Player Matchup

Horus
Horus
IDWdamiao
Horus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 65L
1,291 Elo+
Solo
Ao Kuang
Ao Kuang
Lokkaa16
Ao Kuang
Level 29
God Stats
6W - 2L
1,740 SR
Queue Stats
105W - 98L
1,551 Elo+
Solo
King Arthur
King Arthur
S8Servers
King Arthur
Level 18
God Stats
9W - 11L
1,455 SR
Queue Stats
69W - 54L
1,450 Elo+
Party 2
Zeus
Zeus
itscoscii
Zeus
Level 17
God Stats
7W - 6L
1,307 SR
Queue Stats
48W - 27L
1,424 Elo+
Party 2
Neith
Neith
雪落下的声音
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 23
1,501 SR
1,443 Elo+

VS

Team Averages
Level 19
1,581 SR
1,395 Elo+
Tiamat
Tiamat
EatinHerPuddin
Tiamat
Level 24
God Stats
1W - 3L
1,374 SR
Queue Stats
99W - 90L
1,473 Elo+
Solo
Fenrir
Fenrir
叫我楼神
Fenrir
Level 22
God Stats
10W - 11L
1,444 SR
Queue Stats
18W - 19L
1,456 Elo+
Party 1
Loki
Loki
孤单小豪
Loki
Level 18
God Stats
1W - 2L
1,743 SR
Queue Stats
18W - 14L
1,484 Elo+
Party 1
Merlin
Merlin
衣裳尽丶
Merlin
Level 17
God Stats
5W - 1L
1,842 SR
Queue Stats
14W - 12L
1,447 Elo+
Party 1
Eset
Eset
食花的怪客
Eset
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,113 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
IDWdamiao
Horus
9
1 / 3 / 1
6,101
508
595
3,761
1,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
Lokkaa16
Ao Kuang
12
6 / 1 / 3
7,380
615
4,896
6,511
1,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
S8Servers
King Arthur
10
5 / 0 / 4
7,326
611
3,913
8,000
3,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
13
2 / 0 / 0
7,642
637
3,221
4,013
1,399
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 2 / 4
6,015
501
3,167
4,974
1,471
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,881
407
371
4,223
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
11
3 / 2 / 0
6,312
526
3,445
5,075
2,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 3 / 0
5,119
427
999
7,085
1,716
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Merlin
9
1 / 6 / 0
5,280
440
3,388
7,771
2,044
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 4 / 1
4,747
396
658
5,375
1,787
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
15
Kills
4
6
Deaths
17
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Horus
IDWdamiao
Horus
1
3
1
0.5
W
Ao Kuang
Lokkaa16
Ao Kuang
6
1
3
7.5
W
King Arthur
S8Servers
King Arthur
5
0
4
7
W
Zeus
2
0
0
2
L
Fenrir
3
2
0
1.5
L
0
3
0
0
L
Merlin
1
6
0
0.17
W
1
2
4
1.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,792
Damage
8,861
27,259
Taken
29,529
10,052
Mitigated
9,809
9,686
Healing
8,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
371
80
0
1,499
4,223
1,450
0
2,192
2,031
16,699
0
W
Horus
IDWdamiao
Horus
595
153
259
358
3,761
1,538
518
1,148
2,609
0
19,161
W
Ao Kuang
Lokkaa16
Ao Kuang
4,896
1,287
0
2,348
6,511
1,972
0
1,511
5,000
39,217
0
W
King Arthur
S8Servers
King Arthur
3,913
659
0
3,007
8,000
3,672
33
2,699
5,301
0
22,373
W
Zeus
3,221
213
0
2,857
4,013
1,399
0
683
3,286
62,470
0
L
Fenrir
3,445
785
0
774
5,075
2,812
880
1,055
4,020
0
27,517
L
999
178
0
3,175
7,085
1,716
0
1,339
5,746
0
22,333
L
Merlin
3,388
781
0
2,065
7,771
2,044
866
1,634
6,137
23,798
0
W
3,167
685
0
857
4,974
1,471
857
2,442
2,532
0
21,162
L
658
218
210
877
5,375
1,787
0
1,897
3,478
7,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,464
Gold Earned
26,339
312
Minions Killed
188
0
Camps Cleared
0
1,122,115
Distance Traveled
976,973
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,881
407
30
3
0
143,440
0
W
Horus
6,101
508
49
4
0
224,102
0
W
Ao Kuang
7,380
615
75
6
0
250,733
0
W
King Arthur
7,326
611
36
3
0
204,076
0
W
Zeus
7,642
637
115
10
0
229,643
2
L
Fenrir
6,312
526
53
4
0
232,916
1
L
Loki
5,119
427
46
4
0
214,588
0
L
Merlin
5,280
440
47
4
0
199,375
0
W
Neith
6,015
501
37
3
0
213,561
0
L
Eset
4,747
396
12
1
0
186,654
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role