Player Matchup

Agni
Agni
Alcaimiks322
Agni
Level 33
God Stats
3W - 5L
1,500 SR
Queue Stats
118W - 188L
1,299 Elo+
Solo
Fenrir
Fenrir
Jesus4ever
Fenrir
Level 89
God Stats
3W - 4L
1,338 SR
Queue Stats
71W - 77L
1,483 Elo+
Solo
Achilles
Achilles
Lovefrombehind7
Achilles
Level 126
God Stats
2W - 3L
1,195 SR
Queue Stats
360W - 354L
1,500 Elo+
Solo
Anubis
Anubis
NowelWater887
Anubis
Level 48
God Stats
3W - 9L
1,233 SR
Queue Stats
244W - 277L
1,314 Elo+
Solo
Guan Yu
Guan Yu
drafs
Guan Yu
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 42L
1,425 Elo+
Solo
Team Averages
Level 68
1,353 SR
1,404 Elo+

VS

Team Averages
Level 84
1,353 SR
1,414 Elo+
Cabrakan
Cabrakan
DEVILS_VENGANCE
Cabrakan
Level 140
God Stats
13W - 11L
1,523 SR
Queue Stats
649W - 619L
1,484 Elo+
Solo
Ne Zha
Ne Zha
GodOfGlizzy
Ne Zha
Level 102
God Stats
12W - 14L
1,427 SR
Queue Stats
397W - 453L
1,443 Elo+
Solo
Tiamat
Tiamat
HazzeSky
Tiamat
Level 67
God Stats
17W - 27L
1,052 SR
Queue Stats
267W - 300L
1,398 Elo+
Solo
Hachiman
Hachiman
SHOOTER2009
Hachiman
Level 79
God Stats
2W - 4L
1,500 SR
Queue Stats
497W - 499L
1,423 Elo+
Solo
Sol
Sol
Tsytheza
Sol
Level 33
God Stats
14W - 32L
1,263 SR
Queue Stats
69W - 108L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
6,328
487
2,297
9,969
3,082
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Jesus4ever
Fenrir
12
4 / 3 / 2
7,510
578
3,938
7,534
2,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Achilles
5
0 / 3 / 0
4,561
351
628
3,096
1,916
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Boots

Boots

+6%
Movement Speed

12
4 / 6 / 2
7,189
553
7,457
11,271
5,521
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
drafs
Guan Yu
10
1 / 5 / 5
6,214
478
4,959
9,153
4,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
12
8 / 3 / 5
8,026
617
7,125
8,504
4,714
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
12
3 / 1 / 8
7,471
575
4,563
7,244
2,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
HazzeSky
Tiamat
13
2 / 1 / 4
7,625
587
7,035
5,900
4,217
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
SHOOTER2009
Hachiman
13
3 / 0 / 2
8,031
618
1,663
4,425
1,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 5 / 9
6,753
519
6,915
7,667
1,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
10
Kills
17
17
Deaths
10
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
Cabrakan
8
3
5
3.5
W
Ne Zha
3
1
8
7
W
Tiamat
HazzeSky
Tiamat
2
1
4
4
L
Fenrir
Jesus4ever
Fenrir
4
3
2
1.67
L
Achilles
0
3
0
0
L
4
6
2
0.83
W
Hachiman
SHOOTER2009
Hachiman
3
0
2
4
W
1
5
9
1.1
L
Guan Yu
drafs
Guan Yu
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,279
Damage
27,301
41,023
Taken
33,740
18,115
Mitigated
15,016
13,799
Healing
10,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,297
310
0
5,125
9,969
3,082
508
4,767
4,854
30,519
0
W
Cabrakan
7,125
483
603
1,775
8,504
4,714
35
3,043
5,413
27,715
0
W
Ne Zha
4,563
1,831
0
1,498
7,244
2,937
0
1,998
5,246
0
40,491
W
Tiamat
HazzeSky
Tiamat
7,035
400
0
2,468
5,900
4,217
0
2,040
3,803
42,694
0
L
Fenrir
Jesus4ever
Fenrir
3,938
863
0
2,528
7,534
2,666
0
2,019
5,431
0
33,695
L
Achilles
628
159
0
62
3,096
1,916
0
1,024
2,034
0
6,142
L
7,457
190
0
3,608
11,271
5,521
94
6,207
4,750
44,593
0
W
Hachiman
SHOOTER2009
Hachiman
1,663
1,203
0
2,521
4,425
1,307
2,824
0
4,425
0
48,764
W
6,915
1,475
0
1,847
7,667
1,841
401
2,673
4,894
24,410
0
L
Guan Yu
drafs
Guan Yu
4,959
1,146
618
1,858
9,153
4,930
172
5,840
2,879
0
23,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,802
Gold Earned
37,906
282
Minions Killed
367
0
Camps Cleared
0
1,003,962
Distance Traveled
1,240,452
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,328
487
66
5
0
204,207
3
W
Cabrakan
8,026
617
47
4
0
230,749
3
W
Ne Zha
7,471
575
74
6
0
292,986
2
W
Tiamat
7,625
587
88
7
0
242,223
1
L
Fenrir
7,510
578
77
6
0
269,154
3
L
Achilles
4,561
351
17
1
0
89,913
1
L
Anubis
7,189
553
85
7
0
199,734
3
W
Hachiman
8,031
618
114
9
0
234,115
6
W
Sol
6,753
519
44
3
0
240,379
2
L
Guan Yu
6,214
478
37
3
0
240,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role