Player Matchup

Bacchus
Bacchus
Axhilis
Bacchus
Level 109
God Stats
23W - 17L
1,712 SR
Queue Stats
697W - 676L
1,515 Elo+
Party 2
Xbalanque
Xbalanque
PettyTexas12174
Xbalanque
Level 68
God Stats
3W - 1L
1,585 SR
Queue Stats
629W - 705L
1,419 Elo+
Party 1
Osiris
Osiris
RotaryPython95
Osiris
Level 65
God Stats
25W - 25L
1,491 SR
Queue Stats
311W - 366L
1,430 Elo+
Party 1
King Arthur
King Arthur
ZweiWesen
King Arthur
Level 105
God Stats
70W - 51L
1,615 SR
Queue Stats
348W - 337L
1,520 Elo+
Party 2
Ra
Ra
elkiui16
Ra
Level 92
God Stats
5W - 10L
1,369 SR
Queue Stats
52W - 45L
1,523 Elo+
Solo
Team Averages
Level 88
1,554 SR
1,481 Elo+

VS

Team Averages
Level 87
1,620 SR
1,433 Elo+
Gilgamesh
Gilgamesh
BloodyColdVein__
Gilgamesh
Level 88
God Stats
4W - 6L
1,427 SR
Queue Stats
36W - 36L
1,442 Elo+
Party 3
Cernunnos
Cernunnos
KoowiZ
Cernunnos
Level 84
God Stats
30W - 24L
1,614 SR
Queue Stats
436W - 458L
1,454 Elo+
Solo
Bellona
Bellona
NeXo__Moto
Bellona
Level 98
God Stats
2W - 2L
1,735 SR
Queue Stats
62W - 70L
1,410 Elo+
Party 3
Yemoja
Yemoja
TequilaJS
Yemoja
Level 56
God Stats
2W - 3L
1,534 SR
Queue Stats
20W - 34L
1,389 Elo+
Party 3
Chronos
Chronos
ursusbox
Chronos
Level 107
God Stats
3W - 3L
1,791 SR
Queue Stats
361W - 393L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Axhilis
Bacchus
12
1 / 1 / 4
7,555
444
7,360
9,163
7,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
PettyTexas12174
Xbalanque
13
1 / 0 / 4
7,722
454
5,457
11,481
3,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 0 / 5
8,972
528
8,401
9,094
7,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
ZweiWesen
King Arthur
17
5 / 1 / 1
10,057
592
13,409
18,930
12,366
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
3 / 3 / 2
8,353
491
7,616
7,951
3,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
14
2 / 2 / 1
8,466
498
8,017
10,197
7,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
KoowiZ
Cernunnos
14
0 / 2 / 2
8,422
495
7,576
10,817
3,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
NeXo__Moto
Bellona
13
0 / 6 / 0
8,256
486
10,543
18,195
13,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
TequilaJS
Yemoja
12
1 / 3 / 1
7,455
439
5,270
9,613
5,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
ursusbox
Chronos
14
2 / 1 / 2
8,239
485
4,901
12,163
5,108
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
14
Kills
5
5
Deaths
14
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Axhilis
Bacchus
1
1
4
3
L
Gilgamesh
2
2
1
1.25
L
Cernunnos
KoowiZ
Cernunnos
0
2
2
0.5
L
Bellona
NeXo__Moto
Bellona
0
6
0
0
W
Xbalanque
PettyTexas12174
Xbalanque
1
0
4
3
W
4
0
5
6.5
L
Yemoja
TequilaJS
Yemoja
1
3
1
0.5
W
King Arthur
ZweiWesen
King Arthur
5
1
1
5.5
W
3
3
2
1.33
L
Chronos
ursusbox
Chronos
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,243
Damage
36,307
56,619
Taken
60,985
34,607
Mitigated
35,658
20,952
Healing
25,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Axhilis
Bacchus
7,360
572
0
1,606
9,163
7,816
158
3,312
5,851
26,316
0
L
Gilgamesh
8,017
2,433
0
4,216
10,197
7,283
0
1,369
8,666
0
53,868
L
Cernunnos
KoowiZ
Cernunnos
7,576
3,712
0
4,075
10,817
3,518
784
3,581
7,226
0
59,139
L
Bellona
NeXo__Moto
Bellona
10,543
5,705
0
6,431
18,195
13,912
598
970
17,207
242
56,107
W
Xbalanque
PettyTexas12174
Xbalanque
5,457
2,136
0
6,246
11,481
3,671
825
1,799
9,682
0
42,465
W
8,401
2,960
0
1,886
9,094
7,401
546
1,081
8,013
0
67,082
L
Yemoja
TequilaJS
Yemoja
5,270
1,748
1,199
3,392
9,613
5,837
0
4,014
5,520
25,518
0
W
King Arthur
ZweiWesen
King Arthur
13,409
1,423
0
7,691
18,930
12,366
0
464
18,466
0
71,437
W
7,616
617
1,075
2,448
7,951
3,353
729
3,757
4,194
44,878
0
L
Chronos
ursusbox
Chronos
4,901
971
0
5,745
12,163
5,108
616
4,439
7,390
56,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,659
Gold Earned
40,838
471
Minions Killed
479
0
Camps Cleared
0
1,693,056
Distance Traveled
1,469,704
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,555
444
33
2
0
332,771
6
L
Gilgamesh
8,466
498
110
6
0
350,793
2
L
Cernunnos
8,422
495
110
6
0
282,531
4
L
Bellona
8,256
486
120
7
0
245,347
0
W
Xbalanque
7,722
454
84
5
0
304,056
1
W
Osiris
8,972
528
116
7
0
378,768
0
L
Yemoja
7,455
439
39
2
0
276,446
7
W
King Arthur
10,057
592
144
8
0
331,022
6
W
Ra
8,353
491
94
6
0
346,439
2
L
Chronos
8,239
485
100
6
0
314,587
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role