Player Matchup

Horus
Horus
joeyloveskittens
Horus
Level 7
God Stats
3W - 0L
1,607 SR
Queue Stats
7W - 3L
1,612 Elo+
Party 2
Olorun
Olorun
oovoojaverr
Olorun
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,364 Elo+
Party 2
Fenrir
Fenrir
stijnloveshorses
Fenrir
Level 14
God Stats
1W - 1L
1,731 SR
Queue Stats
8W - 6L
1,547 Elo+
Party 2
Team Averages
Level 16
1,613 SR
1,508 Elo+

VS

Team Averages
Level 48
1,628 SR
1,364 Elo+
Hel
Hel
Bobopowa
Hel
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,247 Elo+
Party 1
Mulan
Mulan
EternalDarnkes1
Mulan
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 92L
1,370 Elo+
Party 1
Izanami
Izanami
MrTrololo255
Izanami
Level 68
God Stats
8W - 4L
1,883 SR
Queue Stats
152W - 171L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 13
11,398
760
10,280
10,474
9,348
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Olorun
16
7 / 1 / 10
11,901
793
10,967
9,983
3,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
8 / 5 / 6
11,197
746
11,099
10,619
7,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 3
8,811
587
7,189
10,640
2,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 7 / 4
9,382
625
6,186
16,399
10,496
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
MrTrololo255
Izanami
13
3 / 6 / 3
9,961
664
8,370
13,332
4,074
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
21
Kills
6
6
Deaths
21
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
L
2
7
4
0.57
L
Izanami
MrTrololo255
Izanami
3
6
3
0.75
W
6
0
13
12.5
W
Olorun
7
1
10
12
W
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,346
Damage
21,745
31,076
Taken
40,371
20,716
Mitigated
17,523
14,010
Healing
7,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,189
1,767
1,584
1,762
10,640
2,953
92
2,989
7,426
20,161
0
L
6,186
1,430
0
2,243
16,399
10,496
0
5,225
10,824
0
29,024
L
Izanami
MrTrololo255
Izanami
8,370
6,342
0
2,087
13,332
4,074
215
3,126
9,855
0
61,863
W
10,280
4,869
1,908
4,196
10,474
9,348
264
2,468
7,582
0
39,174
W
Olorun
10,967
6,777
771
5,975
9,983
3,993
2,271
2,599
7,050
59,416
0
W
11,099
1,734
0
1,160
10,619
7,375
0
1,377
9,149
0
52,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,496
Gold Earned
28,154
203
Minions Killed
177
0
Camps Cleared
0
858,302
Distance Traveled
686,830
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,811
587
26
2
0
181,950
1
L
Mulan
9,382
625
56
4
0
257,432
1
L
Izanami
9,961
664
95
6
0
247,448
3
W
Horus
11,398
760
44
3
0
298,756
1
W
Olorun
11,901
793
101
7
0
287,113
3
W
Fenrir
11,197
746
58
4
0
272,433
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role