Player Matchup

Ymir
Ymir
Dezzun
Ymir
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Liigeiia
Fenrir
Level 28
God Stats
10W - 15L
1,440 SR
Queue Stats
124W - 156L
1,439 Elo+
Solo
Hades
Hades
POLelviola
Hades
Level 23
God Stats
6W - 5L
1,436 SR
Queue Stats
41W - 60L
1,299 Elo+
Solo
Cu Chulainn
Cu Chulainn
SamiDiablos
Cu Chulainn
Level 17
God Stats
7W - 3L
1,733 SR
Queue Stats
14W - 5L
1,629 Elo+
Solo
Hachiman
Hachiman
sirMiridin
Hachiman
Level 21
God Stats
0W - 3L
1,284 SR
Queue Stats
87W - 92L
1,383 Elo+
Solo
Team Averages
Level 22
1,478 SR
1,450 Elo+

VS

Team Averages
Level 18
1,244 SR
1,233 Elo+
Jormungandr
Jormungandr
ElWilfred84
Jormungandr
Level 42
God Stats
3W - 7L
1,060 SR
Queue Stats
54W - 57L
1,518 Elo+
Party 1
Merlin
Merlin
Hukit
Merlin
Level 9
God Stats
19W - 20L
1,234 SR
Queue Stats
141W - 180L
1,063 Elo+
Solo
Chernobog
Chernobog
Lopingengineer
Chernobog
Level 5
God Stats
2W - 3L
1,233 SR
Queue Stats
2W - 6L
1,100 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Meliiodaaas
Tsukuyomi
Level 18
God Stats
6W - 14L
1,197 SR
Queue Stats
19W - 39L
1,167 Elo+
Solo
Cu Chulainn
Cu Chulainn
mumuwu
Cu Chulainn
Level 15
God Stats
2W - 1L
1,498 SR
Queue Stats
16W - 24L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dezzun
Ymir
15
0 / 5 / 10
9,569
368
9,505
19,522
19,366
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Liigeiia
Fenrir
20
5 / 10 / 2
12,677
488
13,620
27,214
15,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
19
6 / 5 / 7
12,104
466
14,426
20,761
13,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
SamiDiablos
Cu Chulainn
1
0 / 0 / 0
4,911
189
0
0
0
Hachiman
sirMiridin
Hachiman
16
5 / 8 / 4
10,705
412
12,196
15,901
5,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ElWilfred84
Jormungandr
19
6 / 0 / 11
12,566
483
5,908
13,786
16,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
Hukit
Merlin
16
0 / 5 / 8
11,377
438
10,410
11,649
4,199
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Lopingengineer
Chernobog
19
9 / 2 / 9
13,553
521
16,544
12,151
5,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
Meliiodaaas
Tsukuyomi
20
7 / 5 / 5
13,836
532
16,694
18,462
7,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
mumuwu
Cu Chulainn
20
6 / 4 / 9
14,332
551
15,989
24,924
24,081
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
70
16
Kills
28
28
Deaths
16
23
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ymir
Dezzun
Ymir
0
5
10
1
W
Jormungandr
ElWilfred84
Jormungandr
6
0
11
11.5
W
Merlin
Hukit
Merlin
0
5
8
0.8
L
Fenrir
Liigeiia
Fenrir
5
10
2
0.6
W
Chernobog
Lopingengineer
Chernobog
9
2
9
6.75
W
Tsukuyomi
Meliiodaaas
Tsukuyomi
7
5
5
1.9
L
Hades
6
5
7
1.9
L
Cu Chulainn
SamiDiablos
Cu Chulainn
0
0
0
0
W
Cu Chulainn
mumuwu
Cu Chulainn
6
4
9
2.63
L
Hachiman
sirMiridin
Hachiman
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,747
Damage
65,545
83,398
Taken
80,972
53,709
Mitigated
58,737
17,554
Healing
18,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Dezzun
Ymir
9,505
637
0
382
19,522
19,366
0
6,109
13,288
28,314
0
W
Jormungandr
ElWilfred84
Jormungandr
5,908
801
0
449
13,786
16,854
439
3,327
10,459
36,198
0
W
Merlin
Hukit
Merlin
10,410
654
1
2,006
11,649
4,199
1,072
5,714
5,935
53,263
0
L
Fenrir
Liigeiia
Fenrir
13,620
4,791
0
6,796
27,214
15,155
746
3,748
23,379
0
92,533
W
Chernobog
Lopingengineer
Chernobog
16,544
13,901
0
4,521
12,151
5,843
4,257
4,384
7,767
0
85,142
W
Tsukuyomi
Meliiodaaas
Tsukuyomi
16,694
4,612
0
5,028
18,462
7,760
506
4,086
14,376
0
99,429
L
Hades
14,426
1,493
877
8,463
20,761
13,673
315
5,799
14,816
66,929
0
L
Cu Chulainn
SamiDiablos
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
W
Cu Chulainn
mumuwu
Cu Chulainn
15,989
3,640
0
6,578
24,924
24,081
3,198
6,420
18,504
19,909
55,559
L
Hachiman
sirMiridin
Hachiman
12,196
7,815
0
1,036
15,901
5,515
563
3,345
12,410
0
38,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,966
Gold Earned
65,664
394
Minions Killed
556
0
Camps Cleared
0
1,805,896
Distance Traveled
2,197,219
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,569
368
49
2
0
481,540
3
W
Jormungandr
12,566
483
51
2
0
490,030
2
W
Merlin
11,377
438
87
3
0
373,103
0
L
Fenrir
12,677
488
145
6
0
465,562
0
W
Chernobog
13,553
521
113
4
0
404,445
1
W
Tsukuyomi
13,836
532
157
6
0
514,664
0
L
Hades
12,104
466
147
6
0
421,411
3
L
Cu Chulainn
4,911
189
0
0
0
0
0
W
Cu Chulainn
14,332
551
148
6
0
414,977
0
L
Hachiman
10,705
412
53
2
0
437,383
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role