Player Matchup

Arachne
Arachne
Jølly8
Arachne
Level 23
God Stats
36W - 17L
1,599 SR
Queue Stats
71W - 89L
1,404 Elo+
Solo
Gilgamesh
Gilgamesh
Maste Wolf 007
Gilgamesh
Level 20
God Stats
1W - 4L
1,308 SR
Queue Stats
13W - 28L
1,261 Elo+
Party 2
Hel
Hel
Mdog18901
Hel
Level 24
God Stats
4W - 10L
1,473 SR
Queue Stats
100W - 185L
1,262 Elo+
Party 2
Fenrir
Fenrir
Prime forse
Fenrir
Level 29
God Stats
43W - 61L
1,338 SR
Queue Stats
202W - 285L
1,377 Elo+
Party 2
Danzaburou
Danzaburou
yourownfau1t
Danzaburou
Level 22
God Stats
175W - 266L
1,289 SR
Queue Stats
180W - 276L
1,237 Elo+
Party 2
Team Averages
Level 24
1,401 SR
1,308 Elo+

VS

Team Averages
Level 16
1,648 SR
1,439 Elo+
Yemoja
Yemoja
BRANDOL0RiAN
Yemoja
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 17L
1,015 Elo+
Solo
Poseidon
Poseidon
EugeneisBroke
Poseidon
Level 4
God Stats
4W - 1L
1,827 SR
Queue Stats
4W - 5L
1,322 Elo+
Party 1
Nu Wa
Nu Wa
Jermy02-
Nu Wa
Level 16
God Stats
19W - 8L
1,825 SR
Queue Stats
80W - 40L
1,782 Elo+
Party 3
Persephone
Persephone
SalisBroke
Persephone
Level 44
God Stats
4W - 1L
1,381 SR
Queue Stats
25W - 31L
1,287 Elo+
Party 1
Neith
Neith
Y33ZY-_-KING
Neith
Level 6
God Stats
5W - 3L
1,709 SR
Queue Stats
13W - 4L
1,788 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Jølly8
Arachne
17
5 / 7 / 4
11,447
1,041
11,142
18,120
5,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
Maste Wolf 007
Gilgamesh
16
0 / 12 / 4
9,620
875
3,797
22,530
7,571
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
0 / 3 / 5
9,732
885
5,729
14,753
5,252
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
16
8 / 4 / 1
11,937
1,085
14,618
18,890
5,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
yourownfau1t
Danzaburou
16
1 / 6 / 5
10,032
912
4,325
17,872
4,672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

45

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
2 / 1 / 16
12,163
1,106
7,310
5,541
7,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
EugeneisBroke
Poseidon
18
5 / 7 / 13
11,187
1,017
15,576
9,494
3,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Jermy02-
Nu Wa
20
13 / 0 / 15
12,891
1,172
35,640
8,566
3,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
SalisBroke
Persephone
18
7 / 3 / 13
11,793
1,072
9,223
7,978
3,212
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
5 / 3 / 12
11,545
1,050
16,739
9,416
3,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
101
14
Kills
32
32
Deaths
14
19
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Yemoja
2
1
16
10
W
Poseidon
EugeneisBroke
Poseidon
5
7
13
1.64
W
Nu Wa
Jermy02-
Nu Wa
13
0
15
20.5
L
Arachne
Jølly8
Arachne
5
7
4
1
L
Gilgamesh
Maste Wolf 007
Gilgamesh
0
12
4
0.17
L
0
3
5
0.83
L
Fenrir
8
4
1
2.13
W
Persephone
SalisBroke
Persephone
7
3
13
4.5
W
5
3
12
3.67
L
Danzaburou
yourownfau1t
Danzaburou
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,611
Damage
84,488
92,165
Taken
40,995
28,757
Mitigated
21,200
11,806
Healing
7,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
7,310
2,149
2,016
1,137
5,541
7,618
0
79
5,462
20,457
0
W
Poseidon
EugeneisBroke
Poseidon
15,576
2,221
0
941
9,494
3,471
0
483
9,011
23,306
0
W
Nu Wa
Jermy02-
Nu Wa
35,640
8,512
0
773
8,566
3,388
0
2,263
6,303
63,533
0
L
Arachne
Jølly8
Arachne
11,142
8,622
0
1,910
18,120
5,886
0
12,021
5,549
0
25,846
L
Gilgamesh
Maste Wolf 007
Gilgamesh
3,797
1,571
0
1,481
22,530
7,571
0
17,018
4,620
0
15,787
L
5,729
1,364
3,036
3,040
14,753
5,252
0
10,770
3,557
20,873
0
L
Fenrir
14,618
5,441
0
1,588
18,890
5,376
0
13,435
4,893
0
30,666
W
Persephone
SalisBroke
Persephone
9,223
2,804
0
1,314
7,978
3,212
0
1,144
6,833
14,543
0
W
16,739
6,831
0
1,422
9,416
3,511
0
1,760
7,656
0
38,304
L
Danzaburou
yourownfau1t
Danzaburou
4,325
2,476
195
556
17,872
4,672
0
11,511
5,797
0
23,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,768
Gold Earned
59,579
154
Minions Killed
200
7
Camps Cleared
3
1,007,783
Distance Traveled
950,243
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,163
1,106
34
3
0
186,965
0
W
Poseidon
11,187
1,017
21
2
0
177,057
0
W
Nu Wa
12,891
1,172
69
6
1
220,006
0
L
Arachne
11,447
1,041
36
3
2
209,482
0
L
Gilgamesh
9,620
875
26
2
1
160,276
0
L
Hel
9,732
885
24
2
0
192,054
0
L
Fenrir
11,937
1,085
27
2
4
259,117
1
W
Persephone
11,793
1,072
15
1
1
176,046
0
W
Neith
11,545
1,050
61
6
1
190,169
0
L
Danzaburou
10,032
912
41
4
0
186,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role