Player Matchup

Chaac
Chaac
Charlos12
Chaac
Level 36
God Stats
1W - 0L
1,322 SR
Queue Stats
6W - 13L
1,227 Elo+
Party 2
Ao Kuang
Ao Kuang
Hanwentao
Ao Kuang
Level 7
God Stats
3W - 5L
1,510 SR
Queue Stats
25W - 19L
1,314 Elo+
Solo
Ah Puch
Ah Puch
Musteda
Ah Puch
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
ferranodina
Cernunnos
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Poseidon
Poseidon
nofimatrace
Poseidon
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 33L
1,019 Elo+
Solo
Team Averages
Level 23
1,466 SR
1,312 Elo+

VS

Team Averages
Level 24
1,515 SR
1,396 Elo+
Fenrir
Fenrir
BeastLucian
Fenrir
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Biggballz69
Ganesha
Level 26
God Stats
8W - 7L
1,829 SR
Queue Stats
89W - 126L
1,281 Elo+
Party 1
Set
Set
HawkmoonMV
Set
Level 23
God Stats
7W - 8L
1,533 SR
Queue Stats
266W - 258L
1,537 Elo+
Solo
Hel
Hel
ShishigamiHero
Hel
Level 28
God Stats
1W - 5L
1,351 SR
Queue Stats
19W - 16L
1,325 Elo+
Solo
Odin
Odin
TheGaiffy
Odin
Level 29
God Stats
17W - 19L
1,361 SR
Queue Stats
17W - 20L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Charlos12
Chaac
20
9 / 0 / 21
13,459
1,122
15,665
13,641
13,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ao Kuang
Hanwentao
Ao Kuang
19
9 / 1 / 19
13,126
1,094
12,550
14,795
5,436
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Puch
Musteda
Ah Puch
20
6 / 1 / 26
13,308
1,109
26,488
10,629
3,464
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
ferranodina
Cernunnos
19
5 / 3 / 27
12,547
1,046
19,702
10,499
2,650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
nofimatrace
Poseidon
19
11 / 4 / 19
13,784
1,149
25,066
14,521
3,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

215

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
3 / 17 / 2
11,170
931
7,615
26,830
14,612
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ganesha
Biggballz69
Ganesha
19
0 / 7 / 7
12,402
1,034
12,463
27,844
38,549
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
4 / 6 / 2
11,644
970
16,032
18,515
7,719
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
1 / 3 / 4
11,193
933
14,790
19,377
8,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Odin
17
1 / 7 / 5
11,156
930
9,250
16,570
12,963
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
29
40
Kills
9
9
Deaths
40
112
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
17
2
0.24
L
Ganesha
Biggballz69
Ganesha
0
7
7
0.5
W
Chaac
Charlos12
Chaac
9
0
21
19.5
W
Ao Kuang
Hanwentao
Ao Kuang
9
1
19
18.5
L
4
6
2
0.83
W
Ah Puch
Musteda
Ah Puch
6
1
26
19
L
1
3
4
1
L
Odin
1
7
5
0.5
W
Cernunnos
ferranodina
Cernunnos
5
3
27
6.17
W
Poseidon
nofimatrace
Poseidon
11
4
19
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,471
Damage
60,150
64,085
Taken
109,136
28,455
Mitigated
82,312
14,779
Healing
23,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,615
2,006
0
188
26,830
14,612
0
15,563
10,781
0
16,983
L
Ganesha
Biggballz69
Ganesha
12,463
223
504
2,788
27,844
38,549
0
14,079
13,214
35,540
0
W
Chaac
Charlos12
Chaac
15,665
1,646
1,068
4,717
13,641
13,164
0
5,537
8,104
0
45,888
W
Ao Kuang
Hanwentao
Ao Kuang
12,550
4,357
0
4,694
14,795
5,436
0
4,937
9,858
20,712
0
L
16,032
8,094
0
580
18,515
7,719
0
10,528
7,663
0
30,092
W
Ah Puch
Musteda
Ah Puch
26,488
584
0
1,156
10,629
3,464
0
5,265
5,364
56,617
0
L
14,790
809
11,423
7,604
19,377
8,469
0
13,456
5,580
49,929
0
L
Odin
9,250
1,546
0
180
16,570
12,963
0
9,048
7,159
0
28,566
W
Cernunnos
ferranodina
Cernunnos
19,702
9,864
0
2,183
10,499
2,650
0
5,971
4,528
0
34,458
W
Poseidon
nofimatrace
Poseidon
25,066
2,155
0
961
14,521
3,741
0
5,543
8,978
47,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,224
Gold Earned
57,565
253
Minions Killed
247
12
Camps Cleared
4
1,149,637
Distance Traveled
1,103,063
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,170
931
25
2
0
177,845
0
L
Ganesha
12,402
1,034
6
1
0
229,448
0
W
Chaac
13,459
1,122
85
7
0
262,660
0
W
Ao Kuang
13,126
1,094
11
1
4
221,639
0
L
Set
11,644
970
52
4
1
252,360
2
W
Ah Puch
13,308
1,109
69
6
4
232,893
0
L
Hel
11,193
933
111
9
1
235,649
0
L
Odin
11,156
930
53
4
2
207,761
0
W
Cernunnos
12,547
1,046
33
3
2
218,541
0
W
Poseidon
13,784
1,149
55
5
2
213,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role