Player Matchup

Tiamat
Tiamat
Masters
Himuto
Tiamat
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Platinum II
SirWariat
Medusa
Platinum II
Level 160
God Stats
11W - 5L
1,948 SR
Queue Stats
90W - 84L
1,948 MMR
Party 2
Kali
Kali
Diamond III
StrongEstetTV
Kali
Diamond III
Level 155
God Stats
14W - 17L
1,579 SR
Queue Stats
908W - 902L
2,198 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond IV
Triskeiro
Sun Wukong
Diamond IV
Level 160
God Stats
18W - 17L
1,583 SR
Queue Stats
208W - 209L
2,116 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
Xcerber
Kuzenbo
Platinum I
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 153
1,622 SR
1,852 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 137
1,634 SR
2,088 MMR
Vulcan
Vulcan
Diamond V
GT9o6
Vulcan
Diamond V
Level 160
God Stats
13W - 8L
1,733 SR
Queue Stats
476W - 477L
2,132 MMR
Solo
Ares
Ares
Diamond III
JuuzouSuzuyaRe
Ares
Diamond III
Level 155
God Stats
1W - 1L
1,784 SR
Queue Stats
260W - 256L
2,137 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
PreciseAxis4
Cu Chulainn
Diamond V
Level 160
God Stats
1W - 3L
1,285 SR
Queue Stats
249W - 238L
1,930 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond III
Zynnon
Tsukuyomi
Diamond III
Level 143
God Stats
8W - 6L
1,674 SR
Queue Stats
151W - 138L
2,245 MMR
Solo
Anhur
Anhur
Platinum I
lowrezbad
Anhur
Platinum I
Level 65
God Stats
2W - 6L
1,695 SR
Queue Stats
87W - 77L
1,997 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Himuto
Tiamat
20
5 / 5 / 6
14,856
594
19,952
15,472
12,647
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
SirWariat
Medusa
20
6 / 1 / 4
15,302
612
19,078
18,094
8,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 5 / 5
14,417
577
15,354
25,729
12,009
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
Triskeiro
Sun Wukong
20
3 / 2 / 6
13,995
560
17,731
27,119
25,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kuzenbo
Xcerber
Kuzenbo
17
2 / 2 / 11
13,585
543
7,844
27,301
37,782
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
JanusSetAphroditeAthenaChernobog

VS

Bans
ApolloSobekScyllaKhepriThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
GT9o6
Vulcan
18
5 / 3 / 4
12,737
509
19,841
13,080
6,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 6 / 9
12,299
492
7,468
19,924
20,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cu Chulainn
PreciseAxis4
Cu Chulainn
18
1 / 5 / 6
11,635
465
12,082
29,365
18,809
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
Zynnon
Tsukuyomi
20
4 / 7 / 8
13,489
540
18,256
20,042
8,349
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
lowrezbad
Anhur
20
2 / 4 / 3
12,780
511
15,969
25,526
10,478
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
45
25
Kills
15
15
Deaths
25
32
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Vulcan
GT9o6
Vulcan
5
3
4
2.33
W
Tiamat
Himuto
Tiamat
5
5
6
1.6
L
3
6
9
1.25
L
Cu Chulainn
PreciseAxis4
Cu Chulainn
1
5
6
0.8
W
Medusa
SirWariat
Medusa
6
1
4
8
W
9
5
5
2.3
W
Sun Wukong
Triskeiro
Sun Wukong
3
2
6
3
W
Kuzenbo
Xcerber
Kuzenbo
2
2
11
3.75
L
Tsukuyomi
Zynnon
Tsukuyomi
4
7
8
1.14
L
Anhur
lowrezbad
Anhur
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,959
Damage
73,616
113,715
Taken
107,937
97,131
Mitigated
64,500
38,839
Healing
23,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
GT9o6
Vulcan
19,841
5,480
0
2,136
13,080
6,040
250
5,463
7,617
104,906
0
W
Tiamat
Himuto
Tiamat
19,952
1,249
0
3,576
15,472
12,647
499
6,106
9,366
123,966
0
L
7,468
179
0
700
19,924
20,824
0
6,390
13,534
19,661
0
L
Cu Chulainn
PreciseAxis4
Cu Chulainn
12,082
2,412
0
6,481
29,365
18,809
214
8,324
21,041
5,996
76,214
W
Medusa
SirWariat
Medusa
19,078
12,612
0
9,602
18,094
8,895
9,219
3,176
14,918
0
129,794
W
15,354
6,510
0
8,914
25,729
12,009
1,190
9,554
15,490
0
99,221
W
Sun Wukong
Triskeiro
Sun Wukong
17,731
3,398
0
8,492
27,119
25,798
918
4,111
22,148
0
105,707
W
Kuzenbo
Xcerber
Kuzenbo
7,844
2,677
0
8,255
27,301
37,782
209
7,180
20,121
36,073
0
L
Tsukuyomi
Zynnon
Tsukuyomi
18,256
5,052
0
5,080
20,042
8,349
0
6,541
13,501
0
115,802
L
Anhur
lowrezbad
Anhur
15,969
7,040
0
8,791
25,526
10,478
1,134
4,277
21,249
0
109,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,155
Gold Earned
62,940
791
Minions Killed
766
0
Camps Cleared
0
2,516,425
Distance Traveled
2,389,032
37
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,737
509
205
8
0
493,984
6
W
Tiamat
14,856
594
217
9
0
470,558
6
L
Ares
12,299
492
30
1
0
484,690
13
L
Cu Chulainn
11,635
465
152
6
0
456,600
5
W
Medusa
15,302
612
193
8
0
494,327
10
W
Kali
14,417
577
143
6
0
529,710
6
W
Sun Wukong
13,995
560
187
7
0
488,490
9
W
Kuzenbo
13,585
543
51
2
0
533,340
6
L
Tsukuyomi
13,489
540
189
8
0
497,995
3
L
Anhur
12,780
511
190
8
0
455,763
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role