5
3
180,380
0
L
Olorun
9,951
995
34
3
1
177,251
1
L
Anubis
9,853
985
40
4
1
144,846
0
W
He Bo
9,968
997
56
6
0
192,977
0
W
Neith
12,301
1,230
56
6
2
181,271
0
W
Baron Samedi
10,307
1,031
25
3
0
149,277
1
L
Gilgamesh
10,312
1,031
32
3
1
206,246
0
L
Izanami
9,533
953
77
8
0
176,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role