Player Matchup

Gilgamesh
Gilgamesh
ESSKETIIIIT
Gilgamesh
Level 119
God Stats
31W - 25L
1,716 SR
Queue Stats
103W - 103L
1,625 Elo+
Solo
Anhur
Anhur
Jonas
Anhur
Level 157
God Stats
5W - 4L
1,591 SR
Queue Stats
236W - 136L
1,724 Elo+
Party 1
Baron Samedi
Baron Samedi
NoBuenos
Baron Samedi
Level 153
God Stats
2W - 1L
1,899 SR
Queue Stats
99W - 48L
1,819 Elo+
Party 1
Tiamat
Tiamat
SamJaeger
Tiamat
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 146
1,677 SR
1,667 Elo+

VS

Team Averages
Level 149
1,854 SR
1,883 Elo+
Janus
Janus
Ascndr
Janus
Level 157
God Stats
2W - 0L
1,508 SR
Queue Stats
292W - 65L
1,902 Elo+
Party 2
Hou Yi
Hou Yi
Insectosaurus
Hou Yi
Level 159
God Stats
44W - 10L
1,990 SR
Queue Stats
701W - 203L
1,899 Elo+
Party 2
Sun Wukong
Sun Wukong
origamikiller100
Sun Wukong
Level 125
God Stats
8W - 1L
2,033 SR
Queue Stats
401W - 111L
1,951 Elo+
Party 2
Terra
Terra
origamikiller101
Terra
Level 153
God Stats
4W - 1L
1,885 SR
Queue Stats
32W - 15L
1,781 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ESSKETIIIIT
Gilgamesh
16
5 / 7 / 2
10,930
781
9,584
18,108
14,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Jonas
Anhur
18
5 / 8 / 2
12,160
869
8,560
13,983
5,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
NoBuenos
Baron Samedi
18
0 / 8 / 12
11,694
835
9,554
16,516
16,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
SamJaeger
Tiamat
16
2 / 7 / 2
10,510
751
17,021
16,630
11,618
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ascndr
Janus
18
5 / 5 / 16
12,343
882
13,401
14,024
5,154
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
10 / 3 / 11
13,174
941
17,995
16,827
7,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
origamikiller100
Sun Wukong
19
10 / 3 / 9
12,764
912
16,064
16,701
14,449
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 3 / 17
11,845
846
9,852
19,197
19,526
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
83
12
Kills
30
30
Deaths
14
18
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Janus
Ascndr
Janus
5
5
16
2.6
L
Gilgamesh
ESSKETIIIIT
Gilgamesh
5
7
2
0.86
W
10
3
11
5.17
L
Anhur
Jonas
Anhur
5
8
2
0.75
L
Baron Samedi
NoBuenos
Baron Samedi
0
8
12
0.75
L
Tiamat
SamJaeger
Tiamat
2
7
2
0.43
W
Sun Wukong
origamikiller100
Sun Wukong
10
3
9
4.83
W
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,719
Damage
57,312
65,237
Taken
66,749
48,808
Mitigated
46,202
10,128
Healing
24,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Ascndr
Janus
13,401
1,151
0
1,622
14,024
5,154
2,208
6,607
7,178
54,636
0
L
Gilgamesh
ESSKETIIIIT
Gilgamesh
9,584
2,798
0
1,468
18,108
14,564
0
5,953
12,155
0
33,348
W
17,995
11,886
0
6,620
16,827
7,073
4,115
6,759
9,958
0
53,636
L
Anhur
Jonas
Anhur
8,560
3,641
0
2,323
13,983
5,850
272
4,907
9,076
0
47,429
L
Baron Samedi
NoBuenos
Baron Samedi
9,554
876
541
2,486
16,516
16,776
377
5,311
11,205
41,061
0
L
Tiamat
SamJaeger
Tiamat
17,021
1,550
162
3,148
16,630
11,618
961
7,512
9,118
46,283
0
W
Sun Wukong
origamikiller100
Sun Wukong
16,064
5,884
0
5,701
16,701
14,449
860
5,615
10,433
0
37,880
W
9,852
1,452
3,276
6,816
19,197
19,526
271
7,474
11,041
25,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,294
Gold Earned
50,126
271
Minions Killed
258
12
Camps Cleared
13
952,229
Distance Traveled
1,118,959
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,343
882
94
7
4
281,732
1
L
Gilgamesh
10,930
781
32
2
1
245,353
1
W
Hou Yi
13,174
941
78
6
5
244,506
1
L
Anhur
12,160
869
82
6
4
221,023
0
L
Baron Samedi
11,694
835
89
6
4
232,075
0
L
Tiamat
10,510
751
68
5
3
253,778
1
W
Sun Wukong
12,764
912
56
4
4
309,475
0
W
Terra
11,845
846
30
2
0
283,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role