Player Matchup

Chaac
Chaac
Panteon0v14
Chaac
Level 26
God Stats
11W - 12L
1,545 SR
Queue Stats
110W - 107L
1,448 Elo+
Party 1
Ah Puch
Ah Puch
SCHIZOPO
Ah Puch
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
49W - 38L
1,384 Elo+
Party 1
Sobek
Sobek
TripMethod
Sobek
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 24L
1,500 Elo+
Party 1
Team Averages
Level 51
1,515 SR
1,444 Elo+

VS

Team Averages
Level 22
1,382 SR
1,331 Elo+
Serqet
Serqet
Amandrix69
Serqet
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,286 Elo+
Party 2
Cthulhu
Cthulhu
IzvorulAscuns
Cthulhu
Level 7
God Stats
1W - 4L
1,362 SR
Queue Stats
1W - 5L
1,286 Elo+
Party 2
Izanami
Izanami
NejiChikita
Izanami
Level 6
God Stats
3W - 3L
1,284 SR
Queue Stats
9W - 8L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 4 / 7
16,803
764
28,425
23,290
25,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Puch
SCHIZOPO
Ah Puch
19
8 / 4 / 14
15,446
702
27,545
23,027
13,107
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sobek
16
2 / 4 / 15
13,536
615
5,051
23,577
28,047
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Amandrix69
Serqet
16
3 / 8 / 7
14,442
656
13,327
16,119
5,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
16
0 / 10 / 7
12,893
586
20,053
33,901
33,626
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
NejiChikita
Izanami
18
9 / 7 / 1
15,442
702
24,159
22,110
8,552
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
27
25
Kills
12
12
Deaths
25
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Serqet
Amandrix69
Serqet
3
8
7
0.81
L
Cthulhu
0
10
7
0.35
L
Izanami
NejiChikita
Izanami
9
7
1
1.36
W
15
4
7
4.63
W
Ah Puch
SCHIZOPO
Ah Puch
8
4
14
3.75
W
Sobek
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,021
Damage
57,539
69,894
Taken
72,130
66,523
Mitigated
47,538
19,996
Healing
7,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Amandrix69
Serqet
13,327
3,569
0
828
16,119
5,360
0
5,819
10,300
0
40,442
L
Cthulhu
20,053
2,103
282
1,168
33,901
33,626
0
15,352
18,549
64,871
0
L
Izanami
NejiChikita
Izanami
24,159
20,523
0
5,513
22,110
8,552
2,000
11,882
10,228
0
91,460
W
28,425
4,485
0
5,820
23,290
25,369
1,263
6,688
16,490
0
77,161
W
Ah Puch
SCHIZOPO
Ah Puch
27,545
1,868
2,022
8,214
23,027
13,107
1,126
7,485
14,294
98,029
0
W
Sobek
5,051
519
0
3,940
23,577
28,047
138
5,935
16,976
9,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,785
Gold Earned
42,777
201
Minions Killed
233
0
Camps Cleared
0
1,173,754
Distance Traveled
1,042,226
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
14,442
656
47
2
0
352,153
0
L
Cthulhu
12,893
586
55
3
0
368,527
2
L
Izanami
15,442
702
131
6
0
321,546
3
W
Chaac
16,803
764
62
3
0
441,557
3
W
Ah Puch
15,446
702
125
6
0
371,963
4
W
Sobek
13,536
615
14
1
0
360,234
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role