Player Matchup

Kukulkan
Kukulkan
AcesOfA1ds
Kukulkan
Level 15
God Stats
18W - 34L
1,348 SR
Queue Stats
34W - 49L
1,314 Elo+
Solo
Ymir
Ymir
NotTheEvil236
Ymir
Level 12
God Stats
8W - 2L
1,664 SR
Queue Stats
16W - 18L
1,317 Elo+
Solo
Tiamat
Tiamat
Solaris2118
Tiamat
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
90W - 94L
1,398 Elo+
Solo
Sun Wukong
Sun Wukong
eMkcuFesaelP
Sun Wukong
Level 26
God Stats
58W - 30L
1,703 SR
Queue Stats
159W - 134L
1,611 Elo+
Party 1
Eset
Eset
坑神灬杀神
Eset
Level 33
God Stats
3W - 3L
1,298 SR
Queue Stats
225W - 193L
1,632 Elo+
Party 1
Team Averages
Level 21
1,503 SR
1,454 Elo+

VS

Team Averages
Level 16
1,691 SR
1,392 Elo+
Ra
Ra
Hunter77777
Ra
Level 26
God Stats
2W - 2L
1,675 SR
Queue Stats
28W - 30L
1,417 Elo+
Solo
Loki
Loki
Nashetto
Loki
Level 18
God Stats
0W - 2L
1,781 SR
Queue Stats
0W - 2L
1,320 Elo+
Solo
Neith
Neith
maskcolorful
Neith
Level 6
God Stats
3W - 3L
1,824 SR
Queue Stats
15W - 19L
1,437 Elo+
Party 2
Fenrir
Fenrir
troubleM0USE
Fenrir
Level 19
God Stats
4W - 5L
1,463 SR
Queue Stats
43W - 58L
1,300 Elo+
Solo
Cthulhu
Cthulhu
zigzagyaface
Cthulhu
Level 13
God Stats
7W - 4L
1,709 SR
Queue Stats
13W - 15L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AcesOfA1ds
Kukulkan
17
4 / 4 / 9
10,683
971
11,983
8,025
3,258
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
0 / 2 / 19
10,670
970
6,905
14,184
14,521
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
17
2 / 0 / 13
10,431
948
9,616
9,603
6,914
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
eMkcuFesaelP
Sun Wukong
18
11 / 3 / 13
13,630
1,239
14,517
14,736
16,931
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
8 / 6 / 12
12,797
1,163
12,459
13,067
6,461
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

202

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 8
9,358
851
10,221
10,298
3,978
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shoes

Shoes

+6%
Movement Speed

Loki
18
11 / 6 / 3
13,429
1,221
17,213
12,450
4,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
1 / 1 / 10
10,558
960
8,659
5,917
2,122
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
16
3 / 7 / 8
10,444
949
8,123
17,609
8,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
zigzagyaface
Cthulhu
16
0 / 5 / 12
9,905
900
10,804
15,906
12,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
56
25
Kills
15
15
Deaths
26
66
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AcesOfA1ds
Kukulkan
4
4
9
2.13
L
0
7
8
0.57
L
Loki
11
6
3
2.08
W
0
2
19
4.75
W
Tiamat
2
0
13
8.5
W
Sun Wukong
eMkcuFesaelP
Sun Wukong
11
3
13
5.83
L
1
1
10
6
L
Fenrir
3
7
8
1
L
Cthulhu
zigzagyaface
Cthulhu
0
5
12
1.2
W
8
6
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,480
Damage
55,020
59,615
Taken
62,180
48,085
Mitigated
32,432
10,544
Healing
4,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AcesOfA1ds
Kukulkan
11,983
1,287
0
0
8,025
3,258
0
2,303
5,722
40,604
0
L
10,221
1,466
704
996
10,298
3,978
0
6,446
3,852
25,536
0
L
Loki
17,213
6,247
0
73
12,450
4,806
0
7,508
4,942
0
42,982
W
6,905
393
0
0
14,184
14,521
0
6,973
7,211
36,014
0
W
Tiamat
9,616
1,063
0
1,182
9,603
6,914
0
3,673
5,930
20,236
0
W
Sun Wukong
eMkcuFesaelP
Sun Wukong
14,517
1,913
856
3,382
14,736
16,931
0
5,146
9,590
0
23,456
L
8,659
3,566
0
1,239
5,917
2,122
0
4,316
1,601
0
42,372
L
Fenrir
8,123
3,470
0
418
17,609
8,764
0
12,526
5,083
0
11,630
L
Cthulhu
zigzagyaface
Cthulhu
10,804
152
829
124
15,906
12,762
0
10,167
5,739
27,676
0
W
12,459
1,605
2,744
2,380
13,067
6,461
0
2,930
10,137
28,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,211
Gold Earned
53,694
205
Minions Killed
214
5
Camps Cleared
8
1,005,542
Distance Traveled
980,339
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,683
971
62
6
0
183,864
0
L
Ra
9,358
851
29
3
0
136,131
0
L
Loki
13,429
1,221
54
5
4
222,149
2
W
Ymir
10,670
970
81
7
1
182,412
0
W
Tiamat
10,431
948
17
2
3
220,078
0
W
Sun Wukong
13,630
1,239
11
1
1
228,485
4
L
Neith
10,558
960
94
9
2
189,423
0
L
Fenrir
10,444
949
5
0
2
207,432
0
L
Cthulhu
9,905
900
32
3
0
225,204
0
W
Eset
12,797
1,163
34
3
0
190,703
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role