Player Matchup

Hachiman
Hachiman
Adrystoteles
Hachiman
Level 27
God Stats
38W - 18L
1,681 SR
Queue Stats
172W - 105L
1,711 Elo+
Party 1
Ymir
Ymir
DaniiiTg26
Ymir
Level 18
God Stats
2W - 3L
1,315 SR
Queue Stats
43W - 27L
1,711 Elo+
Solo
Loki
Loki
Peskiie
Loki
Level 26
God Stats
39W - 27L
1,655 SR
Queue Stats
70W - 60L
1,552 Elo+
Solo
Scylla
Scylla
Praxis13
Scylla
Level 28
God Stats
5W - 4L
1,701 SR
Queue Stats
174W - 94L
1,718 Elo+
Party 1
Odin
Odin
ToniCoives
Odin
Level 13
God Stats
4W - 1L
1,859 SR
Queue Stats
8W - 11L
1,556 Elo+
Solo
Team Averages
Level 22
1,642 SR
1,650 Elo+

VS

Team Averages
Level 25
1,602 SR
1,573 Elo+
Sun Wukong
Sun Wukong
Alpha_Lucifer21
Sun Wukong
Level 29
God Stats
10W - 10L
1,714 SR
Queue Stats
183W - 180L
1,594 Elo+
Solo
Kuzenbo
Kuzenbo
HunShang
Kuzenbo
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Jirafurri
Tiamat
Level 28
God Stats
75W - 69L
1,589 SR
Queue Stats
197W - 190L
1,622 Elo+
Solo
Bastet
Bastet
Yaonis
Bastet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Rama
Rama
leragade
Rama
Level 24
God Stats
11W - 7L
1,708 SR
Queue Stats
129W - 105L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Adrystoteles
Hachiman
14
6 / 1 / 2
8,390
645
7,096
10,560
3,524
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
1 / 1 / 8
7,314
563
4,939
10,739
5,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
Peskiie
Loki
15
6 / 0 / 5
8,288
638
7,580
8,484
3,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Praxis13
Scylla
13
4 / 0 / 2
7,722
594
5,023
2,775
900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
2 / 2 / 2
6,866
528
2,594
5,591
4,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alpha_Lucifer21
Sun Wukong
13
2 / 4 / 0
7,684
591
6,078
10,186
6,135
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kuzenbo
HunShang
Kuzenbo
11
0 / 3 / 2
6,534
503
4,021
9,897
6,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Jirafurri
Tiamat
11
0 / 4 / 0
6,190
476
2,722
6,160
3,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
Yaonis
Bastet
7
0 / 4 / 1
5,203
400
1,432
7,385
1,907
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rama
14
2 / 4 / 0
8,409
647
4,575
9,621
2,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
19
Kills
4
4
Deaths
19
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Adrystoteles
Hachiman
6
1
2
7
L
Sun Wukong
Alpha_Lucifer21
Sun Wukong
2
4
0
0.5
W
1
1
8
5
L
Kuzenbo
HunShang
Kuzenbo
0
3
2
0.33
L
Tiamat
Jirafurri
Tiamat
0
4
0
0
W
Loki
Peskiie
Loki
6
0
5
8.5
W
Scylla
Praxis13
Scylla
4
0
2
5
W
2
2
2
1.5
L
Bastet
Yaonis
Bastet
0
4
1
0.13
L
Rama
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,232
Damage
18,828
38,149
Taken
43,249
16,846
Mitigated
20,683
14,726
Healing
9,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Adrystoteles
Hachiman
7,096
3,827
0
6,880
10,560
3,524
300
2,145
8,415
0
57,742
L
Sun Wukong
Alpha_Lucifer21
Sun Wukong
6,078
1,273
0
1,556
10,186
6,135
0
462
9,274
0
50,363
W
4,939
1,464
0
2,751
10,739
5,281
37
3,244
7,495
21,912
0
L
Kuzenbo
HunShang
Kuzenbo
4,021
1,446
0
1,509
9,897
6,450
0
2,910
6,914
28,081
0
L
Tiamat
Jirafurri
Tiamat
2,722
781
0
992
6,160
3,391
18
3,818
2,096
33,510
0
W
Loki
Peskiie
Loki
7,580
2,374
0
3,579
8,484
3,110
0
408
8,076
0
54,307
W
Scylla
Praxis13
Scylla
5,023
546
0
1,116
2,775
900
944
946
1,829
50,801
0
W
2,594
900
0
400
5,591
4,031
342
0
5,591
0
32,529
L
Bastet
Yaonis
Bastet
1,432
445
0
2,050
7,385
1,907
0
1,417
5,943
0
14,867
L
Rama
4,575
3,277
0
3,668
9,621
2,800
0
1,036
8,585
0
57,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,580
Gold Earned
34,020
482
Minions Killed
392
0
Camps Cleared
0
1,264,761
Distance Traveled
1,188,924
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,390
645
125
10
0
237,342
5
L
Sun Wukong
7,684
591
108
8
0
240,944
1
W
Ymir
7,314
563
42
3
0
232,832
1
L
Kuzenbo
6,534
503
54
4
0
246,368
0
L
Tiamat
6,190
476
80
6
0
236,647
5
W
Loki
8,288
638
104
8
0
294,972
6
W
Scylla
7,722
594
140
11
0
246,089
0
W
Odin
6,866
528
71
5
0
253,526
0
L
Bastet
5,203
400
39
3
0
240,544
0
L
Rama
8,409
647
111
9
0
224,421
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role