Player Matchup

The Morrigan
The Morrigan
GemDealer
The Morrigan
Level 25
God Stats
1W - 1L
1,889 SR
Queue Stats
127W - 31L
1,688 Elo+
Party 2
Mercury
Mercury
Klesokles
Mercury
Level 106
God Stats
24W - 33L
1,496 SR
Queue Stats
24W - 36L
1,396 Elo+
Solo
Bacchus
Bacchus
Nessram
Bacchus
Level 109
God Stats
1W - 1L
1,846 SR
Queue Stats
85W - 36L
1,601 Elo+
Party 2
Danzaburou
Danzaburou
jetmar
Danzaburou
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,153 Elo+
Solo
Team Averages
Level 67
1,683 SR
1,460 Elo+

VS

Team Averages
Level 98
1,614 SR
1,438 Elo+
Aphrodite
Aphrodite
Rosiii
Aphrodite
Level 157
God Stats
10W - 11L
1,640 SR
Queue Stats
13W - 18L
1,376 Elo+
Party 1
Sol
Sol
SpringStreetGoon
Sol
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Yasmori
Mulan
Level 82
God Stats
10W - 15L
1,488 SR
Queue Stats
13W - 18L
1,376 Elo+
Party 1
Achilles
Achilles
kanbar_11
Achilles
Level 64
God Stats
1W - 0L
1,829 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GemDealer
The Morrigan
19
2 / 1 / 4
11,583
772
18,372
12,220
5,597
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Klesokles
Mercury
16
1 / 7 / 1
9,632
642
5,655
17,370
7,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Nessram
Bacchus
15
2 / 1 / 3
9,804
654
8,707
20,477
30,097
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
jetmar
Danzaburou
14
2 / 7 / 1
9,426
628
1,347
13,182
8,733

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Rosiii
Aphrodite
17
6 / 2 / 4
11,752
783
11,645
10,987
7,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
4 / 1 / 3
12,694
846
16,113
13,240
5,301
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mulan
Yasmori
Mulan
16
3 / 2 / 7
10,759
717
8,741
11,848
7,417
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
kanbar_11
Achilles
16
3 / 2 / 7
10,816
721
11,393
15,595
13,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
7
Kills
16
16
Deaths
7
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
GemDealer
The Morrigan
2
1
4
4
L
Mercury
Klesokles
Mercury
1
7
1
0.21
L
Bacchus
Nessram
Bacchus
2
1
3
3.5
W
Aphrodite
Rosiii
Aphrodite
6
2
4
4
W
4
1
3
5.5
W
Mulan
Yasmori
Mulan
3
2
7
3.25
L
Danzaburou
jetmar
Danzaburou
2
7
1
0.36
W
Achilles
kanbar_11
Achilles
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,081
Damage
47,892
63,249
Taken
51,670
51,630
Mitigated
33,045
9,930
Healing
24,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
GemDealer
The Morrigan
18,372
3,265
0
2,144
12,220
5,597
610
5,410
6,810
92,035
1,918
L
Mercury
Klesokles
Mercury
5,655
3,501
0
3,841
17,370
7,203
0
9,824
7,546
0
32,912
L
Bacchus
Nessram
Bacchus
8,707
1,200
0
3,640
20,477
30,097
31
10,131
10,346
25,824
0
W
Aphrodite
Rosiii
Aphrodite
11,645
1,285
7,748
7,659
10,987
7,178
1,177
6,944
4,043
51,474
0
W
16,113
6,446
0
6,921
13,240
5,301
5,503
6,390
6,850
72,475
0
W
Mulan
Yasmori
Mulan
8,741
1,125
516
913
11,848
7,417
1,568
3,851
7,997
0
22,374
L
Danzaburou
jetmar
Danzaburou
1,347
101
0
305
13,182
8,733
412
2,987
10,195
0
11,514
W
Achilles
kanbar_11
Achilles
11,393
3,812
0
422
15,595
13,149
315
8,927
6,668
0
34,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,445
Gold Earned
46,021
236
Minions Killed
267
14
Camps Cleared
13
1,028,752
Distance Traveled
1,230,207
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,583
772
148
10
5
270,541
3
L
Mercury
9,632
642
47
3
6
254,688
0
L
Bacchus
9,804
654
26
2
2
326,520
1
W
Aphrodite
11,752
783
88
6
2
278,735
4
W
Sol
12,694
846
129
9
7
326,062
3
W
Mulan
10,759
717
22
1
2
294,802
1
L
Danzaburou
9,426
628
15
1
1
177,003
0
W
Achilles
10,816
721
28
2
2
330,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role