Player Matchup

Ymir
Ymir
ElTiburon86
Ymir
Level 28
God Stats
36W - 40L
1,519 SR
Queue Stats
133W - 190L
1,391 Elo+
Solo
Nox
Nox
GamerGrill2000
Nox
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Thor
Thor
Polsta1143
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,272 Elo+
Solo
Heimdallr
Heimdallr
Resredunt
Heimdallr
Level 21
God Stats
3W - 2L
1,500 SR
Queue Stats
39W - 27L
1,391 Elo+
Solo
Cthulhu
Cthulhu
xomrk2006
Cthulhu
Level 29
God Stats
3W - 4L
1,395 SR
Queue Stats
69W - 117L
1,312 Elo+
Solo
Team Averages
Level 17
1,483 SR
1,373 Elo+

VS

Team Averages
Level 24
1,500 SR
1,394 Elo+
Chang'e
Chang'e
CupcakeAri
Chang'e
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
FadingTeqrs
Neith
Level 6
God Stats
4W - 4L
1,500 SR
Queue Stats
11W - 31L
1,122 Elo+
Party 1
Odin
Odin
feignlecker
Odin
Level 10
God Stats
6W - 0L
1,500 SR
Queue Stats
63W - 56L
1,426 Elo+
Solo
Kali
Kali
jakers1107
Kali
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
白里透黑
Baron Samedi
Level 18
God Stats
6W - 3L
1,500 SR
Queue Stats
93W - 91L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,550
472
7,099
12,317
7,215
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 7 / 0
7,381
461
2,800
10,584
3,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 7 / 1
7,209
451
2,472
15,131
4,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Resredunt
Heimdallr
12
4 / 5 / 1
7,678
480
9,057
9,464
2,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
xomrk2006
Cthulhu
10
1 / 6 / 2
6,345
397
4,507
12,877
5,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CupcakeAri
Chang'e
11
4 / 3 / 2
7,051
441
3,843
6,484
4,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 1 / 6
7,045
440
4,896
6,974
2,151
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
5 / 1 / 1
9,401
588
5,444
7,835
3,792
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
14 / 2 / 3
10,221
639
15,550
19,446
7,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
白里透黑
Baron Samedi
16
6 / 1 / 4
9,540
596
11,591
8,110
3,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
8
Kills
30
30
Deaths
8
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CupcakeAri
Chang'e
4
3
2
1.67
L
1
5
1
0.3
W
1
1
6
4
L
2
7
0
0.29
L
0
7
1
0.07
L
Heimdallr
Resredunt
Heimdallr
4
5
1
0.9
W
5
1
1
5.5
W
14
2
3
7.75
L
Cthulhu
xomrk2006
Cthulhu
1
6
2
0.33
W
Baron Samedi
白里透黑
Baron Samedi
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,935
Damage
41,324
60,373
Taken
48,849
24,042
Mitigated
22,084
11,905
Healing
21,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CupcakeAri
Chang'e
3,843
999
1,145
1,363
6,484
4,653
0
643
5,763
23,367
0
L
7,099
2,097
0
1,175
12,317
7,215
0
1,704
10,486
32,502
0
W
4,896
1,833
0
2,562
6,974
2,151
250
1,251
5,523
0
25,159
L
2,800
876
0
1,794
10,584
3,431
74
6,529
3,509
23,416
0
L
2,472
676
0
3,946
15,131
4,677
0
2,616
12,373
0
49,065
L
Heimdallr
Resredunt
Heimdallr
9,057
5,550
0
2,454
9,464
2,898
0
2,062
7,220
0
41,940
W
5,444
2,609
0
853
7,835
3,792
1,456
2,823
5,012
0
47,246
W
15,550
8,468
219
11,041
19,446
7,561
0
5,235
13,924
0
50,429
L
Cthulhu
xomrk2006
Cthulhu
4,507
502
0
2,536
12,877
5,821
0
1,436
11,351
14,913
0
W
Baron Samedi
白里透黑
Baron Samedi
11,591
592
196
4,184
8,110
3,927
242
3,810
4,218
53,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,163
Gold Earned
43,258
289
Minions Killed
361
0
Camps Cleared
0
1,292,118
Distance Traveled
1,601,710
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,051
441
35
2
0
316,228
1
L
Ymir
7,550
472
56
4
0
256,797
0
W
Neith
7,045
440
44
3
0
306,219
0
L
Nox
7,381
461
41
3
0
254,450
0
L
Thor
7,209
451
92
6
0
254,355
0
L
Heimdallr
7,678
480
74
5
0
266,377
4
W
Odin
9,401
588
113
7
0
288,808
3
W
Kali
10,221
639
67
4
0
397,931
4
L
Cthulhu
6,345
397
26
2
0
260,139
1
W
Baron Samedi
9,540
596
102
6
0
292,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role