Player Matchup

Skadi
Skadi
 
Skadi
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Efindlater28
Olorun
Level 99
God Stats
1W - 4L
1,140 SR
Queue Stats
409W - 392L
1,425 Elo+
Solo
Camazotz
Camazotz
Godlystorm435
Camazotz
Level 69
God Stats
2W - 1L
1,309 SR
Queue Stats
335W - 383L
1,411 Elo+
Solo
Cthulhu
Cthulhu
WrightsRifles20
Cthulhu
Level 155
God Stats
10W - 5L
1,580 SR
Queue Stats
84W - 89L
1,451 Elo+
Party 1
King Arthur
King Arthur
justdudley94
King Arthur
Level 83
God Stats
17W - 21L
1,601 SR
Queue Stats
610W - 581L
1,464 Elo+
Solo
Team Averages
Level 104
1,426 SR
1,450 Elo+

VS

Team Averages
Level 83
1,401 SR
1,354 Elo+
Nemesis
Nemesis
 
Nemesis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
TSF Nociive
Gilgamesh
Level 69
God Stats
3W - 7L
1,376 SR
Queue Stats
26W - 28L
1,337 Elo+
Party 2
Medusa
Medusa
TSF Pats
Medusa
Level 59
God Stats
2W - 5L
1,217 SR
Queue Stats
10W - 28L
1,251 Elo+
Party 2
Bacchus
Bacchus
TSF Vahlen
Bacchus
Level 77
God Stats
5W - 4L
1,500 SR
Queue Stats
90W - 100L
1,349 Elo+
Party 2
Freya
Freya
TSF_Doko
Freya
Level 64
God Stats
0W - 2L
1,411 SR
Queue Stats
11W - 19L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
8
1 / 2 / 2
4,670
519
3,926
3,378
1,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
9
2 / 0 / 0
5,457
606
2,069
1,234
369
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
Godlystorm435
Camazotz
8
3 / 3 / 2
5,294
588
1,180
6,167
1,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 1 / 3
4,533
504
3,449
5,401
2,144
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
justdudley94
King Arthur
9
1 / 0 / 3
5,377
597
2,879
3,915
1,304
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
3 / 1 / 0
5,086
565
2,597
6,275
2,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
TSF Nociive
Gilgamesh
4
0 / 2 / 0
3,633
404
1,169
2,476
642
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
TSF Pats
Medusa
7
1 / 2 / 3
4,459
495
2,875
4,227
1,274
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
TSF Vahlen
Bacchus
7
2 / 3 / 2
4,623
514
2,196
6,872
3,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
TSF_Doko
Freya
7
0 / 1 / 0
4,483
498
162
3,879
1,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
8
Kills
6
6
Deaths
9
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
2
2
1
L
Nemesis
 
Nemesis
3
1
0
3
W
Olorun
2
0
0
2
W
Camazotz
Godlystorm435
Camazotz
3
3
2
1.33
L
Gilgamesh
TSF Nociive
Gilgamesh
0
2
0
0
L
Medusa
TSF Pats
Medusa
1
2
3
1.25
L
Bacchus
TSF Vahlen
Bacchus
2
3
2
1
L
Freya
TSF_Doko
Freya
0
1
0
0
W
1
1
3
2.5
W
King Arthur
justdudley94
King Arthur
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,503
Damage
8,999
20,095
Taken
23,729
6,410
Mitigated
9,213
5,831
Healing
7,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
3,926
2,027
99
164
3,378
1,139
0
1,069
2,309
0
18,944
L
Nemesis
 
Nemesis
2,597
1,121
0
3,430
6,275
2,060
0
721
5,528
0
21,944
W
Olorun
2,069
952
58
654
1,234
369
910
50
1,184
25,031
0
W
Camazotz
Godlystorm435
Camazotz
1,180
494
111
2,836
6,167
1,454
0
86
6,081
0
14,177
L
Gilgamesh
TSF Nociive
Gilgamesh
1,169
305
0
390
2,476
642
0
0
2,476
0
6,358
L
Medusa
TSF Pats
Medusa
2,875
1,359
0
1,046
4,227
1,274
0
1,053
3,174
0
17,354
L
Bacchus
TSF Vahlen
Bacchus
2,196
280
0
1,058
6,872
3,919
0
1,896
4,976
8,979
0
L
Freya
TSF_Doko
Freya
162
86
0
1,445
3,879
1,318
0
1,670
2,057
16,110
1,769
W
3,449
287
290
843
5,401
2,144
0
819
4,582
13,372
0
W
King Arthur
justdudley94
King Arthur
2,879
586
0
776
3,915
1,304
478
308
3,607
0
25,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,331
Gold Earned
22,284
202
Minions Killed
159
0
Camps Cleared
0
763,039
Distance Traveled
760,417
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
4,670
519
28
3
0
141,795
0
L
Nemesis
5,086
565
48
5
0
167,441
2
W
Olorun
5,457
606
58
6
0
136,553
0
W
Camazotz
5,294
588
45
5
0
150,596
0
L
Gilgamesh
3,633
404
12
1
0
117,857
0
L
Medusa
4,459
495
30
3
0
140,089
0
L
Bacchus
4,623
514
16
2
0
173,639
0
L
Freya
4,483
498
53
6
0
161,391
0
W
Cthulhu
4,533
504
20
2
0
166,581
1
W
King Arthur
5,377
597
51
6
0
167,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role