Player Matchup

Ao Kuang
Ao Kuang
Hōrus
Ao Kuang
Level 6
God Stats
2W - 4L
1,311 SR
Queue Stats
2W - 5L
1,263 Elo+
Solo
Scylla
Scylla
July Nineteenth
Scylla
Level 28
God Stats
25W - 17L
1,498 SR
Queue Stats
82W - 68L
1,474 Elo+
Solo
Guan Yu
Guan Yu
Sami 420 Sosa
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,604 Elo+
Solo
Sun Wukong
Sun Wukong
Zcypherana
Sun Wukong
Level 18
God Stats
3W - 4L
1,720 SR
Queue Stats
19W - 23L
1,366 Elo+
Solo
Neith
Neith
tutudoziriguidum
Neith
Level 25
God Stats
10W - 7L
1,150 SR
Queue Stats
62W - 74L
1,316 Elo+
Solo
Team Averages
Level 16
1,436 SR
1,405 Elo+

VS

Team Averages
Level 22
1,544 SR
1,418 Elo+
Horus
Horus
AliTates
Horus
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 62L
1,251 Elo+
Solo
Ra
Ra
AskingMrZombie
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,513 Elo+
Solo
Freya
Freya
Khazo_Matic69
Freya
Level 27
God Stats
61W - 25L
1,387 SR
Queue Stats
377W - 317L
1,561 Elo+
Party 1
Fenrir
Fenrir
Noah1234567789
Fenrir
Level 14
God Stats
3W - 0L
1,715 SR
Queue Stats
15W - 35L
1,200 Elo+
Solo
Izanami
Izanami
Whos_That_Girl89
Izanami
Level 28
God Stats
112W - 88L
1,618 SR
Queue Stats
317W - 297L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Hōrus
Ao Kuang
20
4 / 13 / 15
14,553
856
16,812
33,557
25,636
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 1 / 16
16,801
988
30,939
17,833
7,008
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
20
5 / 7 / 19
15,657
921
18,438
31,233
42,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
Zcypherana
Sun Wukong
20
3 / 8 / 20
15,850
932
16,468
33,958
33,424
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
13 / 5 / 14
17,223
1,013
30,658
26,991
13,845
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AliTates
Horus
20
2 / 12 / 17
15,105
889
9,479
44,501
22,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
8 / 5 / 16
17,169
1,010
37,333
18,057
6,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 3 / 19
16,887
993
33,133
17,432
5,763
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 12 / 13
14,459
851
5,130
23,549
6,826
20
15 / 1 / 14
19,115
1,124
49,330
16,793
6,598
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
113
33
Kills
34
34
Deaths
33
84
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Horus
AliTates
Horus
2
12
17
0.88
W
8
5
16
3.2
L
Ao Kuang
Hōrus
Ao Kuang
4
13
15
0.88
L
8
1
16
16
W
7
3
19
5.5
W
2
12
13
0.71
L
Guan Yu
5
7
19
2.07
W
15
1
14
22
L
Sun Wukong
Zcypherana
Sun Wukong
3
8
20
1.63
L
13
5
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,315
Damage
134,405
143,572
Taken
120,332
122,659
Mitigated
48,543
30,176
Healing
21,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
AliTates
Horus
9,479
5,260
1,121
2,260
44,501
22,928
0
15,192
29,309
0
19,722
W
37,333
292
2,496
4,568
18,057
6,428
0
6,495
11,562
75,075
0
L
Ao Kuang
Hōrus
Ao Kuang
16,812
4,468
0
2,876
33,557
25,636
0
13,599
19,958
27,088
0
L
30,939
3,915
746
2,942
17,833
7,008
0
11,453
6,380
86,673
0
W
33,133
12,051
0
6,645
17,432
5,763
0
7,585
9,645
53,305
0
W
5,130
618
0
192
23,549
6,826
0
9,525
14,024
0
8,176
L
Guan Yu
18,438
3,325
7,732
8,068
31,233
42,746
0
13,714
17,519
0
51,682
W
49,330
41,447
0
4,077
16,793
6,598
0
8,954
7,839
0
124,122
L
Sun Wukong
Zcypherana
Sun Wukong
16,468
4,473
0
2,339
33,958
33,424
0
18,363
15,595
0
37,950
L
30,658
20,416
0
5,473
26,991
13,845
0
13,337
13,654
0
55,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,084
Gold Earned
82,735
302
Minions Killed
303
10
Camps Cleared
11
1,573,774
Distance Traveled
1,482,939
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
15,105
889
6
0
0
306,580
1
W
Ra
17,169
1,010
89
5
1
318,507
0
L
Ao Kuang
14,553
856
17
1
1
274,506
0
L
Scylla
16,801
988
140
8
3
325,212
1
W
Freya
16,887
993
27
2
5
315,572
0
W
Fenrir
14,459
851
2
0
1
262,039
0
L
Guan Yu
15,657
921
60
4
2
363,917
0
W
Izanami
19,115
1,124
179
11
4
280,241
1
L
Sun Wukong
15,850
932
48
3
0
301,503
0
L
Neith
17,223
1,013
37
2
4
308,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role