Player Matchup

Thor
Thor
Borbano
Thor
Level 28
God Stats
16W - 10L
1,599 SR
Queue Stats
37W - 35L
1,528 Elo+
Solo
Artio
Artio
DANZlk16
Artio
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,537 Elo+
Solo
Merlin
Merlin
NMikelN
Merlin
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,470 Elo+
Solo
Hou Yi
Hou Yi
jogoscor35
Hou Yi
Level 29
God Stats
2W - 3L
1,392 SR
Queue Stats
167W - 159L
1,600 Elo+
Solo
Chaac
Chaac
Šmolky
Chaac
Level 28
God Stats
3W - 1L
1,689 SR
Queue Stats
8W - 7L
1,569 Elo+
Solo
Team Averages
Level 24
1,536 SR
1,541 Elo+

VS

Team Averages
Level 22
1,537 SR
1,489 Elo+
Tsukuyomi
Tsukuyomi
BaizeBoy
Tsukuyomi
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
91W - 87L
1,547 Elo+
Solo
Zhong Kui
Zhong Kui
HeqZa
Zhong Kui
Level 29
God Stats
5W - 9L
1,383 SR
Queue Stats
81W - 82L
1,445 Elo+
Party 1
Hou Yi
Hou Yi
Stetice
Hou Yi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,452 Elo+
Party 1
Chaac
Chaac
Vikram122
Chaac
Level 17
God Stats
21W - 7L
1,803 SR
Queue Stats
38W - 19L
1,639 Elo+
Solo
Kumbhakarna
Kumbhakarna
Wh1tox
Kumbhakarna
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Borbano
Thor
20
9 / 2 / 22
15,542
536
21,439
23,105
17,689
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
DANZlk16
Artio
17
3 / 8 / 25
14,117
487
7,676
32,906
40,732
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
NMikelN
Merlin
20
6 / 6 / 15
15,752
543
33,911
17,518
7,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
jogoscor35
Hou Yi
20
16 / 3 / 14
18,216
628
30,080
24,557
11,684
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
Šmolky
Chaac
19
9 / 10 / 12
14,599
503
24,478
31,173
28,721
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BaizeBoy
Tsukuyomi
19
4 / 10 / 12
13,308
459
17,293
28,230
12,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zhong Kui
HeqZa
Zhong Kui
20
11 / 6 / 6
14,294
493
33,182
36,338
27,567
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
Stetice
Hou Yi
16
2 / 11 / 7
11,218
387
13,731
23,584
12,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
Vikram122
Chaac
20
8 / 5 / 5
14,385
496
29,394
34,835
22,774
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
Wh1tox
Kumbhakarna
18
3 / 11 / 5
12,782
441
4,220
28,689
32,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
63
43
Kills
28
29
Deaths
43
88
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BaizeBoy
Tsukuyomi
4
10
12
1
W
Thor
Borbano
Thor
9
2
22
10
W
Artio
DANZlk16
Artio
3
8
25
1.94
L
Zhong Kui
HeqZa
Zhong Kui
11
6
6
2.33
W
Merlin
NMikelN
Merlin
6
6
15
2.25
L
Hou Yi
Stetice
Hou Yi
2
11
7
0.5
L
Chaac
Vikram122
Chaac
8
5
5
2.1
L
Kumbhakarna
Wh1tox
Kumbhakarna
3
11
5
0.5
W
Hou Yi
jogoscor35
Hou Yi
16
3
14
7.67
W
Chaac
Šmolky
Chaac
9
10
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,584
Damage
97,820
129,259
Taken
151,676
106,466
Mitigated
107,387
32,698
Healing
49,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BaizeBoy
Tsukuyomi
17,293
4,299
0
5,621
28,230
12,477
0
7,963
20,267
0
88,702
W
Thor
Borbano
Thor
21,439
5,456
0
5,161
23,105
17,689
336
5,675
17,430
0
101,934
W
Artio
DANZlk16
Artio
7,676
1,116
604
3,900
32,906
40,732
545
12,819
20,087
19,442
0
L
Zhong Kui
HeqZa
Zhong Kui
33,182
7,578
1,947
19,443
36,338
27,567
476
11,702
24,313
109,616
0
W
Merlin
NMikelN
Merlin
33,911
2,670
387
3,755
17,518
7,640
1,362
3,953
13,565
126,633
0
L
Hou Yi
Stetice
Hou Yi
13,731
5,687
1,430
3,268
23,584
12,388
663
5,528
18,056
0
71,665
L
Chaac
Vikram122
Chaac
29,394
9,697
0
14,875
34,835
22,774
33
9,158
25,385
0
135,652
L
Kumbhakarna
Wh1tox
Kumbhakarna
4,220
933
408
2,871
28,689
32,181
385
7,934
20,675
28,160
0
W
Hou Yi
jogoscor35
Hou Yi
30,080
18,140
0
12,103
24,557
11,684
8,904
6,147
18,410
0
139,245
W
Chaac
Šmolky
Chaac
24,478
7,302
0
6,788
31,173
28,721
955
8,808
22,365
1,782
59,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,226
Gold Earned
65,987
580
Minions Killed
618
0
Camps Cleared
0
2,618,291
Distance Traveled
2,284,952
32
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
13,308
459
126
4
0
507,421
2
W
Thor
15,542
536
135
5
0
557,898
10
W
Artio
14,117
487
25
1
0
505,779
3
L
Zhong Kui
14,294
493
132
5
0
453,992
0
W
Merlin
15,752
543
167
6
0
533,141
4
L
Hou Yi
11,218
387
114
4
0
399,214
1
L
Chaac
14,385
496
200
7
0
540,066
1
L
Kumbhakarna
12,782
441
46
2
0
384,259
1
W
Hou Yi
18,216
628
178
6
0
521,488
6
W
Chaac
14,599
503
75
3
0
499,985
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role