Player Matchup

Chronos
Chronos
KawaiiGreenMage
Chronos
Level 76
God Stats
7W - 10L
1,535 SR
Queue Stats
533W - 586L
1,472 Elo+
Party 1
Cerberus
Cerberus
MASKAVOS
Cerberus
Level 145
God Stats
3W - 5L
1,344 SR
Queue Stats
45W - 56L
1,429 Elo+
Solo
Apollo
Apollo
MajinGideon
Apollo
Level 70
God Stats
2W - 3L
1,535 SR
Queue Stats
570W - 627L
1,490 Elo+
Party 1
Tiamat
Tiamat
eltirri1945
Tiamat
Level 61
God Stats
3W - 1L
1,636 SR
Queue Stats
35W - 51L
1,436 Elo+
Solo
Xbalanque
Xbalanque
nil3001
Xbalanque
Level 160
God Stats
11W - 9L
1,499 SR
Queue Stats
161W - 169L
1,367 Elo+
Solo
Team Averages
Level 102
1,510 SR
1,439 Elo+

VS

Team Averages
Level 71
1,548 SR
1,457 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Darknesswithin1
Hachiman
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
406W - 474L
1,429 Elo+
Solo
Agni
Agni
RebuffTheWicked
Agni
Level 147
God Stats
103W - 123L
1,438 SR
Queue Stats
980W - 1,010L
1,428 Elo+
Solo
Hades
Hades
Sarahs Gaff
Hades
Level 27
God Stats
11W - 4L
1,801 SR
Queue Stats
21W - 21L
1,474 Elo+
Party 2
Bastet
Bastet
wee diamond 66
Bastet
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 61L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 6
11,235
1,021
10,788
11,989
4,515
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
MASKAVOS
Cerberus
14
1 / 3 / 5
9,111
828
3,898
7,662
5,524
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
17
1 / 2 / 9
10,364
942
6,099
14,293
4,954
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
16
2 / 9 / 9
10,157
923
12,874
15,069
9,160
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
nil3001
Xbalanque
17
7 / 7 / 5
11,683
1,062
20,853
19,660
7,437
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

136

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
18
10 / 1 / 8
12,815
1,165
16,278
8,414
3,056
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
16
1 / 6 / 11
9,767
888
6,885
16,007
4,664
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

18
2 / 0 / 13
10,607
964
10,663
9,088
4,298
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
6 / 6 / 10
11,904
1,082
15,687
15,865
7,357
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 3 / 14
11,269
1,024
15,241
11,018
3,121
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
80
16
Kills
24
24
Deaths
16
34
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
10
1
8
14
W
Hachiman
1
6
11
1.08
L
5
3
6
2.67
L
Cerberus
MASKAVOS
Cerberus
1
3
5
1.17
L
Apollo
1
2
9
2.75
W
2
0
13
8.5
W
6
6
10
1.83
L
Tiamat
2
9
9
0.72
L
Xbalanque
nil3001
Xbalanque
7
7
5
1.36
W
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,512
Damage
64,754
68,673
Taken
60,392
31,590
Mitigated
22,496
5,980
Healing
7,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
16,278
6,428
0
2,767
8,414
3,056
0
1,817
6,597
0
42,438
W
Hachiman
6,885
3,745
0
0
16,007
4,664
0
8,362
7,645
0
19,992
L
10,788
2,083
1,002
501
11,989
4,515
0
5,687
6,302
31,961
0
L
Cerberus
MASKAVOS
Cerberus
3,898
317
0
421
7,662
5,524
0
2,439
5,223
8,811
0
L
Apollo
6,099
5,552
331
487
14,293
4,954
0
7,182
7,111
0
25,674
W
10,663
496
150
875
9,088
4,298
0
4,519
4,569
31,471
0
W
15,687
574
147
3,847
15,865
7,357
0
6,387
8,547
34,725
0
L
Tiamat
12,874
1,771
0
1,321
15,069
9,160
0
5,730
9,339
25,144
0
L
Xbalanque
nil3001
Xbalanque
20,853
10,142
582
1,335
19,660
7,437
0
5,312
14,348
0
50,665
W
15,241
2,786
0
0
11,018
3,121
0
6,475
4,543
0
24,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,550
Gold Earned
56,362
207
Minions Killed
202
6
Camps Cleared
9
925,911
Distance Traveled
1,015,569
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,815
1,165
56
5
6
206,257
3
W
Hachiman
9,767
888
31
3
0
178,852
0
L
Chronos
11,235
1,021
46
4
0
219,836
0
L
Cerberus
9,111
828
16
1
1
131,383
0
L
Apollo
10,364
942
46
4
2
206,431
0
W
Agni
10,607
964
46
4
1
193,476
1
W
Hades
11,904
1,082
51
5
2
201,897
0
L
Tiamat
10,157
923
31
3
1
176,637
0
L
Xbalanque
11,683
1,062
68
6
2
191,624
3
W
Bastet
11,269
1,024
18
2
0
235,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role