Player Matchup

Hachiman
Hachiman
Amonkus
Hachiman
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 37L
1,540 Elo+
Solo
Tiamat
Tiamat
BlackSoldierV3
Tiamat
Level 20
God Stats
4W - 4L
1,437 SR
Queue Stats
107W - 84L
1,569 Elo+
Solo
Tsukuyomi
Tsukuyomi
FrenchKiss98
Tsukuyomi
Level 24
God Stats
6W - 5L
1,569 SR
Queue Stats
94W - 81L
1,499 Elo+
Party 2
Ganesha
Ganesha
vokokiller
Ganesha
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 69L
1,544 Elo+
Party 2
Tyr
Tyr
xSarco
Tyr
Level 25
God Stats
18W - 5L
1,981 SR
Queue Stats
55W - 32L
1,672 Elo+
Solo
Team Averages
Level 22
1,597 SR
1,565 Elo+

VS

Team Averages
Level 22
1,521 SR
1,644 Elo+
Terra
Terra
AfriCuDa
Terra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 3L
1,912 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kocomen
Tsukuyomi
Level 23
God Stats
2W - 5L
1,388 SR
Queue Stats
4W - 9L
1,381 Elo+
Party 1
Vulcan
Vulcan
KuzenSama
Vulcan
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 58L
1,821 Elo+
Party 3
Hou Yi
Hou Yi
Nawk57
Hou Yi
Level 15
God Stats
3W - 8L
1,423 SR
Queue Stats
5W - 11L
1,381 Elo+
Party 1
Sun Wukong
Sun Wukong
SALTYbois
Sun Wukong
Level 28
God Stats
3W - 3L
1,797 SR
Queue Stats
193W - 126L
1,727 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Amonkus
Hachiman
19
9 / 6 / 6
13,435
537
14,092
17,707
6,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

20
14 / 2 / 7
17,103
684
45,145
23,876
22,898
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
FrenchKiss98
Tsukuyomi
19
7 / 6 / 10
13,320
533
13,645
19,885
8,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
vokokiller
Ganesha
18
0 / 4 / 14
12,525
501
8,403
21,965
17,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tyr
xSarco
Tyr
20
2 / 4 / 4
13,323
533
9,239
22,447
24,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
AfriCuDa
Terra
16
1 / 5 / 8
10,733
429
7,907
24,596
20,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Kocomen
Tsukuyomi
18
5 / 10 / 4
12,091
484
11,599
23,362
9,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
KuzenSama
Vulcan
19
2 / 6 / 3
12,315
493
17,810
15,479
6,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
Nawk57
Hou Yi
19
6 / 8 / 3
12,557
502
11,039
21,997
8,634
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
SALTYbois
Sun Wukong
20
8 / 3 / 3
13,342
534
23,414
28,282
26,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
43
32
Kills
22
22
Deaths
32
41
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Terra
AfriCuDa
Terra
1
5
8
1
W
Hachiman
Amonkus
Hachiman
9
6
6
2
W
14
2
7
8.75
W
Tsukuyomi
FrenchKiss98
Tsukuyomi
7
6
10
2
L
Tsukuyomi
Kocomen
Tsukuyomi
5
10
4
0.7
L
Vulcan
KuzenSama
Vulcan
2
6
3
0.58
L
Hou Yi
Nawk57
Hou Yi
6
8
3
0.94
L
Sun Wukong
SALTYbois
Sun Wukong
8
3
3
3.17
W
Ganesha
vokokiller
Ganesha
0
4
14
1.75
W
Tyr
xSarco
Tyr
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,524
Damage
71,769
105,880
Taken
113,716
80,056
Mitigated
70,850
31,256
Healing
26,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
AfriCuDa
Terra
7,907
345
2,285
4,498
24,596
20,116
0
14,174
10,140
32,526
0
W
Hachiman
Amonkus
Hachiman
14,092
7,353
0
3,680
17,707
6,191
4,523
3,778
13,929
0
79,368
W
45,145
2,727
1,473
13,097
23,876
22,898
1,234
7,642
16,234
180,088
0
W
Tsukuyomi
FrenchKiss98
Tsukuyomi
13,645
1,911
0
4,655
19,885
8,374
1,745
3,783
16,102
0
92,330
L
Tsukuyomi
Kocomen
Tsukuyomi
11,599
2,566
0
5,989
23,362
9,184
0
9,663
13,505
0
72,050
L
Vulcan
KuzenSama
Vulcan
17,810
7,610
0
2,230
15,479
6,322
0
8,496
6,607
105,410
0
L
Hou Yi
Nawk57
Hou Yi
11,039
4,901
0
2,970
21,997
8,634
1,184
8,112
13,817
0
84,247
L
Sun Wukong
SALTYbois
Sun Wukong
23,414
5,106
0
8,822
28,282
26,594
98
11,935
16,099
0
96,175
W
Ganesha
vokokiller
Ganesha
8,403
586
0
1,862
21,965
17,707
152
6,546
15,419
38,525
0
W
Tyr
xSarco
Tyr
9,239
1,659
0
6,489
22,447
24,886
184
3,968
18,479
0
100,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,706
Gold Earned
61,038
769
Minions Killed
704
0
Camps Cleared
0
2,479,420
Distance Traveled
2,404,702
27
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,733
429
44
2
0
513,970
7
W
Hachiman
13,435
537
144
6
0
409,549
11
W
Tiamat
17,103
684
294
12
0
509,233
7
W
Tsukuyomi
13,320
533
139
6
0
493,433
1
L
Tsukuyomi
12,091
484
114
5
0
447,760
1
L
Vulcan
12,315
493
220
9
0
481,301
2
L
Hou Yi
12,557
502
144
6
0
454,418
0
L
Sun Wukong
13,342
534
182
7
0
507,253
0
W
Ganesha
12,525
501
14
1
0
534,104
7
W
Tyr
13,323
533
178
7
0
533,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role