Player Matchup

Fenrir
Fenrir
Captain-Touil
Fenrir
Level 24
God Stats
8W - 8L
1,579 SR
Queue Stats
25W - 46L
1,245 Elo+
Party 1
Bellona
Bellona
Flankzy
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Janus
Janus
KURAXv1
Janus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,522 Elo+
Solo
Tsukuyomi
Tsukuyomi
Meliiodaaas
Tsukuyomi
Level 18
God Stats
6W - 14L
1,294 SR
Queue Stats
19W - 39L
1,210 Elo+
Party 1
Hachiman
Hachiman
tomyshelbypk
Hachiman
Level 26
God Stats
4W - 0L
1,862 SR
Queue Stats
23W - 21L
1,360 Elo+
Solo
Team Averages
Level 19
1,547 SR
1,367 Elo+

VS

Team Averages
Level 7
1,443 SR
1,365 Elo+
Poseidon
Poseidon
Nevix8
Poseidon
Level 4
God Stats
0W - 2L
1,342 SR
Queue Stats
6W - 12L
1,032 Elo+
Party 2
Achilles
Achilles
francesco343
Achilles
Level 17
God Stats
2W - 4L
1,371 SR
Queue Stats
12W - 20L
1,293 Elo+
Solo
Artemis
Artemis
kikill2
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Fenrir
Fenrir
skunacks
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
阴婷我美丽动人
Athena
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 4 / 8
10,832
542
8,438
9,893
6,603
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Flankzy
Bellona
12
2 / 9 / 8
8,379
419
5,734
11,787
8,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
KURAXv1
Janus
13
10 / 6 / 9
10,281
514
12,798
10,389
3,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Meliiodaaas
Tsukuyomi
17
14 / 3 / 7
11,275
564
20,013
12,052
4,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
tomyshelbypk
Hachiman
16
3 / 3 / 9
10,495
525
6,241
11,386
3,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Nevix8
Poseidon
12
2 / 12 / 6
8,598
430
6,548
11,253
3,066
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
francesco343
Achilles
14
2 / 2 / 2
9,379
469
1,872
11,219
10,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
kikill2
Artemis
11
2 / 13 / 1
8,076
404
3,943
12,305
4,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
skunacks
Fenrir
15
12 / 8 / 5
10,926
546
16,242
22,427
9,885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
6 / 6 / 3
10,011
501
6,617
23,104
15,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
41
40
Kills
24
25
Deaths
41
41
Assists
17
Player
Kills
Deaths
Assists
KDA
W
11
4
8
3.75
W
Bellona
Flankzy
Bellona
2
9
8
0.67
W
Janus
KURAXv1
Janus
10
6
9
2.42
W
Tsukuyomi
Meliiodaaas
Tsukuyomi
14
3
7
5.83
L
Poseidon
Nevix8
Poseidon
2
12
6
0.42
L
Achilles
francesco343
Achilles
2
2
2
1.5
L
Artemis
kikill2
Artemis
2
13
1
0.19
L
Fenrir
skunacks
Fenrir
12
8
5
1.81
W
Hachiman
tomyshelbypk
Hachiman
3
3
9
2.5
L
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,224
Damage
35,222
55,507
Taken
80,308
26,492
Mitigated
43,684
8,413
Healing
14,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,438
3,009
0
1,099
9,893
6,603
1,188
2,608
7,285
0
34,724
W
Bellona
Flankzy
Bellona
5,734
2,634
0
319
11,787
8,080
278
1,751
9,945
0
24,255
W
Janus
KURAXv1
Janus
12,798
1,959
0
772
10,389
3,058
906
3,313
7,076
38,552
0
W
Tsukuyomi
Meliiodaaas
Tsukuyomi
20,013
5,666
0
3,087
12,052
4,944
90
2,700
9,274
0
68,802
L
Poseidon
Nevix8
Poseidon
6,548
1,460
0
0
11,253
3,066
0
3,614
7,459
26,405
0
L
Achilles
francesco343
Achilles
1,872
392
0
3,676
11,219
10,998
2,150
1,424
9,755
0
31,508
L
Artemis
kikill2
Artemis
3,943
1,890
0
303
12,305
4,493
1,318
1,807
10,294
0
25,330
L
Fenrir
skunacks
Fenrir
16,242
6,098
0
6,166
22,427
9,885
30
2,284
19,999
0
51,791
W
Hachiman
tomyshelbypk
Hachiman
6,241
4,075
0
3,136
11,386
3,807
774
2,793
8,593
0
60,703
L
6,617
2,137
0
4,007
23,104
15,242
429
3,003
20,003
36,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,262
Gold Earned
46,990
375
Minions Killed
271
0
Camps Cleared
0
1,853,045
Distance Traveled
1,581,666
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,832
542
61
3
0
362,679
1
W
Bellona
8,379
419
37
2
0
363,384
6
W
Janus
10,281
514
59
3
0
371,310
4
W
Tsukuyomi
11,275
564
100
5
0
408,177
0
L
Poseidon
8,598
430
42
2
0
269,589
0
L
Achilles
9,379
469
60
3
0
302,328
0
L
Artemis
8,076
404
40
2
0
303,105
0
L
Fenrir
10,926
546
71
4
0
311,567
0
W
Hachiman
10,495
525
118
6
0
347,495
3
L
Athena
10,011
501
58
3
0
395,077
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role