Player Matchup

Tiamat
Tiamat
Kalgor666
Tiamat
Level 29
God Stats
25W - 30L
1,526 SR
Queue Stats
120W - 148L
1,310 Elo+
Party 3
Jormungandr
Jormungandr
OutsiderOdin
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Фырушка
Sun Wukong
Level 24
God Stats
2W - 2L
1,604 SR
Queue Stats
88W - 87L
1,342 Elo+
Solo
Neith
Neith
丢丢嘚嘚
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Fenrir
Fenrir
挽风盼佳人
Fenrir
Level 6
God Stats
3W - 2L
1,462 SR
Queue Stats
13W - 10L
1,239 Elo+
Party 2
Team Averages
Level 15
1,518 SR
1,378 Elo+

VS

Team Averages
Level 21
1,429 SR
1,288 Elo+
Yemoja
Yemoja
DecantasLaba
Yemoja
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
151W - 180L
1,394 Elo+
Solo
Sun Wukong
Sun Wukong
HeavenSplitter
Sun Wukong
Level 28
God Stats
5W - 3L
1,656 SR
Queue Stats
164W - 233L
1,275 Elo+
Solo
Da Ji
Da Ji
Sostayeh
Da Ji
Level 18
God Stats
4W - 4L
1,245 SR
Queue Stats
19W - 25L
1,309 Elo+
Party 1
Olorun
Olorun
bu7etma
Olorun
Level 17
God Stats
1W - 1L
1,246 SR
Queue Stats
15W - 18L
1,304 Elo+
Party 1
Apollo
Apollo
jcbg7633
Apollo
Level 18
God Stats
4W - 6L
1,500 SR
Queue Stats
199W - 199L
1,158 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kalgor666
Tiamat
15
0 / 10 / 0
9,088
413
5,811
14,138
11,859
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
OutsiderOdin
Jormungandr
14
1 / 8 / 2
8,710
396
7,187
14,666
12,905
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
Фырушка
Sun Wukong
14
2 / 5 / 6
9,818
446
10,820
18,842
15,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 8 / 3
9,342
425
8,916
13,664
4,576
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
9 / 8 / 3
11,973
544
12,142
21,670
12,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
2 / 4 / 15
11,463
521
5,589
13,170
15,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
HeavenSplitter
Sun Wukong
15
2 / 4 / 3
9,825
447
6,785
18,090
14,934
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
Sostayeh
Da Ji
19
14 / 0 / 6
13,195
600
15,456
17,447
8,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
bu7etma
Olorun
20
14 / 3 / 6
13,428
610
24,986
18,827
8,961
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
jcbg7633
Apollo
17
5 / 3 / 7
11,312
514
7,916
12,759
5,747
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
74
14
Kills
37
39
Deaths
14
14
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Yemoja
2
4
15
2.38
W
Sun Wukong
HeavenSplitter
Sun Wukong
2
4
3
0.88
L
Tiamat
Kalgor666
Tiamat
0
10
0
0
L
Jormungandr
OutsiderOdin
Jormungandr
1
8
2
0.25
W
Da Ji
Sostayeh
Da Ji
14
0
6
17
W
Olorun
bu7etma
Olorun
14
3
6
5.67
W
Apollo
jcbg7633
Apollo
5
3
7
2.83
L
Sun Wukong
Фырушка
Sun Wukong
2
5
6
1
L
2
8
3
0.44
L
9
8
3
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,876
Damage
60,732
82,980
Taken
80,293
57,478
Mitigated
53,097
13,147
Healing
24,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
5,589
1,451
2,540
1,458
13,170
15,143
1,493
757
12,413
21,536
0
W
Sun Wukong
HeavenSplitter
Sun Wukong
6,785
923
0
3,714
18,090
14,934
383
2,638
15,452
0
56,326
L
Tiamat
Kalgor666
Tiamat
5,811
541
694
2,849
14,138
11,859
2,316
4,642
9,496
55,849
0
L
Jormungandr
OutsiderOdin
Jormungandr
7,187
1,886
0
841
14,666
12,905
734
8,203
6,463
23,416
0
W
Da Ji
Sostayeh
Da Ji
15,456
5,346
0
5,916
17,447
8,312
1,029
2,404
15,043
0
95,330
W
Olorun
bu7etma
Olorun
24,986
12,191
702
10,465
18,827
8,961
4,880
4,779
14,048
93,187
0
W
Apollo
jcbg7633
Apollo
7,916
5,686
0
0
12,759
5,747
4,276
2,420
10,339
0
69,953
L
Sun Wukong
Фырушка
Sun Wukong
10,820
3,128
0
1,161
18,842
15,946
29
4,632
14,210
0
49,159
L
8,916
5,102
0
1,425
13,664
4,576
2,107
5,672
7,992
0
45,936
L
12,142
4,229
0
6,177
21,670
12,192
0
8,359
13,311
0
77,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,931
Gold Earned
59,223
429
Minions Killed
549
0
Camps Cleared
0
1,794,454
Distance Traveled
1,944,173
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,463
521
36
2
0
348,055
3
W
Sun Wukong
9,825
447
84
4
0
367,774
0
L
Tiamat
9,088
413
119
5
0
371,197
1
L
Jormungandr
8,710
396
23
1
0
360,692
1
W
Da Ji
13,195
600
143
7
0
410,141
0
W
Olorun
13,428
610
164
7
0
395,239
0
W
Apollo
11,312
514
122
6
0
422,964
0
L
Sun Wukong
9,818
446
90
4
0
350,191
4
L
Neith
9,342
425
76
3
0
333,428
2
L
Fenrir
11,973
544
121
6
0
378,946
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role