Player Matchup

Ares
Ares
joeyloveskittens
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,638 Elo+
Party 2
Yemoja
Yemoja
oovoojaverr
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,389 Elo+
Party 2
Bacchus
Bacchus
stijnloveshorses
Bacchus
Level 14
God Stats
2W - 0L
1,745 SR
Queue Stats
8W - 6L
1,573 Elo+
Party 2
Team Averages
Level 17
1,582 SR
1,533 Elo+

VS

Team Averages
Level 42
1,779 SR
1,582 Elo+
Tiamat
Tiamat
DavidPameten
Tiamat
Level 86
God Stats
1W - 2L
1,812 SR
Queue Stats
22W - 12L
1,512 Elo+
Party 1
Ymir
Ymir
MarinSan13
Ymir
Level 17
God Stats
3W - 1L
1,830 SR
Queue Stats
17W - 9L
1,582 Elo+
Party 1
Neith
Neith
muletomartin
Neith
Level 24
God Stats
1W - 1L
1,695 SR
Queue Stats
12W - 3L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 5
7,982
665
6,639
8,514
3,302
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
12
1 / 0 / 8
8,399
700
5,070
5,881
3,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
7 / 3 / 4
8,853
738
9,748
9,120
5,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
1 / 3 / 3
7,272
606
6,328
5,804
3,058
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

10
1 / 2 / 3
7,507
626
3,731
9,944
6,153
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
3 / 6 / 2
7,951
663
7,311
9,031
3,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
11
Kills
5
5
Deaths
11
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
3
3
0.83
L
1
2
3
1.25
W
3
2
5
2.75
L
3
6
2
0.67
W
Yemoja
1
0
8
5
W
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,457
Damage
17,370
23,515
Taken
24,779
11,876
Mitigated
12,234
6,806
Healing
2,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
6,328
468
0
1,176
5,804
3,058
0
4,292
1,379
25,150
0
L
3,731
559
0
110
9,944
6,153
0
8,345
1,337
7,851
0
W
6,639
707
0
1,736
8,514
3,302
108
3,601
4,913
23,878
0
L
7,311
3,440
0
948
9,031
3,023
0
8,135
594
0
19,453
W
Yemoja
5,070
999
1,857
2,225
5,881
3,526
218
3,084
2,797
25,314
0
W
9,748
423
0
988
9,120
5,048
114
3,506
5,614
33,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,234
Gold Earned
22,730
123
Minions Killed
82
0
Camps Cleared
0
614,148
Distance Traveled
596,404
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,272
606
33
3
0
199,101
1
L
Ymir
7,507
626
14
1
0
210,597
1
W
Ares
7,982
665
27
2
0
206,243
3
L
Neith
7,951
663
35
3
0
186,706
1
W
Yemoja
8,399
700
46
4
0
210,436
3
W
Bacchus
8,853
738
50
4
0
197,469
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role