Player Matchup

Baron Samedi
Baron Samedi
Fi050fa
Baron Samedi
Level 47
God Stats
11W - 5L
1,633 SR
Queue Stats
258W - 263L
1,461 Elo+
Party 2
Gilgamesh
Gilgamesh
WC_EnTe_TryH4Rd
Gilgamesh
Level 40
God Stats
18W - 15L
1,562 SR
Queue Stats
108W - 128L
1,410 Elo+
Party 1
Sol
Sol
X-Souldevorer-X
Sol
Level 87
God Stats
20W - 10L
1,490 SR
Queue Stats
239W - 238L
1,459 Elo+
Party 2
Fenrir
Fenrir
xKev28x
Fenrir
Level 72
God Stats
3W - 4L
1,432 SR
Queue Stats
146W - 157L
1,428 Elo+
Party 2
Achilles
Achilles
zRage_zGhOsT_007
Achilles
Level 57
God Stats
36W - 43L
1,461 SR
Queue Stats
254W - 291L
1,417 Elo+
Party 1
Team Averages
Level 61
1,516 SR
1,435 Elo+

VS

Team Averages
Level 83
1,531 SR
1,429 Elo+
Sylvanus
Sylvanus
MrMax-_
Sylvanus
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 64L
1,437 Elo+
Party 4
Rama
Rama
NarutoIsMyWaifu
Rama
Level 100
God Stats
1W - 4L
1,472 SR
Queue Stats
192W - 209L
1,413 Elo+
Party 4
Set
Set
SayCheese4736
Set
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 35L
1,462 Elo+
Solo
Mulan
Mulan
huricanez_01
Mulan
Level 96
God Stats
14W - 7L
1,302 SR
Queue Stats
256W - 250L
1,410 Elo+
Party 3
Scylla
Scylla
inazumajesse
Scylla
Level 60
God Stats
11W - 11L
1,879 SR
Queue Stats
95W - 90L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fi050fa
Baron Samedi
14
5 / 0 / 4
8,507
567
3,780
3,172
1,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
WC_EnTe_TryH4Rd
Gilgamesh
13
5 / 1 / 6
7,542
503
5,558
8,377
3,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 0 / 8
7,338
489
8,358
6,947
1,718
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
xKev28x
Fenrir
14
3 / 1 / 5
8,201
547
4,473
8,273
3,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
0 / 3 / 1
7,467
498
6,335
11,371
6,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MrMax-_
Sylvanus
10
0 / 5 / 1
5,863
391
3,469
8,687
5,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 4 / 0
6,140
409
4,870
9,641
3,097
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 2 / 1
7,593
506
3,816
7,232
2,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 1 / 2
7,801
520
7,980
10,071
7,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
12
1 / 3 / 0
7,246
483
2,063
5,828
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
15
Kills
5
5
Deaths
15
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Fi050fa
Baron Samedi
5
0
4
7
L
Sylvanus
MrMax-_
Sylvanus
0
5
1
0.1
L
0
4
0
0
L
3
2
1
1.75
W
Gilgamesh
WC_EnTe_TryH4Rd
Gilgamesh
5
1
6
8
W
2
0
8
6
L
1
1
2
2
L
Scylla
1
3
0
0.33
W
Fenrir
xKev28x
Fenrir
3
1
5
5.5
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,504
Damage
22,198
38,140
Taken
41,459
15,612
Mitigated
20,699
17,924
Healing
11,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Fi050fa
Baron Samedi
3,780
227
295
1,593
3,172
1,062
180
1,181
1,899
39,172
0
L
Sylvanus
MrMax-_
Sylvanus
3,469
751
895
1,589
8,687
5,632
230
4,060
4,601
19,798
2,906
L
4,870
4,128
0
2,996
9,641
3,097
584
4,273
5,326
0
35,647
L
3,816
1,425
0
1,062
7,232
2,978
0
835
6,335
0
40,780
W
Gilgamesh
WC_EnTe_TryH4Rd
Gilgamesh
5,558
1,303
0
3,579
8,377
3,484
143
1,605
6,772
0
31,610
W
8,358
1,411
0
4,399
6,947
1,718
413
1,244
5,703
47,321
0
L
7,980
1,381
0
4,796
10,071
7,176
304
986
8,518
0
42,655
L
Scylla
2,063
175
0
134
5,828
1,816
0
1,698
4,016
34,306
0
W
Fenrir
xKev28x
Fenrir
4,473
1,592
0
3,810
8,273
3,312
216
553
7,586
0
49,037
W
6,335
1,513
0
4,248
11,371
6,036
931
606
10,325
0
39,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,055
Gold Earned
34,643
391
Minions Killed
367
0
Camps Cleared
0
1,376,143
Distance Traveled
1,226,116
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,507
567
90
6
0
306,479
0
L
Sylvanus
5,863
391
42
3
0
214,876
2
L
Rama
6,140
409
74
5
0
241,630
2
L
Set
7,593
506
74
5
0
251,850
2
W
Gilgamesh
7,542
503
41
3
0
263,791
4
W
Sol
7,338
489
77
5
0
266,386
3
L
Mulan
7,801
520
97
6
0
278,607
1
L
Scylla
7,246
483
80
5
0
239,153
4
W
Fenrir
8,201
547
94
6
0
303,233
4
W
Achilles
7,467
498
89
6
0
236,254
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role