Player Matchup

Tsukuyomi
Tsukuyomi
Drystrin
Tsukuyomi
Level 13
God Stats
10W - 5L
1,484 SR
Queue Stats
36W - 41L
1,358 Elo+
Party 1
Chang'e
Chang'e
Incoming_Ichim
Chang'e
Level 55
God Stats
7W - 6L
1,391 SR
Queue Stats
122W - 157L
1,339 Elo+
Party 1
Ymir
Ymir
NMC_ScxPe
Ymir
Level 18
God Stats
13W - 17L
1,429 SR
Queue Stats
13W - 19L
1,353 Elo+
Party 1
Medusa
Medusa
NMC_Shoosou
Medusa
Level 11
God Stats
5W - 0L
1,847 SR
Queue Stats
5W - 2L
1,754 Elo+
Party 1
Neith
Neith
sHaxorus
Neith
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 44L
1,003 Elo+
Solo
Team Averages
Level 25
1,530 SR
1,361 Elo+

VS

Team Averages
Level 22
1,322 SR
1,168 Elo+
Thanatos
Thanatos
Mpagiaskos
Thanatos
Level 25
God Stats
1W - 5L
1,330 SR
Queue Stats
7W - 16L
1,157 Elo+
Party 3
Nemesis
Nemesis
WORTH--MAADAA
Nemesis
Level 18
God Stats
1W - 4L
1,482 SR
Queue Stats
126W - 145L
1,205 Elo+
Party 2
Khepri
Khepri
West_Indiees971
Khepri
Level 20
God Stats
21W - 23L
1,350 SR
Queue Stats
64W - 68L
1,246 Elo+
Party 2
Thoth
Thoth
francofrost15
Thoth
Level 27
God Stats
0W - 8L
1,072 SR
Queue Stats
187W - 298L
1,108 Elo+
Solo
Danzaburou
Danzaburou
ioannis_tsiat
Danzaburou
Level 18
God Stats
4W - 6L
1,376 SR
Queue Stats
4W - 11L
1,127 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Drystrin
Tsukuyomi
19
13 / 5 / 3
13,411
610
16,888
17,957
6,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 3 / 4
11,279
513
11,804
13,604
5,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
15
7 / 5 / 4
11,034
502
8,850
19,358
10,736
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
17
5 / 6 / 0
11,502
523
5,866
14,526
5,295
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Neith
sHaxorus
Neith
15
5 / 3 / 1
10,702
486
8,726
10,784
3,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Mpagiaskos
Thanatos
12
4 / 5 / 3
8,707
396
5,823
10,032
3,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
16
7 / 5 / 6
10,729
488
15,172
17,339
9,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
2 / 5 / 12
10,801
491
7,667
18,866
16,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
3 / 8 / 3
9,663
439
5,207
11,288
3,834
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
ioannis_tsiat
Danzaburou
12
4 / 8 / 0
8,831
401
5,579
12,865
4,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
44
31
Kills
20
22
Deaths
31
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Drystrin
Tsukuyomi
13
5
3
2.9
W
1
3
4
1
L
Thanatos
Mpagiaskos
Thanatos
4
5
3
1.1
W
Ymir
7
5
4
1.8
W
Medusa
5
6
0
0.83
L
Nemesis
7
5
6
2
L
2
5
12
1.6
L
3
8
3
0.56
L
Danzaburou
ioannis_tsiat
Danzaburou
4
8
0
0.5
W
Neith
sHaxorus
Neith
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,134
Damage
39,448
76,229
Taken
70,390
32,311
Mitigated
37,830
21,794
Healing
14,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Drystrin
Tsukuyomi
16,888
7,084
0
5,492
17,957
6,960
102
3,718
14,239
0
92,290
W
11,804
822
1,700
5,400
13,604
5,778
2,984
2,708
10,896
59,537
0
L
Thanatos
Mpagiaskos
Thanatos
5,823
1,607
0
5,494
10,032
3,487
0
1,326
8,706
0
23,787
W
Ymir
8,850
2,935
0
1,496
19,358
10,736
2,977
5,149
14,209
42,932
0
W
Medusa
5,866
2,979
0
3,535
14,526
5,295
3,814
3,207
11,319
0
50,391
L
Nemesis
15,172
10,279
0
2,374
17,339
9,369
0
7,873
9,241
0
55,569
L
7,667
764
0
3,186
18,866
16,723
0
5,316
13,300
40,825
0
L
5,207
438
0
1,445
11,288
3,834
504
3,569
7,719
42,267
0
L
Danzaburou
ioannis_tsiat
Danzaburou
5,579
2,535
0
1,516
12,865
4,417
1,088
2,070
10,770
0
36,112
W
Neith
sHaxorus
Neith
8,726
2,410
0
4,171
10,784
3,542
3,704
3,332
7,452
0
44,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,928
Gold Earned
48,731
474
Minions Killed
308
0
Camps Cleared
0
1,769,738
Distance Traveled
1,572,626
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,411
610
139
6
0
394,629
5
W
Chang'e
11,279
513
101
5
0
356,973
1
L
Thanatos
8,707
396
39
2
0
311,649
1
W
Ymir
11,034
502
68
3
0
344,615
3
W
Medusa
11,502
523
95
4
0
322,121
1
L
Nemesis
10,729
488
90
4
0
424,130
3
L
Khepri
10,801
491
45
2
0
398,721
0
L
Thoth
9,663
439
70
3
0
211,856
0
L
Danzaburou
8,831
401
64
3
0
226,270
3
W
Neith
10,702
486
71
3
0
351,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role