Player Matchup

Nu Wa
Nu Wa
BossLicker
Nu Wa
Level 151
God Stats
7W - 4L
1,542 SR
Queue Stats
487W - 495L
1,503 Elo+
Party 2
Medusa
Medusa
Donezinhobr
Medusa
Level 62
God Stats
8W - 8L
1,689 SR
Queue Stats
316W - 384L
1,378 Elo+
Party 1
Thanatos
Thanatos
Kuririn_Bjj
Thanatos
Level 108
God Stats
17W - 11L
1,485 SR
Queue Stats
141W - 193L
1,314 Elo+
Party 1
Ullr
Ullr
SombraSombria
Ullr
Level 155
God Stats
21W - 29L
1,403 SR
Queue Stats
380W - 392L
1,482 Elo+
Party 2
Fafnir
Fafnir
colli1n
Fafnir
Level 158
God Stats
1W - 1L
1,267 SR
Queue Stats
15W - 19L
1,268 Elo+
Solo
Team Averages
Level 127
1,477 SR
1,389 Elo+

VS

Team Averages
Level 104
1,526 SR
1,481 Elo+
Guan Yu
Guan Yu
AvinarojaVrajisk
Guan Yu
Level 125
God Stats
5W - 2L
1,829 SR
Queue Stats
406W - 425L
1,483 Elo+
Solo
Anhur
Anhur
JunioJr
Anhur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Smoke--V
Nemesis
Level 79
God Stats
85W - 93L
1,491 SR
Queue Stats
1,071W - 1,065L
1,503 Elo+
Solo
Kukulkan
Kukulkan
SrJhown2
Kukulkan
Level 53
God Stats
1W - 2L
1,313 SR
Queue Stats
20W - 25L
1,458 Elo+
Solo
Ra
Ra
XxFrAnCo_SSJ
Ra
Level 116
God Stats
14W - 16L
1,496 SR
Queue Stats
391W - 401L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
2 / 0 / 3
8,052
503
5,210
1,998
498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
12
2 / 2 / 5
7,270
454
8,661
10,120
2,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Kuririn_Bjj
Thanatos
13
3 / 2 / 2
8,391
524
4,699
10,711
3,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 2 / 3
9,465
592
10,310
9,297
3,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fafnir
colli1n
Fafnir
12
2 / 1 / 5
8,553
535
6,124
9,878
9,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
6,089
381
2,122
13,563
7,276
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
JunioJr
Anhur
12
3 / 3 / 3
7,495
468
8,438
10,825
3,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Smoke--V
Nemesis
13
1 / 0 / 2
7,642
478
4,790
10,355
4,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
SrJhown2
Kukulkan
5
0 / 1 / 0
5,052
316
78
2,600
599
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
2 / 7 / 4
7,869
492
5,145
9,284
3,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
14
Kills
7
7
Deaths
14
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Nu Wa
2
0
3
3.5
W
Medusa
2
2
5
2.25
L
Anhur
JunioJr
Anhur
3
3
3
1.5
W
Thanatos
Kuririn_Bjj
Thanatos
3
2
2
2
L
Nemesis
Smoke--V
Nemesis
1
0
2
2
W
5
2
3
3.25
L
Kukulkan
SrJhown2
Kukulkan
0
1
0
0
L
2
7
4
0.57
W
Fafnir
colli1n
Fafnir
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,004
Damage
20,573
42,004
Taken
46,627
20,074
Mitigated
18,596
15,716
Healing
14,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,122
371
2,594
4,107
13,563
7,276
0
3,194
10,273
0
15,094
W
Nu Wa
5,210
1,755
0
736
1,998
498
4,701
229
1,723
38,811
0
W
Medusa
8,661
2,691
0
908
10,120
2,891
1,631
1,299
8,705
0
41,750
L
Anhur
JunioJr
Anhur
8,438
3,206
0
1,508
10,825
3,299
0
2,718
8,003
0
42,876
W
Thanatos
Kuririn_Bjj
Thanatos
4,699
953
0
9,439
10,711
3,919
343
775
9,928
0
42,582
L
Nemesis
Smoke--V
Nemesis
4,790
1,445
0
3,012
10,355
4,362
0
739
9,557
0
52,752
W
10,310
2,928
0
474
9,297
3,651
47
938
8,141
0
67,995
L
Kukulkan
SrJhown2
Kukulkan
78
0
0
750
2,600
599
0
2,042
354
8,398
0
L
5,145
727
910
1,133
9,284
3,060
0
2,052
7,106
44,952
0
W
Fafnir
colli1n
Fafnir
6,124
1,185
0
4,159
9,878
9,115
332
1,432
8,284
22,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,731
Gold Earned
34,147
387
Minions Killed
319
0
Camps Cleared
0
1,375,131
Distance Traveled
1,271,944
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,089
381
26
2
0
326,275
2
W
Nu Wa
8,052
503
78
5
0
253,663
5
W
Medusa
7,270
454
67
4
0
275,679
0
L
Anhur
7,495
468
75
5
0
254,878
7
W
Thanatos
8,391
524
89
6
0
288,905
2
L
Nemesis
7,642
478
100
6
0
341,650
5
W
Ullr
9,465
592
128
8
0
280,642
3
L
Kukulkan
5,052
316
18
1
0
60,912
0
L
Ra
7,869
492
100
6
0
288,229
2
W
Fafnir
8,553
535
25
2
0
276,242
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role