Player Matchup

Artemis
Artemis
Kinderkill
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
Mirgam
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,862 Elo+
Solo
Hachiman
Hachiman
Smasher1337
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,644 Elo+
Solo
Mercury
Mercury
coletillxs23
Mercury
Level 28
God Stats
3W - 8L
1,085 SR
Queue Stats
92W - 88L
1,545 Elo+
Solo
Hades
Hades
xΑΣSΤHΣΤΙCx
Hades
Level 11
God Stats
3W - 3L
1,852 SR
Queue Stats
49W - 46L
1,562 Elo+
Solo
Team Averages
Level 14
1,488 SR
1,623 Elo+

VS

Team Averages
Level 26
1,451 SR
1,463 Elo+
Nemesis
Nemesis
Butzkedi
Nemesis
Level 24
God Stats
1W - 0L
1,729 SR
Queue Stats
2W - 1L
1,349 Elo+
Solo
Chang'e
Chang'e
HecateCZ
Chang'e
Level 28
God Stats
7W - 4L
1,636 SR
Queue Stats
79W - 80L
1,558 Elo+
Solo
Nu Wa
Nu Wa
TuMaMiTaChuLiTa
Nu Wa
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Wat4That
Apollo
Level 28
God Stats
10W - 11L
1,065 SR
Queue Stats
185W - 249L
1,471 Elo+
Solo
Horus
Horus
sarunas0123
Horus
Level 24
God Stats
1W - 2L
1,324 SR
Queue Stats
71W - 64L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kinderkill
Artemis
3
0 / 1 / 0
4,626
308
657
2,104
568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

King Arthur
Mirgam
King Arthur
12
2 / 4 / 1
6,988
466
7,257
16,996
8,093
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Smasher1337
Hachiman
9
0 / 6 / 0
5,881
392
1,231
9,192
2,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
coletillxs23
Mercury
10
1 / 9 / 4
6,482
432
3,870
13,531
4,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
5 / 4 / 1
7,189
479
4,607
9,948
3,946
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Butzkedi
Nemesis
12
2 / 3 / 5
7,799
520
4,529
9,302
3,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
HecateCZ
Chang'e
15
7 / 0 / 5
9,172
611
6,887
4,967
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 1 / 3
9,343
623
16,914
6,096
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Wat4That
Apollo
14
7 / 2 / 5
9,290
619
6,475
9,122
3,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 2 / 11
7,634
509
2,407
8,905
7,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
8
Kills
22
24
Deaths
8
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Butzkedi
Nemesis
2
3
5
1.5
W
Chang'e
HecateCZ
Chang'e
7
0
5
9.5
L
Artemis
Kinderkill
Artemis
0
1
0
0
L
King Arthur
Mirgam
King Arthur
2
4
1
0.63
L
Hachiman
Smasher1337
Hachiman
0
6
0
0
W
6
1
3
7.5
W
Apollo
Wat4That
Apollo
7
2
5
4.75
L
Mercury
coletillxs23
Mercury
1
9
4
0.33
W
0
2
11
2.75
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,622
Damage
37,212
51,771
Taken
38,392
19,272
Mitigated
18,345
9,338
Healing
14,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Butzkedi
Nemesis
4,529
2,042
0
1,486
9,302
3,915
0
891
8,411
0
36,116
W
Chang'e
HecateCZ
Chang'e
6,887
434
1,506
3,451
4,967
1,616
2,264
707
4,260
43,840
0
L
Artemis
Kinderkill
Artemis
657
564
0
140
2,104
568
0
1,655
345
0
3,702
L
King Arthur
Mirgam
King Arthur
7,257
217
0
4,141
16,996
8,093
0
9,835
7,113
0
40,905
L
Hachiman
Smasher1337
Hachiman
1,231
672
0
143
9,192
2,635
0
1,494
7,656
0
20,249
W
16,914
4,234
0
1,720
6,096
1,938
2,024
649
5,447
72,447
0
W
Apollo
Wat4That
Apollo
6,475
3,971
0
2,871
9,122
3,101
603
797
8,325
0
51,724
L
Mercury
coletillxs23
Mercury
3,870
1,400
0
2,004
13,531
4,030
0
5,663
7,632
0
28,032
W
2,407
1,001
891
2,414
8,905
7,775
272
1,563
7,342
0
8,511
L
4,607
990
219
2,691
9,948
3,946
0
4,536
5,224
25,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,166
Gold Earned
43,238
236
Minions Killed
346
0
Camps Cleared
0
1,034,606
Distance Traveled
1,452,196
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,799
520
62
4
0
348,750
0
W
Chang'e
9,172
611
80
5
0
253,633
1
L
Artemis
4,626
308
10
1
0
40,464
0
L
King Arthur
6,988
466
80
5
0
250,113
5
L
Hachiman
5,881
392
36
2
0
231,991
4
W
Nu Wa
9,343
623
104
7
0
257,965
5
W
Apollo
9,290
619
86
6
0
299,271
4
L
Mercury
6,482
432
64
4
0
260,152
0
W
Horus
7,634
509
14
1
0
292,577
7
L
Hades
7,189
479
46
3
0
251,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role