Player Matchup

Da Ji
Da Ji
MattCrysis
Da Ji
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 60L
1,480 Elo+
Solo
Xbalanque
Xbalanque
Mike-j-34
Xbalanque
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,454 Elo+
Solo
Neith
Neith
Y7IIMS7
Neith
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
erika_byk
Yemoja
Level 7
God Stats
3W - 2L
1,089 SR
Queue Stats
4W - 5L
1,279 Elo+
Solo
Anubis
Anubis
huko_1107
Anubis
Level 26
God Stats
7W - 11L
1,357 SR
Queue Stats
44W - 70L
1,363 Elo+
Solo
Team Averages
Level 17
1,389 SR
1,415 Elo+

VS

Team Averages
Level 33
1,428 SR
1,335 Elo+
Cabrakan
Cabrakan
Carnicero41
Cabrakan
Level 29
God Stats
7W - 7L
1,627 SR
Queue Stats
154W - 124L
1,543 Elo+
Solo
Janus
Janus
EL-UNIT29
Janus
Level 8
God Stats
2W - 7L
1,231 SR
Queue Stats
5W - 10L
1,325 Elo+
Solo
Tiamat
Tiamat
MercilessBeauty1
Tiamat
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 41L
1,167 Elo+
Solo
Gilgamesh
Gilgamesh
Zarpas02
Gilgamesh
Level 107
God Stats
1W - 0L
1,429 SR
Queue Stats
1W - 2L
1,165 Elo+
Party 1
Thor
Thor
pdiagodiaz
Thor
Level 9
God Stats
2W - 3L
1,351 SR
Queue Stats
2W - 3L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
18
8 / 10 / 7
13,447
1,034
12,599
24,190
9,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Mike-j-34
Xbalanque
19
5 / 5 / 10
13,461
1,035
17,069
20,139
8,346
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
Y7IIMS7
Neith
19
1 / 14 / 11
12,229
941
13,879
23,141
10,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
erika_byk
Yemoja
19
0 / 4 / 11
12,743
980
6,711
10,369
8,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anubis
huko_1107
Anubis
19
5 / 7 / 9
12,720
978
13,317
18,488
8,751
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

0

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Carnicero41
Cabrakan
20
24 / 1 / 13
18,036
1,387
40,739
17,436
30,117
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
EL-UNIT29
Janus
20
3 / 3 / 16
13,388
1,030
17,530
7,752
2,351
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
0 / 4 / 12
12,032
926
1,447
13,176
5,185
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Zarpas02
Gilgamesh
20
10 / 5 / 24
15,523
1,194
24,387
19,805
19,370
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
3 / 6 / 18
12,672
975
7,252
13,877
10,932
Heavy Mace

Heavy Mace

+30
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
123
19
Kills
40
40
Deaths
19
48
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Carnicero41
Cabrakan
24
1
13
30.5
W
Janus
EL-UNIT29
Janus
3
3
16
3.67
L
Da Ji
8
10
7
1.15
W
0
4
12
1.5
L
Xbalanque
Mike-j-34
Xbalanque
5
5
10
2
L
Neith
Y7IIMS7
Neith
1
14
11
0.46
W
Gilgamesh
Zarpas02
Gilgamesh
10
5
24
4.4
L
Yemoja
erika_byk
Yemoja
0
4
11
1.38
L
Anubis
huko_1107
Anubis
5
7
9
1.36
W
3
6
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,575
Damage
91,355
96,327
Taken
72,046
45,123
Mitigated
67,955
17,375
Healing
6,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Carnicero41
Cabrakan
40,739
4,377
0
2,005
17,436
30,117
0
2,407
15,029
63,225
0
W
Janus
EL-UNIT29
Janus
17,530
562
0
0
7,752
2,351
0
1,255
6,497
52,179
0
L
Da Ji
12,599
3,374
0
173
24,190
9,352
0
17,339
6,851
0
19,594
W
1,447
435
0
2,221
13,176
5,185
0
4,821
8,355
17,057
0
L
Xbalanque
Mike-j-34
Xbalanque
17,069
9,254
0
3,241
20,139
8,346
0
11,009
9,130
0
54,562
L
Neith
Y7IIMS7
Neith
13,879
8,494
0
966
23,141
10,052
0
13,973
9,168
0
36,056
W
Gilgamesh
Zarpas02
Gilgamesh
24,387
5,683
0
1,877
19,805
19,370
0
5,657
14,148
0
49,311
L
Yemoja
erika_byk
Yemoja
6,711
1,177
7,413
2,690
10,369
8,622
0
5,766
4,603
22,449
0
L
Anubis
huko_1107
Anubis
13,317
762
1,177
1,715
18,488
8,751
0
11,629
6,859
28,217
0
W
7,252
1,462
0
121
13,877
10,932
0
5,888
7,907
0
16,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,600
Gold Earned
71,651
222
Minions Killed
233
4
Camps Cleared
10
1,074,132
Distance Traveled
1,158,505
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
18,036
1,387
41
3
7
254,695
0
W
Janus
13,388
1,030
94
7
0
258,866
0
L
Da Ji
13,447
1,034
13
1
3
233,325
0
W
Tiamat
12,032
926
33
3
1
213,756
0
L
Xbalanque
13,461
1,035
73
6
1
220,194
1
L
Neith
12,229
941
47
4
0
203,655
1
W
Gilgamesh
15,523
1,194
49
4
2
261,676
0
L
Yemoja
12,743
980
36
3
0
235,151
2
L
Anubis
12,720
978
53
4
0
181,807
0
W
Thor
12,672
975
16
1
0
169,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role