Player Matchup

Danzaburou
Danzaburou
Gold IV
AlexGKaz
Danzaburou
Gold IV
Level 121
God Stats
4W - 1L
1,832 SR
Queue Stats
30W - 26L
1,597 MMR
Party 2
Hera
Hera
Gold IV
Bulgaru
Hera
Gold IV
Level 147
God Stats
4W - 2L
1,745 SR
Queue Stats
74W - 70L
1,583 MMR
Party 2
Yemoja
Yemoja
Gold V
war351
Yemoja
Gold V
Level 120
God Stats
6W - 3L
1,748 SR
Queue Stats
27W - 24L
1,548 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,775 SR
1,576 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 134
1,416 SR
1,451 MMR
Jormungandr
Jormungandr
Silver III
FarilioN
Jormungandr
Silver III
Level 125
God Stats
1W - 2L
1,216 SR
Queue Stats
11W - 15L
1,378 MMR
Solo
Hou Yi
Hou Yi
Gold V
mzareula
Hou Yi
Gold V
Level 155
God Stats
1W - 1L
1,533 SR
Queue Stats
63W - 62L
1,475 MMR
Party 1
Janus
Janus
Silver III
shinnok777
Janus
Silver III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlexGKaz
Danzaburou
14
1 / 0 / 4
10,867
776
9,997
8,048
3,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hera
Bulgaru
Hera
14
4 / 1 / 2
10,965
783
15,552
8,174
3,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
war351
Yemoja
13
1 / 0 / 5
10,405
743
3,427
12,092
11,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
AphroditeTiamatThothPersephoneDiscordia

VS

Bans
NoxChang'eAthenaVulcanBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FarilioN
Jormungandr
11
1 / 2 / 0
8,426
602
6,046
14,641
13,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
mzareula
Hou Yi
12
0 / 1 / 1
8,661
619
6,145
11,695
3,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
12
0 / 3 / 1
8,571
612
10,130
8,339
2,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
6
Kills
1
1
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AlexGKaz
Danzaburou
1
0
4
3
W
Hera
Bulgaru
Hera
4
1
2
5
L
Jormungandr
FarilioN
Jormungandr
1
2
0
0.5
L
Hou Yi
mzareula
Hou Yi
0
1
1
0.5
L
Janus
0
3
1
0.17
W
Yemoja
war351
Yemoja
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,976
Damage
22,321
28,314
Taken
34,675
18,031
Mitigated
19,829
14,385
Healing
7,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AlexGKaz
Danzaburou
9,997
4,836
0
4,057
8,048
3,374
2,547
3,817
3,895
0
63,089
W
Hera
Bulgaru
Hera
15,552
3,953
0
1,082
8,174
3,390
568
4,443
3,423
54,012
0
L
Jormungandr
FarilioN
Jormungandr
6,046
490
0
3,050
14,641
13,487
0
7,541
7,100
28,432
0
L
Hou Yi
mzareula
Hou Yi
6,145
3,013
0
2,893
11,695
3,678
0
6,722
4,973
0
41,750
L
Janus
10,130
36
0
2,010
8,339
2,664
164
4,800
3,539
50,557
0
W
Yemoja
war351
Yemoja
3,427
1,402
3,407
5,839
12,092
11,267
494
6,990
4,197
17,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,237
Gold Earned
25,658
184
Minions Killed
191
0
Camps Cleared
0
791,664
Distance Traveled
837,501
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,867
776
102
7
0
251,642
1
W
Hera
10,965
783
57
4
0
281,828
1
L
Jormungandr
8,426
602
29
2
0
277,899
1
L
Hou Yi
8,661
619
73
5
0
291,386
4
L
Janus
8,571
612
89
6
0
268,216
2
W
Yemoja
10,405
743
25
2
0
258,194
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role