Player Matchup

Athena
Athena
KARAKINSHOT
Athena
Level 97
God Stats
84W - 59L
1,462 SR
Queue Stats
196W - 186L
1,430 Elo+
Party 1
Thanatos
Thanatos
KanekiKun301
Thanatos
Level 68
God Stats
1W - 3L
1,543 SR
Queue Stats
155W - 153L
1,455 Elo+
Party 1
Baron Samedi
Baron Samedi
Later Dorks
Baron Samedi
Level 104
God Stats
229W - 171L
1,700 SR
Queue Stats
273W - 263L
1,542 Elo+
Party 1
Hachiman
Hachiman
OverLordSeb7
Hachiman
Level 144
God Stats
4W - 2L
1,604 SR
Queue Stats
88W - 85L
1,505 Elo+
Party 1
King Arthur
King Arthur
Tíka
King Arthur
Level 20
God Stats
7W - 4L
1,893 SR
Queue Stats
186W - 97L
1,703 Elo+
Party 1
Team Averages
Level 87
1,641 SR
1,527 Elo+

VS

Team Averages
Level 127
1,614 SR
1,526 Elo+
Bakasura
Bakasura
DMoney1476
Bakasura
Level 156
God Stats
5W - 4L
1,538 SR
Queue Stats
167W - 155L
1,606 Elo+
Party 2
Tiamat
Tiamat
DepressionSloth
Tiamat
Level 121
God Stats
9W - 5L
1,666 SR
Queue Stats
178W - 129L
1,569 Elo+
Party 2
Chaac
Chaac
Geramie17
Chaac
Level 62
God Stats
22W - 23L
1,473 SR
Queue Stats
175W - 236L
1,340 Elo+
Solo
Xing Tian
Xing Tian
Lycan528
Xing Tian
Level 148
God Stats
0W - 2L
1,892 SR
Queue Stats
237W - 191L
1,561 Elo+
Party 2
Chronos
Chronos
ThePaniniKing69
Chronos
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
258W - 206L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
2 / 1 / 1
7,722
483
1,752
11,066
8,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
KanekiKun301
Thanatos
14
3 / 1 / 3
8,475
530
3,976
10,480
3,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
Later Dorks
Baron Samedi
14
0 / 3 / 3
8,113
507
7,327
8,625
3,180
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
OverLordSeb7
Hachiman
14
3 / 0 / 1
9,100
569
6,962
9,127
3,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Tíka
King Arthur
17
8 / 0 / 3
10,848
678
15,023
17,781
12,700
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DMoney1476
Bakasura
13
2 / 3 / 1
7,869
492
8,569
11,750
6,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 1 / 1
7,620
476
4,680
6,580
3,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
Geramie17
Chaac
12
0 / 7 / 1
7,015
438
5,751
14,766
10,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
Lycan528
Xing Tian
11
0 / 2 / 1
6,990
437
3,704
9,636
6,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 3 / 0
7,661
479
2,943
7,164
1,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
16
Kills
5
5
Deaths
16
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
DMoney1476
Bakasura
2
3
1
0.83
L
2
1
1
2.5
L
Chaac
Geramie17
Chaac
0
7
1
0.07
W
Athena
2
1
1
2.5
W
Thanatos
KanekiKun301
Thanatos
3
1
3
4.5
W
Baron Samedi
Later Dorks
Baron Samedi
0
3
3
0.5
L
Xing Tian
Lycan528
Xing Tian
0
2
1
0.25
W
Hachiman
OverLordSeb7
Hachiman
3
0
1
3.5
L
1
3
0
0.33
W
King Arthur
Tíka
King Arthur
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,040
Damage
25,647
57,079
Taken
49,896
31,051
Mitigated
28,839
26,774
Healing
12,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
DMoney1476
Bakasura
8,569
7,079
0
4,062
11,750
6,375
0
1,029
10,659
0
52,053
L
4,680
797
0
2,020
6,580
3,631
0
3,435
2,812
46,840
0
L
Chaac
Geramie17
Chaac
5,751
926
0
3,960
14,766
10,778
162
986
13,750
0
38,327
W
Athena
1,752
275
0
1,902
11,066
8,294
413
4,187
6,689
27,526
0
W
Thanatos
KanekiKun301
Thanatos
3,976
923
0
7,645
10,480
3,513
0
1,433
8,764
0
61,082
W
Baron Samedi
Later Dorks
Baron Samedi
7,327
1,051
877
4,116
8,625
3,180
188
1,971
6,070
54,627
0
L
Xing Tian
Lycan528
Xing Tian
3,704
563
0
1,544
9,636
6,152
0
2,918
6,593
23,574
0
W
Hachiman
OverLordSeb7
Hachiman
6,962
2,875
0
4,486
9,127
3,364
1,042
2,431
6,556
0
60,287
L
2,943
1,298
0
846
7,164
1,903
603
161
7,003
50,782
0
W
King Arthur
Tíka
King Arthur
15,023
2,412
0
7,748
17,781
12,700
0
713
16,390
0
80,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,258
Gold Earned
37,155
527
Minions Killed
431
0
Camps Cleared
0
1,524,409
Distance Traveled
1,455,027
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,869
492
110
7
0
290,811
1
L
Tiamat
7,620
476
103
6
0
313,582
0
L
Chaac
7,015
438
71
4
0
259,354
2
W
Athena
7,722
483
52
3
0
305,137
2
W
Thanatos
8,475
530
99
6
0
336,235
0
W
Baron Samedi
8,113
507
103
6
0
279,506
1
L
Xing Tian
6,990
437
29
2
0
314,473
2
W
Hachiman
9,100
569
110
7
0
268,297
5
L
Chronos
7,661
479
118
7
0
276,807
2
W
King Arthur
10,848
678
163
10
0
335,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role