Player Matchup

Nemesis
Nemesis
AAMOUNN
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 56L
1,006 Elo+
Party 1
Hera
Hera
Dinkelheim
Hera
Level 87
God Stats
0W - 2L
1,525 SR
Queue Stats
115W - 102L
1,368 Elo+
Party 1
Izanami
Izanami
psikopatcivciv
Izanami
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 43
1,508 SR
1,291 Elo+

VS

Team Averages
Level 58
1,621 SR
1,480 Elo+
Medusa
Medusa
JesterRin
Medusa
Level 149
God Stats
7W - 2L
1,883 SR
Queue Stats
57W - 68L
1,580 Elo+
Solo
Neith
Neith
divanakrek
Neith
Level 19
God Stats
11W - 24L
1,481 SR
Queue Stats
41W - 43L
1,361 Elo+
Solo
Hachiman
Hachiman
u2021042021
Hachiman
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AAMOUNN
Nemesis
15
2 / 4 / 7
11,227
660
4,815
12,599
5,811
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 7 / 4
10,184
599
8,784
11,530
3,736
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
8 / 4 / 2
11,858
698
15,531
15,407
5,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JesterRin
Medusa
18
10 / 2 / 4
13,392
788
21,178
18,026
7,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
16
5 / 3 / 7
12,319
725
9,766
12,080
4,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Hachiman
u2021042021
Hachiman
9
0 / 6 / 3
9,191
541
1,362
8,461
2,337
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
11
Kills
15
15
Deaths
11
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AAMOUNN
Nemesis
2
4
7
1.38
L
1
7
4
0.43
W
Medusa
JesterRin
Medusa
10
2
4
6
W
Neith
5
3
7
2.83
L
8
4
2
2.25
W
Hachiman
u2021042021
Hachiman
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,130
Damage
32,306
39,536
Taken
38,567
15,354
Mitigated
14,290
5,506
Healing
11,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AAMOUNN
Nemesis
4,815
600
0
917
12,599
5,811
0
310
12,289
0
14,240
L
8,784
2,161
0
756
11,530
3,736
0
68
11,462
57,507
0
W
Medusa
JesterRin
Medusa
21,178
7,629
0
8,085
18,026
7,329
1,693
3,389
14,637
0
88,297
W
Neith
9,766
3,316
0
2,804
12,080
4,624
1,196
3,037
9,043
0
68,898
L
15,531
10,549
0
3,833
15,407
5,807
1,203
305
15,102
0
66,722
W
Hachiman
u2021042021
Hachiman
1,362
842
0
223
8,461
2,337
840
2,438
6,023
0
5,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,269
Gold Earned
34,902
197
Minions Killed
223
0
Camps Cleared
0
879,891
Distance Traveled
800,935
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,227
660
13
1
0
326,071
1
L
Hera
10,184
599
89
5
0
282,742
5
W
Medusa
13,392
788
108
6
0
307,939
4
W
Neith
12,319
725
101
6
0
286,680
3
L
Izanami
11,858
698
95
6
0
271,078
4
W
Hachiman
9,191
541
14
1
0
206,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role