Player Matchup

Fenrir
Fenrir
CrysManPe
Fenrir
Level 44
God Stats
0W - 1L
1,644 SR
Queue Stats
73W - 73L
1,501 Elo+
Party 1
Apollo
Apollo
FloriNn231
Apollo
Level 12
God Stats
1W - 7L
1,260 SR
Queue Stats
4W - 10L
1,326 Elo+
Party 1
Ymir
Ymir
Kataevolv
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Poseidon
Poseidon
KyNGlow23
Poseidon
Level 36
God Stats
2W - 2L
1,537 SR
Queue Stats
66W - 77L
1,394 Elo+
Party 1
Vamana
Vamana
VseMozno
Vamana
Level 29
God Stats
13W - 14L
1,462 SR
Queue Stats
140W - 145L
1,409 Elo+
Solo
Team Averages
Level 25
1,481 SR
1,426 Elo+

VS

Team Averages
Level 22
1,493 SR
1,351 Elo+
Danzaburou
Danzaburou
Hamastero
Danzaburou
Level 15
God Stats
3W - 7L
1,487 SR
Queue Stats
169W - 173L
1,130 Elo+
Party 2
Tsukuyomi
Tsukuyomi
K0zamm
Tsukuyomi
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 24L
1,479 Elo+
Solo
Khepri
Khepri
NEMOSEEEL
Khepri
Level 17
God Stats
3W - 7L
1,219 SR
Queue Stats
149W - 143L
1,213 Elo+
Party 2
Aphrodite
Aphrodite
Slaker54
Aphrodite
Level 22
God Stats
5W - 5L
1,485 SR
Queue Stats
29W - 28L
1,463 Elo+
Solo
Izanami
Izanami
ZOZO007
Izanami
Level 28
God Stats
4W - 4L
1,772 SR
Queue Stats
77W - 91L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CrysManPe
Fenrir
8
2 / 3 / 0
5,626
511
2,495
6,681
2,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
FloriNn231
Apollo
8
0 / 4 / 3
4,711
428
4,541
7,617
1,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
8
1 / 6 / 2
4,900
445
4,324
6,991
4,175
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
KyNGlow23
Poseidon
13
4 / 1 / 1
7,155
650
3,322
4,845
1,475
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
VseMozno
Vamana
12
3 / 1 / 1
6,508
592
4,292
6,355
3,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hamastero
Danzaburou
10
7 / 2 / 3
6,764
615
8,250
8,759
2,947
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
K0zamm
Tsukuyomi
9
2 / 2 / 0
5,631
512
3,036
7,364
2,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
NEMOSEEEL
Khepri
9
1 / 3 / 1
5,646
513
2,481
4,541
2,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
Slaker54
Aphrodite
9
4 / 2 / 7
6,598
600
2,643
7,647
5,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
ZOZO007
Izanami
13
1 / 2 / 3
7,533
685
4,535
5,981
2,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
10
Kills
15
15
Deaths
11
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CrysManPe
Fenrir
2
3
0
0.67
L
Apollo
FloriNn231
Apollo
0
4
3
0.38
W
Danzaburou
Hamastero
Danzaburou
7
2
3
4.25
W
Tsukuyomi
K0zamm
Tsukuyomi
2
2
0
1
L
Ymir
1
6
2
0.33
L
Poseidon
KyNGlow23
Poseidon
4
1
1
4.5
W
Khepri
NEMOSEEEL
Khepri
1
3
1
0.5
W
Aphrodite
Slaker54
Aphrodite
4
2
7
3.75
L
Vamana
VseMozno
Vamana
3
1
1
3.5
W
Izanami
ZOZO007
Izanami
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,974
Damage
20,945
32,489
Taken
34,292
12,827
Mitigated
15,443
6,485
Healing
13,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CrysManPe
Fenrir
2,495
985
0
1,362
6,681
2,044
0
321
6,290
0
22,681
L
Apollo
FloriNn231
Apollo
4,541
3,154
0
627
7,617
1,814
0
1,208
6,409
0
14,941
W
Danzaburou
Hamastero
Danzaburou
8,250
5,004
0
1,655
8,759
2,947
1,629
2,939
5,820
0
28,249
W
Tsukuyomi
K0zamm
Tsukuyomi
3,036
1,134
0
2,345
7,364
2,109
0
0
7,364
0
28,144
L
Ymir
4,324
1,416
0
224
6,991
4,175
0
1,318
5,673
11,256
0
L
Poseidon
KyNGlow23
Poseidon
3,322
819
0
2,316
4,845
1,475
0
58
4,787
40,310
0
W
Khepri
NEMOSEEEL
Khepri
2,481
363
0
190
4,541
2,760
188
0
4,541
14,122
0
W
Aphrodite
Slaker54
Aphrodite
2,643
589
3,335
4,707
7,647
5,363
439
2,454
5,193
13,091
0
L
Vamana
VseMozno
Vamana
4,292
2,715
0
1,956
6,355
3,319
270
1,898
4,206
0
32,553
W
Izanami
ZOZO007
Izanami
4,535
3,691
0
1,008
5,981
2,264
1,814
2,253
3,728
0
58,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,900
Gold Earned
32,172
235
Minions Killed
285
0
Camps Cleared
0
954,866
Distance Traveled
1,034,756
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,626
511
45
4
0
177,552
0
L
Apollo
4,711
428
16
1
0
191,372
0
W
Danzaburou
6,764
615
53
5
0
205,654
1
W
Tsukuyomi
5,631
512
65
6
0
209,451
2
L
Ymir
4,900
445
20
2
0
205,853
1
L
Poseidon
7,155
650
86
8
0
195,202
5
W
Khepri
5,646
513
25
2
0
227,683
2
W
Aphrodite
6,598
600
14
1
0
191,651
5
L
Vamana
6,508
592
68
6
0
184,887
1
W
Izanami
7,533
685
128
12
0
200,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role