Player Matchup

Discordia
Discordia
BUNECON4
Discordia
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 12L
1,537 Elo+
Party 1
Kali
Kali
M4drug1nha
Kali
Level 27
God Stats
6W - 5L
1,673 SR
Queue Stats
269W - 282L
1,522 Elo+
Solo
Kukulkan
Kukulkan
MorenaMisteriosa
Kukulkan
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Zeus
Zeus
gusmaos
Zeus
Level 29
God Stats
33W - 52L
1,344 SR
Queue Stats
108W - 170L
1,363 Elo+
Solo
Hera
Hera
ratodacoka
Hera
Level 14
God Stats
42W - 47L
1,493 SR
Queue Stats
78W - 84L
1,344 Elo+
Solo
Team Averages
Level 16
1,502 SR
1,453 Elo+

VS

Team Averages
Level 18
1,467 SR
1,366 Elo+
Fenrir
Fenrir
Kikao13
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,316 Elo+
Party 2
Neith
Neith
LittleThay
Neith
Level 13
God Stats
6W - 8L
1,478 SR
Queue Stats
9W - 18L
1,341 Elo+
Party 2
Scylla
Scylla
Marcel_zs59
Scylla
Level 14
God Stats
1W - 2L
1,400 SR
Queue Stats
2W - 5L
1,242 Elo+
Solo
Tiamat
Tiamat
TheLegacyZyzz
Tiamat
Level 27
God Stats
17W - 18L
1,607 SR
Queue Stats
90W - 80L
1,558 Elo+
Solo
Merlin
Merlin
ZAUBERK0
Merlin
Level 21
God Stats
4W - 8L
1,353 SR
Queue Stats
62W - 59L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BUNECON4
Discordia
18
1 / 1 / 18
11,418
952
11,374
4,850
1,562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
13 / 2 / 12
14,383
1,199
25,565
18,185
7,492
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
4 / 2 / 12
11,338
945
12,060
4,741
1,491
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
gusmaos
Zeus
18
7 / 2 / 8
12,042
1,004
11,329
8,258
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 3 / 13
10,943
912
11,406
7,535
2,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

253

VS

Team 2 Tickets

71

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kikao13
Fenrir
15
2 / 8 / 4
10,230
853
4,565
15,703
6,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Neith
15
1 / 6 / 3
10,409
867
4,105
9,680
3,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
16
0 / 6 / 5
9,837
820
1,421
14,565
6,352
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

18
4 / 3 / 4
12,284
1,024
18,343
19,261
9,855
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
ZAUBERK0
Merlin
17
3 / 5 / 3
11,543
962
10,186
18,772
6,533
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
29
27
Kills
10
10
Deaths
28
63
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Discordia
BUNECON4
Discordia
1
1
18
10
L
Fenrir
Kikao13
Fenrir
2
8
4
0.5
L
Neith
1
6
3
0.42
W
13
2
12
9.5
L
Scylla
0
6
5
0.42
W
4
2
12
5
L
4
3
4
2
L
Merlin
ZAUBERK0
Merlin
3
5
3
0.9
W
Zeus
gusmaos
Zeus
7
2
8
5.5
W
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,734
Damage
38,620
43,569
Taken
77,981
15,301
Mitigated
32,679
6,776
Healing
5,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BUNECON4
Discordia
11,374
447
0
440
4,850
1,562
0
3,850
1,000
35,111
0
L
Fenrir
Kikao13
Fenrir
4,565
1,709
0
642
15,703
6,278
0
7,345
8,358
0
9,336
L
Neith
4,105
1,758
0
906
9,680
3,661
0
7,335
2,345
0
17,349
W
25,565
17,133
0
4,748
18,185
7,492
0
11,319
6,866
0
44,109
L
Scylla
1,421
287
0
0
14,565
6,352
0
10,203
3,768
3,446
0
W
12,060
899
0
623
4,741
1,491
0
3,690
1,051
28,987
0
L
18,343
861
151
3,817
19,261
9,855
0
8,108
11,153
52,676
0
L
Merlin
ZAUBERK0
Merlin
10,186
1,296
0
0
18,772
6,533
0
13,178
5,594
32,897
0
W
Zeus
gusmaos
Zeus
11,329
1,945
18
947
8,258
2,373
0
5,683
2,575
31,973
0
W
11,406
3,657
0
0
7,535
2,383
0
5,408
2,127
25,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,124
Gold Earned
54,303
215
Minions Killed
187
12
Camps Cleared
3
1,083,118
Distance Traveled
827,500
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,418
952
71
6
0
213,107
0
L
Fenrir
10,230
853
9
1
0
137,428
0
L
Neith
10,409
867
37
3
2
117,834
0
W
Kali
14,383
1,199
30
3
5
273,896
0
L
Scylla
9,837
820
2
0
0
178,172
0
W
Kukulkan
11,338
945
52
4
0
206,379
1
L
Tiamat
12,284
1,024
87
7
1
211,328
0
L
Merlin
11,543
962
52
4
0
182,738
0
W
Zeus
12,042
1,004
35
3
4
177,653
0
W
Hera
10,943
912
27
2
3
212,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role