Player Matchup

Raijin
Raijin
Silver I
Bombelu
Raijin
Silver I
Level 125
God Stats
3W - 1L
1,782 SR
Queue Stats
7W - 6L
1,584 MMR
Solo
Loki
Loki
Silver II
Getonmylvlbruh
Loki
Silver II
Level 94
God Stats
2W - 3L
1,500 SR
Queue Stats
87W - 88L
1,572 MMR
Solo
Tiamat
Tiamat
Gold II
TurboMisiu
Tiamat
Gold II
Level 126
God Stats
7W - 5L
1,536 SR
Queue Stats
102W - 96L
1,576 MMR
Solo
Bacchus
Bacchus
Gold II
Zekebarta
Bacchus
Gold II
Level 127
God Stats
2W - 1L
1,306 SR
Queue Stats
476W - 478L
1,549 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
suphero
Ah Muzen Cab
Gold III
Level 75
God Stats
29W - 24L
1,579 SR
Queue Stats
62W - 60L
1,572 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,541 SR
1,570 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 144
1,456 SR
1,570 MMR
Baron Samedi
Baron Samedi
Gold IV
ApoDeMakato
Baron Samedi
Gold IV
Level 139
God Stats
91W - 85L
1,594 SR
Queue Stats
1,085W - 1,130L
1,438 MMR
Party 1
Sol
Sol
Gold III
IGrooT
Sol
Gold III
Level 160
God Stats
11W - 11L
1,528 SR
Queue Stats
254W - 253L
1,577 MMR
Solo
Thanatos
Thanatos
Gold III
Viglen
Thanatos
Gold III
Level 157
God Stats
14W - 14L
1,261 SR
Queue Stats
310W - 318L
1,604 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
sockdown10
Sun Wukong
Gold II
Level 149
God Stats
5W - 5L
1,293 SR
Queue Stats
237W - 247L
1,579 MMR
Solo
Anhur
Anhur
Gold I
xXhGoXx
Anhur
Gold I
Level 117
God Stats
22W - 22L
1,605 SR
Queue Stats
224W - 213L
1,654 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Bombelu
Raijin
20
9 / 6 / 7
15,337
529
24,664
16,668
7,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 7 / 10
13,700
472
14,444
23,387
9,647
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
TurboMisiu
Tiamat
20
4 / 7 / 7
14,748
509
17,124
19,444
20,547
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
Zekebarta
Bacchus
18
4 / 5 / 18
13,396
462
16,045
26,832
39,040
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
suphero
Ah Muzen Cab
20
8 / 9 / 5
14,632
505
19,726
24,861
10,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
ScyllaApolloAthenaSetChernobog

VS

Bans
TsukuyomiIzanamiTyrYemojaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ApoDeMakato
Baron Samedi
20
3 / 7 / 9
14,169
489
13,725
26,985
29,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sol
IGrooT
Sol
20
3 / 8 / 5
14,646
505
17,015
27,334
9,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Viglen
Thanatos
20
13 / 4 / 8
17,369
599
16,475
22,499
10,022
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
sockdown10
Sun Wukong
20
7 / 4 / 5
14,832
511
16,551
30,171
21,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
xXhGoXx
Anhur
20
8 / 6 / 6
17,556
605
19,426
28,319
11,190
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
67
29
Kills
34
34
Deaths
29
47
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ApoDeMakato
Baron Samedi
3
7
9
1.07
L
Raijin
Bombelu
Raijin
9
6
7
2.08
L
4
7
10
1.29
W
Sol
IGrooT
Sol
3
8
5
0.69
L
Tiamat
TurboMisiu
Tiamat
4
7
7
1.07
W
Thanatos
Viglen
Thanatos
13
4
8
4.25
L
Bacchus
Zekebarta
Bacchus
4
5
18
2.6
W
Sun Wukong
sockdown10
Sun Wukong
7
4
5
2.38
L
Ah Muzen Cab
suphero
Ah Muzen Cab
8
9
5
1.17
W
Anhur
xXhGoXx
Anhur
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,003
Damage
83,192
111,192
Taken
135,308
87,478
Mitigated
82,276
23,261
Healing
70,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ApoDeMakato
Baron Samedi
13,725
1,139
1,697
9,251
26,985
29,584
185
14,956
11,566
46,744
0
L
Raijin
Bombelu
Raijin
24,664
982
0
838
16,668
7,949
141
4,991
11,677
108,616
0
L
14,444
2,415
0
4,518
23,387
9,647
0
7,123
16,192
0
94,620
W
Sol
IGrooT
Sol
17,015
4,785
0
12,604
27,334
9,580
3,919
13,856
12,998
139,024
0
L
Tiamat
TurboMisiu
Tiamat
17,124
3,837
0
5,349
19,444
20,547
1,603
6,156
13,245
92,205
0
W
Thanatos
Viglen
Thanatos
16,475
3,479
0
25,389
22,499
10,022
1,169
8,816
13,469
0
115,728
L
Bacchus
Zekebarta
Bacchus
16,045
2,327
0
4,620
26,832
39,040
0
9,758
17,074
44,939
0
W
Sun Wukong
sockdown10
Sun Wukong
16,551
4,110
0
9,912
30,171
21,900
1,266
13,459
15,876
134
88,489
L
Ah Muzen Cab
suphero
Ah Muzen Cab
19,726
9,254
0
7,936
24,861
10,295
95
2,747
22,114
0
120,256
W
Anhur
xXhGoXx
Anhur
19,426
13,223
0
11,577
28,319
11,190
2,654
6,447
21,720
0
137,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,813
Gold Earned
78,572
702
Minions Killed
839
0
Camps Cleared
0
2,521,459
Distance Traveled
2,659,781
28
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,169
489
73
3
0
532,965
14
L
Raijin
15,337
529
191
7
0
512,051
8
L
Loki
13,700
472
133
5
0
534,582
7
W
Sol
14,646
505
193
7
0
464,287
4
L
Tiamat
14,748
509
179
6
0
454,519
5
W
Thanatos
17,369
599
187
6
0
626,203
3
L
Bacchus
13,396
462
35
1
0
548,121
6
W
Sun Wukong
14,832
511
174
6
0
561,504
11
L
Ah Muzen Cab
14,632
505
164
6
0
472,186
2
W
Anhur
17,556
605
212
7
0
474,822
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role