Player Matchup

Danzaburou
Danzaburou
Platinum II
Danielgold8607
Danzaburou
Platinum II
Level 160
God Stats
3W - 5L
1,624 SR
Queue Stats
199W - 182L
1,912 MMR
Solo
Ares
Ares
Platinum V
Dildõ
Ares
Platinum V
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 36L
1,790 MMR
Solo
Scylla
Scylla
Platinum II
Liefwarrior
Scylla
Platinum II
Level 156
God Stats
2W - 2L
1,578 SR
Queue Stats
67W - 51L
1,921 MMR
Solo
King Arthur
King Arthur
Diamond V
SafeSquash90418
King Arthur
Diamond V
Level 121
God Stats
15W - 24L
1,536 SR
Queue Stats
284W - 275L
2,130 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum II
bryuzi
Tsukuyomi
Platinum II
Level 148
God Stats
2W - 5L
1,400 SR
Queue Stats
181W - 177L
1,853 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,528 SR
1,921 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 123
1,622 SR
1,867 MMR
Nemesis
Nemesis
Platinum II
Johnmr23
Nemesis
Platinum II
Level 147
God Stats
13W - 15L
1,165 SR
Queue Stats
824W - 785L
1,909 MMR
Solo
Xbalanque
Xbalanque
Platinum III
Sagitax
Xbalanque
Platinum III
Level 127
God Stats
2W - 2L
1,882 SR
Queue Stats
152W - 159L
1,848 MMR
Solo
Raijin
Raijin
Diamond V
Smоked
Raijin
Diamond V
Level 88
God Stats
5W - 8L
1,728 SR
Queue Stats
72W - 59L
2,190 MMR
Solo
Hou Yi
Hou Yi
Platinum V
bishoplelele
Hou Yi
Platinum V
Level 126
God Stats
2W - 1L
1,838 SR
Queue Stats
37W - 29L
1,891 MMR
Solo
Ymir
Ymir
Platinum IV
shakenbake1234
Ymir
Platinum IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Danielgold8607
Danzaburou
16
0 / 5 / 0
9,474
474
7,602
15,653
5,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Dildõ
Ares
14
3 / 5 / 1
9,050
453
6,015
20,030
11,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
16
1 / 2 / 2
9,222
461
8,671
9,336
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
SafeSquash90418
King Arthur
15
1 / 4 / 1
9,236
462
7,621
14,399
12,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
bryuzi
Tsukuyomi
15
1 / 9 / 2
9,281
464
8,083
16,516
5,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ApolloTiamatAthenaLokiGuan Yu

VS

Bans
SetSobekTyrCerberusCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Johnmr23
Nemesis
17
4 / 2 / 11
11,052
553
10,211
11,677
6,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
Sagitax
Xbalanque
19
1 / 1 / 8
11,710
586
4,485
11,038
3,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
Smоked
Raijin
19
8 / 0 / 10
12,252
613
21,951
11,042
4,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
20
7 / 0 / 4
12,568
628
12,454
13,519
5,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
5 / 3 / 9
11,232
562
6,100
13,333
11,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
67
6
Kills
25
25
Deaths
6
6
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Danielgold8607
Danzaburou
0
5
0
0
L
Ares
Dildõ
Ares
3
5
1
0.7
W
Nemesis
Johnmr23
Nemesis
4
2
11
4.75
L
Scylla
1
2
2
1
L
King Arthur
SafeSquash90418
King Arthur
1
4
1
0.38
W
Xbalanque
Sagitax
Xbalanque
1
1
8
5
W
Raijin
Smоked
Raijin
8
0
10
13
W
Hou Yi
7
0
4
9
L
Tsukuyomi
bryuzi
Tsukuyomi
1
9
2
0.22
W
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,992
Damage
55,201
75,934
Taken
60,609
38,353
Mitigated
31,894
16,706
Healing
24,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Danielgold8607
Danzaburou
7,602
3,586
0
5,123
15,653
5,326
0
2,472
13,181
0
67,007
L
Ares
Dildõ
Ares
6,015
613
0
2,163
20,030
11,567
0
10,980
9,050
33,054
0
W
Nemesis
Johnmr23
Nemesis
10,211
5,145
0
1,008
11,677
6,188
996
2,725
8,902
0
70,751
L
Scylla
8,671
502
0
2,626
9,336
2,858
0
4,594
4,742
71,493
0
L
King Arthur
SafeSquash90418
King Arthur
7,621
1,021
0
2,900
14,399
12,721
0
4,817
9,582
0
56,084
W
Xbalanque
Sagitax
Xbalanque
4,485
1,947
0
5,098
11,038
3,994
2,800
717
9,971
0
74,968
W
Raijin
Smоked
Raijin
21,951
1,581
394
6,396
11,042
4,519
291
4,364
6,628
110,709
0
W
Hou Yi
12,454
7,472
0
8,704
13,519
5,572
2,201
1,663
11,802
0
101,254
L
Tsukuyomi
bryuzi
Tsukuyomi
8,083
2,376
0
3,894
16,516
5,881
136
5,188
11,328
0
76,967
W
6,100
941
0
3,282
13,333
11,621
174
5,528
7,805
21,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,263
Gold Earned
58,814
593
Minions Killed
644
0
Camps Cleared
0
1,698,690
Distance Traveled
1,977,641
20
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,474
474
136
7
0
306,309
1
L
Ares
9,050
453
40
2
0
324,938
8
W
Nemesis
11,052
553
98
5
0
452,957
6
L
Scylla
9,222
461
145
7
0
351,517
2
L
King Arthur
9,236
462
121
6
0
365,440
7
W
Xbalanque
11,710
586
150
8
0
387,840
7
W
Raijin
12,252
613
190
10
0
395,998
2
W
Hou Yi
12,568
628
176
9
0
353,652
10
L
Tsukuyomi
9,281
464
151
8
0
350,486
2
W
Ymir
11,232
562
30
2
0
387,194
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role