Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AceJay541
Izanami
Level 26
God Stats
2W - 2L
1,575 SR
Queue Stats
10W - 12L
1,195 Elo+
Solo
Arachne
Arachne
reiji-sama18
Arachne
Level 104
God Stats
10W - 9L
1,854 SR
Queue Stats
72W - 77L
1,411 Elo+
Solo
Team Averages
Level 64
1,643 SR
1,369 Elo+

VS

Team Averages
Level 53
1,449 SR
1,448 Elo+
Hercules
Hercules
 
Hercules
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BARBIE10188
Medusa
Level 57
God Stats
0W - 1L
1,431 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thoth
Thoth
JackBNimbl
Thoth
Level 67
God Stats
14W - 18L
1,417 SR
Queue Stats
23W - 26L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
6 / 1 / 3
9,375
670
8,350
11,229
8,823
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
AceJay541
Izanami
12
1 / 1 / 7
8,794
628
5,620
8,042
2,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
reiji-sama18
Arachne
13
3 / 2 / 5
9,215
658
5,566
9,932
3,261
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 3 / 3
8,146
582
4,008
7,993
10,166
Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
11
2 / 5 / 2
8,804
629
7,626
9,086
3,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thoth
12
1 / 2 / 3
8,510
608
9,764
6,270
1,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
10
Kills
4
4
Deaths
10
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
1
3
7.5
L
Hercules
 
Hercules
1
3
3
0.83
W
Izanami
AceJay541
Izanami
1
1
7
4.5
L
Medusa
2
5
2
0.6
L
Thoth
1
2
3
1.25
W
Arachne
reiji-sama18
Arachne
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,536
Damage
21,398
29,203
Taken
23,349
14,496
Mitigated
15,280
8,103
Healing
4,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,350
1,247
1,626
968
11,229
8,823
61
2,995
7,942
0
22,443
L
Hercules
 
Hercules
4,008
1,533
0
903
7,993
10,166
0
0
7,993
0
20,555
W
Izanami
AceJay541
Izanami
5,620
3,914
1,576
1,500
8,042
2,412
269
3,465
4,129
0
38,048
L
Medusa
7,626
4,077
0
1,874
9,086
3,152
159
0
9,086
0
20,359
L
Thoth
9,764
132
0
2,157
6,270
1,962
0
44
6,226
50,854
0
W
Arachne
reiji-sama18
Arachne
5,566
4,418
0
2,433
9,932
3,261
250
2,290
7,360
0
36,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,384
Gold Earned
25,460
160
Minions Killed
169
0
Camps Cleared
0
722,521
Distance Traveled
683,793
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,375
670
24
2
0
262,455
0
L
Hercules
8,146
582
31
2
0
235,022
1
W
Izanami
8,794
628
84
6
0
211,382
2
L
Medusa
8,804
629
42
3
0
218,296
0
L
Thoth
8,510
608
96
7
0
230,475
3
W
Arachne
9,215
658
52
4
0
248,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role