Player Matchup

Mercury
Mercury
Dragensis
Mercury
Level 128
God Stats
12W - 19L
1,550 SR
Queue Stats
148W - 150L
1,615 Elo+
Solo
Eset
Eset
JYshadow
Eset
Level 143
God Stats
8W - 7L
1,648 SR
Queue Stats
60W - 51L
1,661 Elo+
Solo
Rama
Rama
MorganLeFae
Rama
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 132
1,566 SR
1,592 Elo+

VS

Team Averages
Level 145
1,987 SR
1,907 Elo+
Eset
Eset
Ascndr
Eset
Level 157
God Stats
4W - 0L
2,221 SR
Queue Stats
316W - 104L
1,811 Elo+
Party 1
Cernunnos
Cernunnos
origamikiller100
Cernunnos
Level 125
God Stats
7W - 1L
1,700 SR
Queue Stats
280W - 60L
1,964 Elo+
Party 1
Horus
Horus
origamikiller101
Horus
Level 153
God Stats
4W - 0L
2,039 SR
Queue Stats
35W - 7L
1,947 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dragensis
Mercury
11
3 / 7 / 5
8,518
655
4,979
11,786
4,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
12
6 / 8 / 3
9,911
762
12,726
11,961
4,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 6 / 7
8,425
648
7,819
11,729
3,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Ascndr
Eset
14
9 / 3 / 10
10,889
838
10,622
11,104
4,122
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
15
10 / 2 / 8
10,882
837
13,713
11,884
4,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 5 / 16
9,650
742
6,499
13,056
11,485
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
55
10
Kills
21
21
Deaths
10
15
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Eset
Ascndr
Eset
9
3
10
4.67
L
Mercury
Dragensis
Mercury
3
7
5
0.79
L
Eset
6
8
3
0.94
L
1
6
7
0.75
W
Cernunnos
10
2
8
7
W
2
5
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,524
Damage
30,834
35,476
Taken
36,044
11,945
Mitigated
20,423
2,897
Healing
11,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Ascndr
Eset
10,622
956
317
2,795
11,104
4,122
743
5,310
5,440
54,521
0
L
Mercury
Dragensis
Mercury
4,979
1,504
0
1,082
11,786
4,016
197
2,237
9,549
0
23,807
L
Eset
12,726
209
0
861
11,961
4,194
0
4,206
7,755
26,582
0
L
7,819
5,520
0
954
11,729
3,735
0
4,187
7,542
0
30,194
W
Cernunnos
13,713
6,981
0
3,139
11,884
4,816
1,882
3,197
8,395
0
47,175
W
6,499
3,499
1,963
2,796
13,056
11,485
307
3,390
9,388
0
17,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,854
Gold Earned
31,421
106
Minions Killed
162
0
Camps Cleared
0
712,081
Distance Traveled
727,092
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,889
838
82
6
0
235,031
2
L
Mercury
8,518
655
20
2
0
278,498
4
L
Eset
9,911
762
35
3
0
213,098
3
L
Rama
8,425
648
51
4
0
220,485
4
W
Cernunnos
10,882
837
56
4
0
224,034
1
W
Horus
9,650
742
24
2
0
268,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role