Player Matchup

Nemesis
Nemesis
Cardeni
Nemesis
Level 23
God Stats
27W - 22L
1,439 SR
Queue Stats
100W - 110L
1,442 Elo+
Solo
Skadi
Skadi
FlexFm
Skadi
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
188W - 173L
1,588 Elo+
Solo
Ra
Ra
Kisselini
Ra
Level 29
God Stats
2W - 8L
1,269 SR
Queue Stats
92W - 84L
1,612 Elo+
Solo
Odin
Odin
KleinerBauer
Odin
Level 29
God Stats
16W - 13L
1,502 SR
Queue Stats
107W - 89L
1,564 Elo+
Solo
Ares
Ares
Nauzika223
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 25
1,442 SR
1,541 Elo+

VS

Team Averages
Level 24
1,664 SR
1,570 Elo+
King Arthur
King Arthur
BahamutToGM
King Arthur
Level 19
God Stats
7W - 9L
1,721 SR
Queue Stats
110W - 76L
1,789 Elo+
Solo
Hachiman
Hachiman
Militant_NL
Hachiman
Level 14
God Stats
3W - 1L
1,624 SR
Queue Stats
154W - 134L
1,456 Elo+
Solo
Geb
Geb
Sodubal
Geb
Level 29
God Stats
26W - 16L
1,619 SR
Queue Stats
35W - 34L
1,525 Elo+
Solo
Loki
Loki
imnewlul
Loki
Level 29
God Stats
5W - 0L
1,662 SR
Queue Stats
18W - 18L
1,473 Elo+
Solo
Anubis
Anubis
xwmsven
Anubis
Level 29
God Stats
16W - 8L
1,692 SR
Queue Stats
62W - 48L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cardeni
Nemesis
13
4 / 2 / 5
8,203
586
3,264
7,986
3,151
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
FlexFm
Skadi
11
4 / 4 / 1
6,896
493
7,253
8,418
2,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 7 / 2
8,000
571
4,345
9,711
2,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 1 / 4
7,873
562
7,107
9,866
7,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 5 / 6
7,055
504
7,126
11,791
8,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BahamutToGM
King Arthur
14
2 / 4 / 1
7,885
563
5,960
11,207
6,540
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
Militant_NL
Hachiman
10
2 / 3 / 4
6,396
457
4,419
9,307
3,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
10
0 / 1 / 6
6,110
436
4,727
8,983
5,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
14
10 / 2 / 3
8,733
624
9,787
8,365
4,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Anubis
xwmsven
Anubis
14
5 / 3 / 6
8,342
596
9,693
7,335
3,364
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
39
13
Kills
19
19
Deaths
13
18
Assists
20
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BahamutToGM
King Arthur
2
4
1
0.63
L
Nemesis
Cardeni
Nemesis
4
2
5
3.25
L
Skadi
FlexFm
Skadi
4
4
1
1.13
L
1
7
2
0.29
L
2
1
4
4
W
Hachiman
Militant_NL
Hachiman
2
3
4
1.33
L
2
5
6
1
W
Geb
0
1
6
3
W
Loki
10
2
3
5.75
W
Anubis
xwmsven
Anubis
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,095
Damage
34,586
47,772
Taken
45,197
24,608
Mitigated
22,616
4,311
Healing
11,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BahamutToGM
King Arthur
5,960
971
0
2,193
11,207
6,540
0
180
11,027
0
51,253
L
Nemesis
Cardeni
Nemesis
3,264
1,807
0
275
7,986
3,151
0
924
7,062
0
30,449
L
Skadi
FlexFm
Skadi
7,253
3,048
0
1,120
8,418
2,665
48
1,947
6,471
0
40,840
L
4,345
1,353
0
1,834
9,711
2,664
0
5,201
4,510
52,069
0
L
7,107
2,844
0
350
9,866
7,542
714
1,487
8,379
0
47,253
W
Hachiman
Militant_NL
Hachiman
4,419
1,720
0
3,062
9,307
3,421
865
2,373
6,934
0
30,933
L
7,126
545
0
732
11,791
8,586
324
4,861
6,930
14,421
0
W
Geb
4,727
823
648
1,820
8,983
5,238
453
3,142
5,841
21,692
0
W
Loki
9,787
3,541
0
851
8,365
4,053
0
2,097
6,176
0
54,050
W
Anubis
xwmsven
Anubis
9,693
443
0
2,715
7,335
3,364
694
3,410
3,748
54,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,027
Gold Earned
37,466
361
Minions Killed
376
0
Camps Cleared
0
1,263,715
Distance Traveled
1,311,694
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,885
563
112
8
0
274,400
3
L
Nemesis
8,203
586
63
5
0
296,036
0
L
Skadi
6,896
493
67
5
0
216,551
7
L
Ra
8,000
571
108
8
0
237,972
3
L
Odin
7,873
562
104
7
0
238,272
0
W
Hachiman
6,396
457
58
4
0
233,864
3
L
Ares
7,055
504
19
1
0
274,884
3
W
Geb
6,110
436
19
1
0
279,063
4
W
Loki
8,733
624
98
7
0
296,715
0
W
Anubis
8,342
596
89
6
0
227,652
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role