Player Matchup

Amaterasu
Amaterasu
Domero_SNK
Amaterasu
Level 4
God Stats
0W - 1L
1,718 SR
Queue Stats
3W - 2L
1,621 Elo+
Party 1
Yemoja
Yemoja
Grexus_8
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,487 Elo+
Party 1
Tiamat
Tiamat
HarlekingDX
Tiamat
Level 26
God Stats
6W - 6L
1,453 SR
Queue Stats
7W - 7L
1,529 Elo+
Solo
Pele
Pele
Ikaro_4kYT
Pele
Level 29
God Stats
0W - 1L
1,562 SR
Queue Stats
0W - 2L
1,142 Elo+
Solo
Fenrir
Fenrir
Nuk3-flambeaux54
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 34L
1,509 Elo+
Solo
Team Averages
Level 19
1,547 SR
1,458 Elo+

VS

Team Averages
Level 20
1,363 SR
1,496 Elo+
Kukulkan
Kukulkan
IBW DarK MauL
Kukulkan
Level 26
God Stats
60W - 46L
1,463 SR
Queue Stats
180W - 161L
1,418 Elo+
Solo
Gilgamesh
Gilgamesh
Rapper Hansl
Gilgamesh
Level 29
God Stats
4W - 5L
1,257 SR
Queue Stats
70W - 77L
1,494 Elo+
Solo
Loki
Loki
bos_cuzdan
Loki
Level 7
God Stats
1W - 4L
1,116 SR
Queue Stats
7W - 7L
1,414 Elo+
Solo
Da Ji
Da Ji
heldig-hugorm
Da Ji
Level 14
God Stats
13W - 11L
1,695 SR
Queue Stats
28W - 36L
1,607 Elo+
Solo
Tyr
Tyr
wet_pantys_nuuh
Tyr
Level 24
God Stats
1W - 1L
1,285 SR
Queue Stats
28W - 19L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Domero_SNK
Amaterasu
15
1 / 8 / 8
9,631
876
4,304
13,414
6,622
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Grexus_8
Yemoja
14
0 / 4 / 6
9,031
821
1,259
6,924
3,190
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
18
5 / 4 / 9
12,210
1,110
15,977
18,978
12,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
7 / 8 / 9
12,595
1,145
14,413
19,870
10,180
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
7 / 13 / 7
12,298
1,118
15,849
23,836
11,100
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IBW DarK MauL
Kukulkan
18
2 / 5 / 16
11,306
1,028
13,275
9,293
3,455
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Rapper Hansl
Gilgamesh
19
12 / 4 / 14
14,279
1,298
19,954
15,106
8,646
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 4 / 13
10,986
999
9,624
11,138
3,745
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
14 / 4 / 11
13,964
1,269
20,371
11,767
5,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 3 / 16
12,131
1,103
12,877
13,801
11,517
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
107
20
Kills
37
37
Deaths
20
39
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Domero_SNK
Amaterasu
1
8
8
0.63
L
Yemoja
Grexus_8
Yemoja
0
4
6
0.75
L
Tiamat
5
4
9
2.38
W
Kukulkan
IBW DarK MauL
Kukulkan
2
5
16
2
L
7
8
9
1.44
L
7
13
7
0.81
W
Gilgamesh
Rapper Hansl
Gilgamesh
12
4
14
4.75
W
4
4
13
2.63
W
14
4
11
4.88
W
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,802
Damage
76,101
83,022
Taken
61,105
43,566
Mitigated
32,440
8,029
Healing
6,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Domero_SNK
Amaterasu
4,304
2,208
0
396
13,414
6,622
0
2,585
10,829
0
7,711
L
Yemoja
Grexus_8
Yemoja
1,259
329
704
57
6,924
3,190
0
378
6,546
2,975
0
L
Tiamat
15,977
1,115
171
2,938
18,978
12,474
0
4,237
14,741
39,296
0
W
Kukulkan
IBW DarK MauL
Kukulkan
13,275
1,183
0
0
9,293
3,455
0
3,865
5,110
37,987
0
L
14,413
5,678
0
999
19,870
10,180
0
3,976
15,894
0
19,274
L
15,849
6,193
0
2,764
23,836
11,100
0
2,099
21,737
0
27,831
W
Gilgamesh
Rapper Hansl
Gilgamesh
19,954
7,700
774
3,102
15,106
8,646
0
3,537
11,427
0
41,556
W
9,624
3,251
0
0
11,138
3,745
0
3,234
7,762
0
20,249
W
20,371
5,690
0
236
11,767
5,077
0
1,747
9,850
0
32,006
W
12,877
6,043
0
2,692
13,801
11,517
0
3,923
9,720
0
25,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,765
Gold Earned
62,666
97
Minions Killed
195
3
Camps Cleared
10
810,238
Distance Traveled
1,024,144
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,631
876
3
0
0
109,137
2
L
Yemoja
9,031
821
1
0
0
92,345
0
L
Tiamat
12,210
1,110
60
5
2
230,213
0
W
Kukulkan
11,306
1,028
68
6
0
218,575
0
L
Pele
12,595
1,145
14
1
0
196,747
0
L
Fenrir
12,298
1,118
19
2
1
181,796
5
W
Gilgamesh
14,279
1,298
50
5
3
202,499
1
W
Loki
10,986
999
23
2
3
190,333
2
W
Da Ji
13,964
1,269
22
2
2
209,766
0
W
Tyr
12,131
1,103
32
3
2
202,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role