Player Matchup

Zeus
Zeus
Bobopowa
Zeus
Level 7
God Stats
1W - 2L
1,491 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
EternalDarnkes1
Hou Yi
Level 69
God Stats
0W - 1L
1,858 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Chaac
Chaac
Pumbika
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,021 Elo+
Party 2
Yemoja
Yemoja
bananhun88
Yemoja
Level 8
God Stats
0W - 4L
1,110 SR
Queue Stats
3W - 10L
1,169 Elo+
Party 2
Ravana
Ravana
barberpro
Ravana
Level 18
God Stats
3W - 4L
1,417 SR
Queue Stats
70W - 86L
1,329 Elo+
Solo
Team Averages
Level 21
1,475 SR
1,304 Elo+

VS

Team Averages
Level 17
1,494 SR
1,347 Elo+
Neith
Neith
IIRemmiII
Neith
Level 2
God Stats
4W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
amirarsenal
Danzaburou
Level 15
God Stats
14W - 14L
1,640 SR
Queue Stats
50W - 40L
1,262 Elo+
Solo
Thanatos
Thanatos
daraknaff
Thanatos
Level 27
God Stats
13W - 6L
1,601 SR
Queue Stats
42W - 29L
1,434 Elo+
Party 3
Kuzenbo
Kuzenbo
xXFreak95Xx
Kuzenbo
Level 19
God Stats
17W - 14L
1,466 SR
Queue Stats
77W - 90L
1,264 Elo+
Party 4
Anubis
Anubis
zXlsYntAX
Anubis
Level 20
God Stats
10W - 11L
1,265 SR
Queue Stats
54W - 72L
1,276 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
2 / 5 / 1
7,405
463
4,495
8,918
2,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
9 / 4 / 0
8,431
527
10,476
13,236
4,793
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Pumbika
Chaac
9
0 / 6 / 7
6,227
389
2,077
8,875
8,204
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Yemoja
bananhun88
Yemoja
10
0 / 2 / 3
6,546
409
2,637
7,158
4,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ravana
barberpro
Ravana
12
2 / 4 / 1
7,167
448
4,191
9,942
3,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IIRemmiII
Neith
14
4 / 0 / 7
8,204
513
6,395
3,522
1,119
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
amirarsenal
Danzaburou
13
4 / 5 / 5
8,109
507
8,582
7,823
2,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
daraknaff
Thanatos
15
10 / 2 / 4
8,992
562
13,440
12,019
4,111
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
xXFreak95Xx
Kuzenbo
11
1 / 2 / 4
7,185
449
2,955
7,610
7,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
zXlsYntAX
Anubis
13
2 / 4 / 1
7,438
465
4,768
8,147
2,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
13
Kills
21
21
Deaths
13
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Zeus
2
5
1
0.5
L
9
4
0
2.25
W
Neith
IIRemmiII
Neith
4
0
7
7.5
L
Chaac
Pumbika
Chaac
0
6
7
0.58
W
Danzaburou
amirarsenal
Danzaburou
4
5
5
1.3
L
Yemoja
bananhun88
Yemoja
0
2
3
0.75
L
Ravana
barberpro
Ravana
2
4
1
0.63
W
Thanatos
daraknaff
Thanatos
10
2
4
6
W
Kuzenbo
xXFreak95Xx
Kuzenbo
1
2
4
1.5
W
Anubis
zXlsYntAX
Anubis
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,876
Damage
36,140
48,129
Taken
39,121
23,592
Mitigated
18,776
11,917
Healing
15,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
4,495
1,124
0
2,504
8,918
2,102
584
2,703
5,637
34,751
0
L
10,476
6,103
462
5,268
13,236
4,793
652
1,253
11,983
0
46,351
W
Neith
IIRemmiII
Neith
6,395
1,877
0
621
3,522
1,119
836
695
2,827
0
34,951
L
Chaac
Pumbika
Chaac
2,077
357
0
1,078
8,875
8,204
190
982
7,853
0
10,413
W
Danzaburou
amirarsenal
Danzaburou
8,582
3,828
146
1,809
7,823
2,950
1,084
81
7,742
0
44,069
L
Yemoja
bananhun88
Yemoja
2,637
350
235
532
7,158
4,865
268
1,161
5,925
19,212
0
L
Ravana
barberpro
Ravana
4,191
1,617
0
1,838
9,942
3,628
0
854
9,008
0
33,782
W
Thanatos
daraknaff
Thanatos
13,440
3,549
0
9,869
12,019
4,111
148
1,288
10,630
0
46,892
W
Kuzenbo
xXFreak95Xx
Kuzenbo
2,955
1,190
0
1,604
7,610
7,615
0
463
7,105
9,793
0
W
Anubis
zXlsYntAX
Anubis
4,768
289
0
1,663
8,147
2,981
263
4,219
3,618
30,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,776
Gold Earned
39,928
286
Minions Killed
278
0
Camps Cleared
0
1,304,341
Distance Traveled
1,275,770
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,405
463
80
5
0
226,946
0
L
Hou Yi
8,431
527
82
5
0
274,958
0
W
Neith
8,204
513
62
4
0
258,685
0
L
Chaac
6,227
389
23
1
0
267,070
0
W
Danzaburou
8,109
507
61
4
0
239,594
4
L
Yemoja
6,546
409
35
2
0
241,559
6
L
Ravana
7,167
448
66
4
0
293,808
0
W
Thanatos
8,992
562
77
5
0
300,151
2
W
Kuzenbo
7,185
449
19
1
0
258,394
3
W
Anubis
7,438
465
59
4
0
218,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role