Player Matchup

Xing Tian
Xing Tian
Ceja007
Xing Tian
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 24L
1,544 Elo+
Party 2
Bakasura
Bakasura
DavidMijael
Bakasura
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 98L
1,509 Elo+
Party 3
Medusa
Medusa
FEARParanoia2
Medusa
Level 28
God Stats
6W - 0L
1,500 SR
Queue Stats
57W - 26L
1,544 Elo+
Party 2
Chaac
Chaac
Sushixz
Chaac
Level 62
God Stats
8W - 2L
1,621 SR
Queue Stats
62W - 65L
1,524 Elo+
Party 3
Sol
Sol
trunks299
Sol
Level 26
God Stats
28W - 36L
1,525 SR
Queue Stats
34W - 42L
1,469 Elo+
Party 3
Team Averages
Level 70
1,529 SR
1,518 Elo+

VS

Team Averages
Level 53
1,465 SR
1,453 Elo+
Nike
Nike
Griezsky05
Nike
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 134L
1,292 Elo+
Solo
Thanatos
Thanatos
InSanityPappi
Thanatos
Level 26
God Stats
57W - 53L
1,488 SR
Queue Stats
66W - 58L
1,447 Elo+
Party 1
Fenrir
Fenrir
Ivankst325
Fenrir
Level 94
God Stats
18W - 30L
1,368 SR
Queue Stats
210W - 233L
1,468 Elo+
Party 1
Izanami
Izanami
davidgan029
Izanami
Level 18
God Stats
19W - 11L
1,618 SR
Queue Stats
30W - 21L
1,558 Elo+
Party 1
Janus
Janus
davidpg_03
Janus
Level 81
God Stats
5W - 12L
1,352 SR
Queue Stats
96W - 85L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ceja007
Xing Tian
15
4 / 2 / 13
10,006
589
6,989
14,736
13,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
DavidMijael
Bakasura
15
4 / 5 / 3
9,636
567
7,092
14,783
7,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
9 / 4 / 2
9,918
583
14,907
11,043
4,421
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Sushixz
Chaac
17
7 / 3 / 4
11,094
653
11,564
16,155
16,709
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 3 / 6
9,804
577
5,463
8,146
2,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 1
8,958
527
6,327
12,289
8,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thanatos
InSanityPappi
Thanatos
11
5 / 5 / 1
7,199
423
5,758
10,704
3,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
Ivankst325
Fenrir
15
5 / 5 / 4
9,253
544
6,068
13,633
5,114
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
davidgan029
Izanami
12
0 / 9 / 6
7,335
431
6,067
13,398
3,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
15
4 / 3 / 4
9,047
532
10,397
10,180
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
33
26
Kills
17
17
Deaths
26
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Ceja007
Xing Tian
4
2
13
5.25
W
Bakasura
DavidMijael
Bakasura
4
5
3
1.1
W
9
4
2
2.5
L
3
4
1
0.88
L
Thanatos
InSanityPappi
Thanatos
5
5
1
1.1
L
Fenrir
Ivankst325
Fenrir
5
5
4
1.4
W
Chaac
Sushixz
Chaac
7
3
4
3
L
Izanami
davidgan029
Izanami
0
9
6
0.33
L
Janus
4
3
4
2
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,015
Damage
34,617
64,863
Taken
60,204
44,302
Mitigated
24,069
20,831
Healing
15,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Ceja007
Xing Tian
6,989
516
0
2,406
14,736
13,160
241
1,270
13,466
21,337
0
W
Bakasura
DavidMijael
Bakasura
7,092
4,799
0
7,155
14,783
7,159
0
4,113
10,670
0
48,199
W
14,907
7,710
0
3,290
11,043
4,421
3,498
872
10,171
0
74,362
L
6,327
542
0
1,070
12,289
8,292
0
794
11,495
3,461
42,574
L
Thanatos
InSanityPappi
Thanatos
5,758
1,083
0
5,659
10,704
3,878
0
2,661
7,933
0
23,338
L
Fenrir
Ivankst325
Fenrir
6,068
2,232
0
3,979
13,633
5,114
0
3,306
9,771
0
50,242
W
Chaac
Sushixz
Chaac
11,564
1,981
0
5,245
16,155
16,709
696
1,596
14,559
0
62,358
L
Izanami
davidgan029
Izanami
6,067
4,309
0
1,925
13,398
3,673
42
3,335
9,938
0
45,589
L
Janus
10,397
464
0
3,060
10,180
3,112
0
2,356
7,413
60,226
0
W
5,463
2,041
0
2,735
8,146
2,853
2,208
3,927
4,219
48,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,458
Gold Earned
41,792
455
Minions Killed
443
0
Camps Cleared
0
1,572,300
Distance Traveled
1,535,154
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,006
589
13
1
0
325,478
7
W
Bakasura
9,636
567
99
6
0
332,377
6
W
Medusa
9,918
583
126
7
0
313,542
5
L
Nike
8,958
527
111
7
0
309,390
4
L
Thanatos
7,199
423
37
2
0
291,100
0
L
Fenrir
9,253
544
91
5
0
336,830
1
W
Chaac
11,094
653
119
7
0
301,035
2
L
Izanami
7,335
431
85
5
0
261,253
1
L
Janus
9,047
532
119
7
0
336,581
2
W
Sol
9,804
577
98
6
0
299,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role